// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "gin/converter.h" #include "v8/include/v8.h" using v8::ArrayBuffer; using v8::Boolean; using v8::External; using v8::Function; using v8::Handle; using v8::Integer; using v8::Isolate; using v8::Number; using v8::Object; using v8::String; using v8::Value; namespace gin { Handle<Value> Converter<bool>::ToV8(Isolate* isolate, bool val) { return Boolean::New(isolate, val).As<Value>(); } bool Converter<bool>::FromV8(Isolate* isolate, Handle<Value> val, bool* out) { *out = val->BooleanValue(); return true; } Handle<Value> Converter<int32_t>::ToV8(Isolate* isolate, int32_t val) { return Integer::New(isolate, val).As<Value>(); } bool Converter<int32_t>::FromV8(Isolate* isolate, Handle<Value> val, int32_t* out) { if (!val->IsInt32()) return false; *out = val->Int32Value(); return true; } Handle<Value> Converter<uint32_t>::ToV8(Isolate* isolate, uint32_t val) { return Integer::NewFromUnsigned(isolate, val).As<Value>(); } bool Converter<uint32_t>::FromV8(Isolate* isolate, Handle<Value> val, uint32_t* out) { if (!val->IsUint32()) return false; *out = val->Uint32Value(); return true; } Handle<Value> Converter<int64_t>::ToV8(Isolate* isolate, int64_t val) { return Number::New(isolate, static_cast<double>(val)).As<Value>(); } bool Converter<int64_t>::FromV8(Isolate* isolate, Handle<Value> val, int64_t* out) { if (!val->IsNumber()) return false; // Even though IntegerValue returns int64_t, JavaScript cannot represent // the full precision of int64_t, which means some rounding might occur. *out = val->IntegerValue(); return true; } Handle<Value> Converter<uint64_t>::ToV8(Isolate* isolate, uint64_t val) { return Number::New(isolate, static_cast<double>(val)).As<Value>(); } bool Converter<uint64_t>::FromV8(Isolate* isolate, Handle<Value> val, uint64_t* out) { if (!val->IsNumber()) return false; *out = static_cast<uint64_t>(val->IntegerValue()); return true; } Handle<Value> Converter<float>::ToV8(Isolate* isolate, float val) { return Number::New(isolate, val).As<Value>(); } bool Converter<float>::FromV8(Isolate* isolate, Handle<Value> val, float* out) { if (!val->IsNumber()) return false; *out = static_cast<float>(val->NumberValue()); return true; } Handle<Value> Converter<double>::ToV8(Isolate* isolate, double val) { return Number::New(isolate, val).As<Value>(); } bool Converter<double>::FromV8(Isolate* isolate, Handle<Value> val, double* out) { if (!val->IsNumber()) return false; *out = val->NumberValue(); return true; } Handle<Value> Converter<base::StringPiece>::ToV8( Isolate* isolate, const base::StringPiece& val) { return String::NewFromUtf8(isolate, val.data(), String::kNormalString, static_cast<uint32_t>(val.length())); } Handle<Value> Converter<std::string>::ToV8(Isolate* isolate, const std::string& val) { return Converter<base::StringPiece>::ToV8(isolate, val); } bool Converter<std::string>::FromV8(Isolate* isolate, Handle<Value> val, std::string* out) { if (!val->IsString()) return false; Handle<String> str = Handle<String>::Cast(val); int length = str->Utf8Length(); out->resize(length); str->WriteUtf8(&(*out)[0], length, NULL, String::NO_NULL_TERMINATION); return true; } bool Converter<Handle<Function> >::FromV8(Isolate* isolate, Handle<Value> val, Handle<Function>* out) { if (!val->IsFunction()) return false; *out = Handle<Function>::Cast(val); return true; } Handle<Value> Converter<Handle<Object> >::ToV8(Isolate* isolate, Handle<Object> val) { return val.As<Value>(); } bool Converter<Handle<Object> >::FromV8(Isolate* isolate, Handle<Value> val, Handle<Object>* out) { if (!val->IsObject()) return false; *out = Handle<Object>::Cast(val); return true; } Handle<Value> Converter<Handle<ArrayBuffer> >::ToV8(Isolate* isolate, Handle<ArrayBuffer> val) { return val.As<Value>(); } bool Converter<Handle<ArrayBuffer> >::FromV8(Isolate* isolate, Handle<Value> val, Handle<ArrayBuffer>* out) { if (!val->IsArrayBuffer()) return false; *out = Handle<ArrayBuffer>::Cast(val); return true; } Handle<Value> Converter<Handle<External> >::ToV8(Isolate* isolate, Handle<External> val) { return val.As<Value>(); } bool Converter<Handle<External> >::FromV8(Isolate* isolate, v8::Handle<Value> val, Handle<External>* out) { if (!val->IsExternal()) return false; *out = Handle<External>::Cast(val); return true; } Handle<Value> Converter<Handle<Value> >::ToV8(Isolate* isolate, Handle<Value> val) { return val; } bool Converter<Handle<Value> >::FromV8(Isolate* isolate, Handle<Value> val, Handle<Value>* out) { *out = val; return true; } v8::Handle<v8::String> StringToSymbol(v8::Isolate* isolate, const base::StringPiece& val) { return String::NewFromUtf8(isolate, val.data(), String::kInternalizedString, static_cast<uint32_t>(val.length())); } std::string V8ToString(v8::Handle<v8::Value> value) { if (value.IsEmpty()) return std::string(); std::string result; if (!ConvertFromV8(NULL, value, &result)) return std::string(); return result; } } // namespace gin