// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/renderer/v8_value_converter_impl.h" #include <string> #include "base/bind.h" #include "base/bind_helpers.h" #include "base/float_util.h" #include "base/logging.h" #include "base/memory/scoped_ptr.h" #include "base/values.h" #include "third_party/WebKit/public/platform/WebArrayBuffer.h" #include "third_party/WebKit/public/web/WebArrayBufferConverter.h" #include "third_party/WebKit/public/web/WebArrayBufferView.h" #include "v8/include/v8.h" namespace content { // Default implementation of V8ValueConverter::Strategy bool V8ValueConverter::Strategy::FromV8Object( v8::Handle<v8::Object> value, base::Value** out, v8::Isolate* isolate, const FromV8ValueCallback& callback) const { return false; } bool V8ValueConverter::Strategy::FromV8Array( v8::Handle<v8::Array> value, base::Value** out, v8::Isolate* isolate, const FromV8ValueCallback& callback) const { return false; } bool V8ValueConverter::Strategy::FromV8ArrayBuffer(v8::Handle<v8::Object> value, base::Value** out, v8::Isolate* isolate) const { return false; } bool V8ValueConverter::Strategy::FromV8Number(v8::Handle<v8::Number> value, base::Value** out) const { return false; } bool V8ValueConverter::Strategy::FromV8Undefined(base::Value** out) const { return false; } namespace { // For the sake of the storage API, make this quite large. const int kMaxRecursionDepth = 100; } // namespace // The state of a call to FromV8Value. class V8ValueConverterImpl::FromV8ValueState { public: // Level scope which updates the current depth of some FromV8ValueState. class Level { public: explicit Level(FromV8ValueState* state) : state_(state) { state_->max_recursion_depth_--; } ~Level() { state_->max_recursion_depth_++; } private: FromV8ValueState* state_; }; explicit FromV8ValueState(bool avoid_identity_hash_for_testing) : max_recursion_depth_(kMaxRecursionDepth), avoid_identity_hash_for_testing_(avoid_identity_hash_for_testing) {} // If |handle| is not in |unique_map_|, then add it to |unique_map_| and // return true. // // Otherwise do nothing and return false. Here "A is unique" means that no // other handle B in the map points to the same object as A. Note that A can // be unique even if there already is another handle with the same identity // hash (key) in the map, because two objects can have the same hash. bool UpdateAndCheckUniqueness(v8::Handle<v8::Object> handle) { typedef HashToHandleMap::const_iterator Iterator; int hash = avoid_identity_hash_for_testing_ ? 0 : handle->GetIdentityHash(); // We only compare using == with handles to objects with the same identity // hash. Different hash obviously means different objects, but two objects // in a couple of thousands could have the same identity hash. std::pair<Iterator, Iterator> range = unique_map_.equal_range(hash); for (Iterator it = range.first; it != range.second; ++it) { // Operator == for handles actually compares the underlying objects. if (it->second == handle) return false; } unique_map_.insert(std::make_pair(hash, handle)); return true; } bool HasReachedMaxRecursionDepth() { return max_recursion_depth_ < 0; } private: typedef std::multimap<int, v8::Handle<v8::Object> > HashToHandleMap; HashToHandleMap unique_map_; int max_recursion_depth_; bool avoid_identity_hash_for_testing_; }; V8ValueConverter* V8ValueConverter::create() { return new V8ValueConverterImpl(); } V8ValueConverterImpl::V8ValueConverterImpl() : date_allowed_(false), reg_exp_allowed_(false), function_allowed_(false), strip_null_from_objects_(false), avoid_identity_hash_for_testing_(false), strategy_(NULL) {} void V8ValueConverterImpl::SetDateAllowed(bool val) { date_allowed_ = val; } void V8ValueConverterImpl::SetRegExpAllowed(bool val) { reg_exp_allowed_ = val; } void V8ValueConverterImpl::SetFunctionAllowed(bool val) { function_allowed_ = val; } void V8ValueConverterImpl::SetStripNullFromObjects(bool val) { strip_null_from_objects_ = val; } void V8ValueConverterImpl::SetStrategy(Strategy* strategy) { strategy_ = strategy; } v8::Handle<v8::Value> V8ValueConverterImpl::ToV8Value( const base::Value* value, v8::Handle<v8::Context> context) const { v8::Context::Scope context_scope(context); v8::EscapableHandleScope handle_scope(context->GetIsolate()); return handle_scope.Escape( ToV8ValueImpl(context->GetIsolate(), context->Global(), value)); } base::Value* V8ValueConverterImpl::FromV8Value( v8::Handle<v8::Value> val, v8::Handle<v8::Context> context) const { v8::Context::Scope context_scope(context); v8::HandleScope handle_scope(context->GetIsolate()); FromV8ValueState state(avoid_identity_hash_for_testing_); return FromV8ValueImpl(&state, val, context->GetIsolate()); } v8::Local<v8::Value> V8ValueConverterImpl::ToV8ValueImpl( v8::Isolate* isolate, v8::Handle<v8::Object> creation_context, const base::Value* value) const { CHECK(value); switch (value->GetType()) { case base::Value::TYPE_NULL: return v8::Null(isolate); case base::Value::TYPE_BOOLEAN: { bool val = false; CHECK(value->GetAsBoolean(&val)); return v8::Boolean::New(isolate, val); } case base::Value::TYPE_INTEGER: { int val = 0; CHECK(value->GetAsInteger(&val)); return v8::Integer::New(isolate, val); } case base::Value::TYPE_DOUBLE: { double val = 0.0; CHECK(value->GetAsDouble(&val)); return v8::Number::New(isolate, val); } case base::Value::TYPE_STRING: { std::string val; CHECK(value->GetAsString(&val)); return v8::String::NewFromUtf8( isolate, val.c_str(), v8::String::kNormalString, val.length()); } case base::Value::TYPE_LIST: return ToV8Array(isolate, creation_context, static_cast<const base::ListValue*>(value)); case base::Value::TYPE_DICTIONARY: return ToV8Object(isolate, creation_context, static_cast<const base::DictionaryValue*>(value)); case base::Value::TYPE_BINARY: return ToArrayBuffer(isolate, creation_context, static_cast<const base::BinaryValue*>(value)); default: LOG(ERROR) << "Unexpected value type: " << value->GetType(); return v8::Null(isolate); } } v8::Handle<v8::Value> V8ValueConverterImpl::ToV8Array( v8::Isolate* isolate, v8::Handle<v8::Object> creation_context, const base::ListValue* val) const { v8::Handle<v8::Array> result(v8::Array::New(isolate, val->GetSize())); for (size_t i = 0; i < val->GetSize(); ++i) { const base::Value* child = NULL; CHECK(val->Get(i, &child)); v8::Handle<v8::Value> child_v8 = ToV8ValueImpl(isolate, creation_context, child); CHECK(!child_v8.IsEmpty()); v8::TryCatch try_catch; result->Set(static_cast<uint32>(i), child_v8); if (try_catch.HasCaught()) LOG(ERROR) << "Setter for index " << i << " threw an exception."; } return result; } v8::Handle<v8::Value> V8ValueConverterImpl::ToV8Object( v8::Isolate* isolate, v8::Handle<v8::Object> creation_context, const base::DictionaryValue* val) const { v8::Handle<v8::Object> result(v8::Object::New(isolate)); for (base::DictionaryValue::Iterator iter(*val); !iter.IsAtEnd(); iter.Advance()) { const std::string& key = iter.key(); v8::Handle<v8::Value> child_v8 = ToV8ValueImpl(isolate, creation_context, &iter.value()); CHECK(!child_v8.IsEmpty()); v8::TryCatch try_catch; result->Set( v8::String::NewFromUtf8( isolate, key.c_str(), v8::String::kNormalString, key.length()), child_v8); if (try_catch.HasCaught()) { LOG(ERROR) << "Setter for property " << key.c_str() << " threw an " << "exception."; } } return result; } v8::Handle<v8::Value> V8ValueConverterImpl::ToArrayBuffer( v8::Isolate* isolate, v8::Handle<v8::Object> creation_context, const base::BinaryValue* value) const { blink::WebArrayBuffer buffer = blink::WebArrayBuffer::create(value->GetSize(), 1); memcpy(buffer.data(), value->GetBuffer(), value->GetSize()); return blink::WebArrayBufferConverter::toV8Value( &buffer, creation_context, isolate); } base::Value* V8ValueConverterImpl::FromV8ValueImpl( FromV8ValueState* state, v8::Handle<v8::Value> val, v8::Isolate* isolate) const { CHECK(!val.IsEmpty()); FromV8ValueState::Level state_level(state); if (state->HasReachedMaxRecursionDepth()) return NULL; if (val->IsNull()) return base::Value::CreateNullValue(); if (val->IsBoolean()) return new base::FundamentalValue(val->ToBoolean()->Value()); if (val->IsNumber() && strategy_) { base::Value* out = NULL; if (strategy_->FromV8Number(val->ToNumber(), &out)) return out; } if (val->IsInt32()) return new base::FundamentalValue(val->ToInt32()->Value()); if (val->IsNumber()) { double val_as_double = val->ToNumber()->Value(); if (!base::IsFinite(val_as_double)) return NULL; return new base::FundamentalValue(val_as_double); } if (val->IsString()) { v8::String::Utf8Value utf8(val->ToString()); return new base::StringValue(std::string(*utf8, utf8.length())); } if (val->IsUndefined()) { if (strategy_) { base::Value* out = NULL; if (strategy_->FromV8Undefined(&out)) return out; } // JSON.stringify ignores undefined. return NULL; } if (val->IsDate()) { if (!date_allowed_) // JSON.stringify would convert this to a string, but an object is more // consistent within this class. return FromV8Object(val->ToObject(), state, isolate); v8::Date* date = v8::Date::Cast(*val); return new base::FundamentalValue(date->ValueOf() / 1000.0); } if (val->IsRegExp()) { if (!reg_exp_allowed_) // JSON.stringify converts to an object. return FromV8Object(val->ToObject(), state, isolate); return new base::StringValue(*v8::String::Utf8Value(val->ToString())); } // v8::Value doesn't have a ToArray() method for some reason. if (val->IsArray()) return FromV8Array(val.As<v8::Array>(), state, isolate); if (val->IsFunction()) { if (!function_allowed_) // JSON.stringify refuses to convert function(){}. return NULL; return FromV8Object(val->ToObject(), state, isolate); } if (val->IsArrayBuffer() || val->IsArrayBufferView()) return FromV8ArrayBuffer(val->ToObject(), isolate); if (val->IsObject()) return FromV8Object(val->ToObject(), state, isolate); LOG(ERROR) << "Unexpected v8 value type encountered."; return NULL; } base::Value* V8ValueConverterImpl::FromV8Array( v8::Handle<v8::Array> val, FromV8ValueState* state, v8::Isolate* isolate) const { if (!state->UpdateAndCheckUniqueness(val)) return base::Value::CreateNullValue(); scoped_ptr<v8::Context::Scope> scope; // If val was created in a different context than our current one, change to // that context, but change back after val is converted. if (!val->CreationContext().IsEmpty() && val->CreationContext() != isolate->GetCurrentContext()) scope.reset(new v8::Context::Scope(val->CreationContext())); if (strategy_) { // These base::Unretained's are safe, because Strategy::FromV8Value should // be synchronous, so this object can't be out of scope. V8ValueConverter::Strategy::FromV8ValueCallback callback = base::Bind(&V8ValueConverterImpl::FromV8ValueImpl, base::Unretained(this), base::Unretained(state)); base::Value* out = NULL; if (strategy_->FromV8Array(val, &out, isolate, callback)) return out; } base::ListValue* result = new base::ListValue(); // Only fields with integer keys are carried over to the ListValue. for (uint32 i = 0; i < val->Length(); ++i) { v8::TryCatch try_catch; v8::Handle<v8::Value> child_v8 = val->Get(i); if (try_catch.HasCaught()) { LOG(ERROR) << "Getter for index " << i << " threw an exception."; child_v8 = v8::Null(isolate); } if (!val->HasRealIndexedProperty(i)) { result->Append(base::Value::CreateNullValue()); continue; } base::Value* child = FromV8ValueImpl(state, child_v8, isolate); if (child) result->Append(child); else // JSON.stringify puts null in places where values don't serialize, for // example undefined and functions. Emulate that behavior. result->Append(base::Value::CreateNullValue()); } return result; } base::Value* V8ValueConverterImpl::FromV8ArrayBuffer( v8::Handle<v8::Object> val, v8::Isolate* isolate) const { if (strategy_) { base::Value* out = NULL; if (strategy_->FromV8ArrayBuffer(val, &out, isolate)) return out; } char* data = NULL; size_t length = 0; scoped_ptr<blink::WebArrayBuffer> array_buffer( blink::WebArrayBufferConverter::createFromV8Value(val, isolate)); scoped_ptr<blink::WebArrayBufferView> view; if (array_buffer) { data = reinterpret_cast<char*>(array_buffer->data()); length = array_buffer->byteLength(); } else { view.reset(blink::WebArrayBufferView::createFromV8Value(val)); if (view) { data = reinterpret_cast<char*>(view->baseAddress()) + view->byteOffset(); length = view->byteLength(); } } if (data) return base::BinaryValue::CreateWithCopiedBuffer(data, length); else return NULL; } base::Value* V8ValueConverterImpl::FromV8Object( v8::Handle<v8::Object> val, FromV8ValueState* state, v8::Isolate* isolate) const { if (!state->UpdateAndCheckUniqueness(val)) return base::Value::CreateNullValue(); scoped_ptr<v8::Context::Scope> scope; // If val was created in a different context than our current one, change to // that context, but change back after val is converted. if (!val->CreationContext().IsEmpty() && val->CreationContext() != isolate->GetCurrentContext()) scope.reset(new v8::Context::Scope(val->CreationContext())); if (strategy_) { // These base::Unretained's are safe, because Strategy::FromV8Value should // be synchronous, so this object can't be out of scope. V8ValueConverter::Strategy::FromV8ValueCallback callback = base::Bind(&V8ValueConverterImpl::FromV8ValueImpl, base::Unretained(this), base::Unretained(state)); base::Value* out = NULL; if (strategy_->FromV8Object(val, &out, isolate, callback)) return out; } // Don't consider DOM objects. This check matches isHostObject() in Blink's // bindings/v8/V8Binding.h used in structured cloning. It reads: // // If the object has any internal fields, then we won't be able to serialize // or deserialize them; conveniently, this is also a quick way to detect DOM // wrapper objects, because the mechanism for these relies on data stored in // these fields. // // NOTE: check this after |strategy_| so that callers have a chance to // do something else, such as convert to the node's name rather than NULL. // // ANOTHER NOTE: returning an empty dictionary here to minimise surprise. // See also http://crbug.com/330559. if (val->InternalFieldCount()) return new base::DictionaryValue(); scoped_ptr<base::DictionaryValue> result(new base::DictionaryValue()); v8::Handle<v8::Array> property_names(val->GetOwnPropertyNames()); for (uint32 i = 0; i < property_names->Length(); ++i) { v8::Handle<v8::Value> key(property_names->Get(i)); // Extend this test to cover more types as necessary and if sensible. if (!key->IsString() && !key->IsNumber()) { NOTREACHED() << "Key \"" << *v8::String::Utf8Value(key) << "\" " "is neither a string nor a number"; continue; } v8::String::Utf8Value name_utf8(key->ToString()); v8::TryCatch try_catch; v8::Handle<v8::Value> child_v8 = val->Get(key); if (try_catch.HasCaught()) { LOG(WARNING) << "Getter for property " << *name_utf8 << " threw an exception."; child_v8 = v8::Null(isolate); } scoped_ptr<base::Value> child(FromV8ValueImpl(state, child_v8, isolate)); if (!child) // JSON.stringify skips properties whose values don't serialize, for // example undefined and functions. Emulate that behavior. continue; // Strip null if asked (and since undefined is turned into null, undefined // too). The use case for supporting this is JSON-schema support, // specifically for extensions, where "optional" JSON properties may be // represented as null, yet due to buggy legacy code elsewhere isn't // treated as such (potentially causing crashes). For example, the // "tabs.create" function takes an object as its first argument with an // optional "windowId" property. // // Given just // // tabs.create({}) // // this will work as expected on code that only checks for the existence of // a "windowId" property (such as that legacy code). However given // // tabs.create({windowId: null}) // // there *is* a "windowId" property, but since it should be an int, code // on the browser which doesn't additionally check for null will fail. // We can avoid all bugs related to this by stripping null. if (strip_null_from_objects_ && child->IsType(base::Value::TYPE_NULL)) continue; result->SetWithoutPathExpansion(std::string(*name_utf8, name_utf8.length()), child.release()); } return result.release(); } } // namespace content