// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_DOWNLOAD_DOWNLOAD_SHELF_H_ #define CHROME_BROWSER_DOWNLOAD_DOWNLOAD_SHELF_H_ #include "base/memory/weak_ptr.h" #include "base/time/time.h" #include "build/build_config.h" class Browser; namespace gfx { class Canvas; class ImageSkia; class Rect; } namespace content { class DownloadItem; class DownloadManager; } #if defined(TOOLKIT_VIEWS) namespace views { class View; } #endif // This is an abstract base class for platform specific download shelf // implementations. class DownloadShelf { public: // Reason for closing download shelf. enum CloseReason { // Closing the shelf automatically. E.g.: all remaining downloads in the // shelf have been opened, last download in shelf was removed, or the // browser is switching to full-screen mode. AUTOMATIC, // Closing shelf due to a user selection. E.g.: the user clicked on the // 'close' button on the download shelf, or the shelf is being closed as a // side-effect of the user opening the downloads page. USER_ACTION }; enum PaintDownloadProgressSize { SMALL = 0, BIG }; // Download progress animations ---------------------------------------------- enum { // Arc sweep angle for use with downloads of unknown size. kUnknownAngleDegrees = 50, // Rate of progress for use with downloads of unknown size. kUnknownIncrementDegrees = 12, // Start angle for downloads with known size (midnight position). kStartAngleDegrees = -90, // A the maximum number of degrees of a circle. kMaxDegrees = 360, // Progress animation timer period, in milliseconds. kProgressRateMs = 150, // XP and Vista must support icons of this size. kSmallIconSize = 16, kBigIconSize = 32, kSmallProgressIconSize = 39, kBigProgressIconSize = 52, kSmallProgressIconOffset = (kSmallProgressIconSize - kSmallIconSize) / 2 }; DownloadShelf(); virtual ~DownloadShelf(); // Our progress halo around the icon. // Load a language dependent height so that the dangerous download // confirmation message doesn't overlap with the download link label. static int GetBigProgressIconSize(); // The offset required to center the icon in the progress images. static int GetBigProgressIconOffset(); // Paint the common download animation progress foreground and background, // clipping the foreground to 'percent' full. If percent is -1, then we don't // know the total size, so we just draw a rotating segment until we're done. // // |containing_view| is the View subclass within which the progress animation // is drawn (generally either DownloadItemTabView or DownloadItemView). We // require the containing View in addition to the canvas because if we are // drawing in a right-to-left locale, we need to mirror the position of the // progress animation within the containing View. static void PaintCustomDownloadProgress( gfx::Canvas* canvas, const gfx::ImageSkia& background_image, const gfx::ImageSkia& foreground_image, int image_size, const gfx::Rect& bounds, int start_angle, int percent_done); static void PaintDownloadProgress(gfx::Canvas* canvas, #if defined(TOOLKIT_VIEWS) views::View* containing_view, #endif int origin_x, int origin_y, int start_angle, int percent, PaintDownloadProgressSize size); static void PaintDownloadComplete(gfx::Canvas* canvas, #if defined(TOOLKIT_VIEWS) views::View* containing_view, #endif int origin_x, int origin_y, double animation_progress, PaintDownloadProgressSize size); static void PaintDownloadInterrupted(gfx::Canvas* canvas, #if defined(TOOLKIT_VIEWS) views::View* containing_view, #endif int origin_x, int origin_y, double animation_progress, PaintDownloadProgressSize size); // A new download has started. Add it to our shelf and show the download // started animation. // // Some downloads are removed from the shelf on completion (See // DownloadItemModel::ShouldRemoveFromShelfWhenComplete()). These transient // downloads are added to the shelf after a delay. If the download completes // before the delay duration, it will not be added to the shelf at all. void AddDownload(content::DownloadItem* download); // The browser view needs to know when we are going away to properly return // the resize corner size to WebKit so that we don't draw on top of it. // This returns the showing state of our animation which is set to true at // the beginning Show and false at the beginning of a Hide. virtual bool IsShowing() const = 0; // Returns whether the download shelf is showing the close animation. virtual bool IsClosing() const = 0; // Opens the shelf. void Show(); // Closes the shelf. void Close(CloseReason reason); // Hides the shelf. This closes the shelf if it is currently showing. void Hide(); // Unhides the shelf. This will cause the shelf to be opened if it was open // when it was hidden, or was shown while it was hidden. void Unhide(); virtual Browser* browser() const = 0; // Returns whether the download shelf is hidden. bool is_hidden() { return is_hidden_; } protected: virtual void DoAddDownload(content::DownloadItem* download) = 0; virtual void DoShow() = 0; virtual void DoClose(CloseReason reason) = 0; // Time delay to wait before adding a transient download to the shelf. // Protected virtual for testing. virtual base::TimeDelta GetTransientDownloadShowDelay(); // Returns the DownloadManager associated with this DownloadShelf. All // downloads that are shown on this shelf is expected to belong to this // DownloadManager. Protected virtual for testing. virtual content::DownloadManager* GetDownloadManager(); private: // Show the download on the shelf immediately. Also displayes the download // started animation if necessary. void ShowDownload(content::DownloadItem* download); // Similar to ShowDownload() but refers to the download using an ID. This // download should belong to the DownloadManager returned by // GetDownloadManager(). void ShowDownloadById(int32 download_id); bool should_show_on_unhide_; bool is_hidden_; base::WeakPtrFactory<DownloadShelf> weak_ptr_factory_; }; #endif // CHROME_BROWSER_DOWNLOAD_DOWNLOAD_SHELF_H_