// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_CHILD_WEBSOCKET_DISPATCHER_H_ #define CONTENT_CHILD_WEBSOCKET_DISPATCHER_H_ #include <stdint.h> #include <map> #include <string> #include <vector> #include "base/basictypes.h" #include "base/compiler_specific.h" #include "ipc/ipc_listener.h" namespace content { class WebSocketBridge; // Dispatches WebSocket related messages sent to a child process from the // main browser process. There is one instance per child process. Messages // are dispatched on the main child thread. The ChildThread class // creates an instance of WebSocketDispatcher and delegates calls to it. class WebSocketDispatcher : public IPC::Listener { public: WebSocketDispatcher(); virtual ~WebSocketDispatcher(); // Returns a unique channel id int AddBridge(WebSocketBridge* bridge); void RemoveBridge(int channel_id); // IPC::Listener implementation. virtual bool OnMessageReceived(const IPC::Message& msg) OVERRIDE; private: WebSocketBridge* GetBridge(int channel_id, uint32 type); std::map<int, WebSocketBridge*> bridges_; int channel_id_max_; DISALLOW_COPY_AND_ASSIGN(WebSocketDispatcher); }; } // namespace content #endif // CONTENT_CHILD_WEBSOCKET_DISPATCHER_H_