// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "gpu/command_buffer/common/buffer.h" #include "base/logging.h" #include "base/numerics/safe_math.h" namespace gpu { SharedMemoryBufferBacking::SharedMemoryBufferBacking( scoped_ptr<base::SharedMemory> shared_memory, size_t size) : shared_memory_(shared_memory.Pass()), size_(size) {} SharedMemoryBufferBacking::~SharedMemoryBufferBacking() {} void* SharedMemoryBufferBacking::GetMemory() const { return shared_memory_->memory(); } size_t SharedMemoryBufferBacking::GetSize() const { return size_; } Buffer::Buffer(scoped_ptr<BufferBacking> backing) : backing_(backing.Pass()), memory_(backing_->GetMemory()), size_(backing_->GetSize()) { DCHECK(memory_) << "The memory must be mapped to create a Buffer"; } Buffer::~Buffer() {} void* Buffer::GetDataAddress(uint32 data_offset, uint32 data_size) const { base::CheckedNumeric<uint32> end = data_offset; end += data_size; if (!end.IsValid() || end.ValueOrDie() > static_cast<uint32>(size_)) return NULL; return static_cast<uint8*>(memory_) + data_offset; } } // namespace gpu