// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. /* * Copyright (C) 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. * (http://www.torchmobile.com/) * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef CONTENT_RENDERER_HISTORY_CONTROLLER_H_ #define CONTENT_RENDERER_HISTORY_CONTROLLER_H_ #include "base/containers/hash_tables.h" #include "base/memory/scoped_ptr.h" #include "base/memory/scoped_vector.h" #include "content/common/content_export.h" #include "content/renderer/history_entry.h" #include "third_party/WebKit/public/platform/WebURLRequest.h" #include "third_party/WebKit/public/web/WebHistoryCommitType.h" #include "third_party/WebKit/public/web/WebHistoryItem.h" namespace blink { class WebFrame; } namespace content { class RenderFrameImpl; class RenderViewImpl; // A guide to history state in the renderer: // // HistoryController: Owned by RenderView, is the entry point for interacting // with history. Handles most of the operations to modify history state, // navigate to an existing back/forward entry, etc. // // HistoryEntry: Represents a single entry in the back/forward list, // encapsulating all frames in the page it represents. It provides access // to each frame's state via lookups by frame id or frame name. // HistoryNode: Represents a single frame in a HistoryEntry. Owned by a // HistoryEntry. HistoryNodes form a tree that mirrors the frame tree in // the corresponding page. // HistoryNodes represent the structure of the page, but don't hold any // per-frame state except a list of child frames. // WebHistoryItem (lives in blink): The state for a given frame. Can persist // across navigations. WebHistoryItem is reference counted, and each // HistoryNode holds a reference to its single corresponding // WebHistoryItem. Can be referenced by multiple HistoryNodes and can // therefore exist in multiple HistoryEntry instances. // // Suppose we have the following page, foo.com, which embeds foo.com/a in an // iframe: // // HistoryEntry 0: // HistoryNode 0_0 (WebHistoryItem A (url: foo.com)) // HistoryNode 0_1: (WebHistoryItem B (url: foo.com/a)) // // Now we navigate the top frame to bar.com, which embeds bar.com/b and // bar.com/c in iframes, and bar.com/b in turn embeds bar.com/d. We will // create a new HistoryEntry with a tree containing 4 new HistoryNodes. The // state will be: // // HistoryEntry 1: // HistoryNode 1_0 (WebHistoryItem C (url: bar.com)) // HistoryNode 1_1: (WebHistoryItem D (url: bar.com/b)) // HistoryNode 1_3: (WebHistoryItem F (url: bar.com/d)) // HistoryNode 1_2: (WebHistoryItem E (url: bar.com/c)) // // // Finally, we navigate the first subframe from bar.com/b to bar.com/e, which // embeds bar.com/f. We will create a new HistoryEntry and new HistoryNode for // each frame. Any frame that navigates (bar.com/e and its child, bar.com/f) // will receive a new WebHistoryItem. However, 2 frames were not navigated // (bar.com and bar.com/c), so those two frames will reuse the existing // WebHistoryItem: // // HistoryEntry 2: // HistoryNode 2_0 (WebHistoryItem C (url: bar.com)) *REUSED* // HistoryNode 2_1: (WebHistoryItem G (url: bar.com/e)) // HistoryNode 2_3: (WebHistoryItem H (url: bar.com/f)) // HistoryNode 2_2: (WebHistoryItem E (url: bar.com/c)) *REUSED* // class CONTENT_EXPORT HistoryController { public: explicit HistoryController(RenderViewImpl* render_view); ~HistoryController(); void GoToEntry(scoped_ptr<HistoryEntry> entry, blink::WebURLRequest::CachePolicy cache_policy); void UpdateForCommit(RenderFrameImpl* frame, const blink::WebHistoryItem& item, blink::WebHistoryCommitType commit_type, bool navigation_within_page); HistoryEntry* GetCurrentEntry(); blink::WebHistoryItem GetItemForNewChildFrame(RenderFrameImpl* frame) const; void RemoveChildrenForRedirect(RenderFrameImpl* frame); private: typedef std::vector<std::pair<blink::WebFrame*, blink::WebHistoryItem> > HistoryFrameLoadVector; void RecursiveGoToEntry(blink::WebFrame* frame, HistoryFrameLoadVector& sameDocumentLoads, HistoryFrameLoadVector& differentDocumentLoads); void UpdateForInitialLoadInChildFrame(RenderFrameImpl* frame, const blink::WebHistoryItem& item); void CreateNewBackForwardItem(RenderFrameImpl* frame, const blink::WebHistoryItem& item, bool clone_children_of_target); RenderViewImpl* render_view_; scoped_ptr<HistoryEntry> current_entry_; scoped_ptr<HistoryEntry> provisional_entry_; DISALLOW_COPY_AND_ASSIGN(HistoryController); }; } // namespace content #endif // CONTENT_RENDERER_HISTORY_CONTROLLER_H_