// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_DOWNLOAD_MHTML_GENERATION_MANAGER_H_ #define CONTENT_BROWSER_DOWNLOAD_MHTML_GENERATION_MANAGER_H_ #include <map> #include "base/files/file.h" #include "base/memory/singleton.h" #include "base/process/process.h" #include "ipc/ipc_platform_file.h" namespace base { class FilePath; } namespace content { class WebContents; class MHTMLGenerationManager { public: static MHTMLGenerationManager* GetInstance(); typedef base::Callback<void(int64 /* size of the file */)> GenerateMHTMLCallback; // Instructs the render view to generate a MHTML representation of the current // page for |web_contents|. void SaveMHTML(WebContents* web_contents, const base::FilePath& file, const GenerateMHTMLCallback& callback); // Instructs the render view to generate a MHTML representation of the current // page for |web_contents|. void StreamMHTML(WebContents* web_contents, base::File file, const GenerateMHTMLCallback& callback); // Notification from the renderer that the MHTML generation finished. // |mhtml_data_size| contains the size in bytes of the generated MHTML data, // or -1 in case of failure. void MHTMLGenerated(int job_id, int64 mhtml_data_size); private: friend struct DefaultSingletonTraits<MHTMLGenerationManager>; class Job; MHTMLGenerationManager(); virtual ~MHTMLGenerationManager(); // Called on the file thread to create |file|. void CreateFile(int job_id, const base::FilePath& file, base::ProcessHandle renderer_process); // Called on the UI thread when the file that should hold the MHTML data has // been created. This receives a handle to that file for the browser process // and one for the renderer process. void FileAvailable(int job_id, base::File browser_file, IPC::PlatformFileForTransit renderer_file); // Called on the file thread to close the file the MHTML was saved to. void CloseFile(base::File file); // Called on the UI thread when a job has been processed (successfully or // not). Closes the file and removes the job from the job map. // |mhtml_data_size| is -1 if the MHTML generation failed. void JobFinished(int job_id, int64 mhtml_data_size); // Creates an register a new job. int NewJob(WebContents* web_contents, const GenerateMHTMLCallback& callback); // Called when the render process connected to a job exits. void RenderProcessExited(Job* job); typedef std::map<int, Job*> IDToJobMap; IDToJobMap id_to_job_; DISALLOW_COPY_AND_ASSIGN(MHTMLGenerationManager); }; } // namespace content #endif // CONTENT_BROWSER_DOWNLOAD_MHTML_GENERATION_MANAGER_H_