// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/test/render_pass_test_common.h" #include "cc/quads/checkerboard_draw_quad.h" #include "cc/quads/debug_border_draw_quad.h" #include "cc/quads/io_surface_draw_quad.h" #include "cc/quads/render_pass_draw_quad.h" #include "cc/quads/shared_quad_state.h" #include "cc/quads/solid_color_draw_quad.h" #include "cc/quads/stream_video_draw_quad.h" #include "cc/quads/texture_draw_quad.h" #include "cc/quads/tile_draw_quad.h" #include "cc/quads/yuv_video_draw_quad.h" #include "cc/resources/resource_provider.h" #include "ui/gfx/transform.h" namespace cc { void TestRenderPass::AppendQuad(scoped_ptr<DrawQuad> quad) { quad_list.push_back(quad.Pass()); } void TestRenderPass::AppendOneOfEveryQuadType( ResourceProvider* resource_provider, RenderPass::Id child_pass) { gfx::Rect rect(0, 0, 100, 100); gfx::Rect opaque_rect(10, 10, 80, 80); gfx::Rect visible_rect(0, 0, 100, 100); const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; ResourceProvider::ResourceId resource1 = resource_provider->CreateResource( gfx::Size(45, 5), GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, resource_provider->best_texture_format()); resource_provider->AllocateForTesting(resource1); ResourceProvider::ResourceId resource2 = resource_provider->CreateResource( gfx::Size(346, 61), GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, resource_provider->best_texture_format()); resource_provider->AllocateForTesting(resource2); ResourceProvider::ResourceId resource3 = resource_provider->CreateResource( gfx::Size(12, 134), GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, resource_provider->best_texture_format()); resource_provider->AllocateForTesting(resource3); ResourceProvider::ResourceId resource4 = resource_provider->CreateResource( gfx::Size(56, 12), GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, resource_provider->best_texture_format()); resource_provider->AllocateForTesting(resource4); ResourceProvider::ResourceId resource5 = resource_provider->CreateResource( gfx::Size(73, 26), GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, resource_provider->best_texture_format()); resource_provider->AllocateForTesting(resource5); ResourceProvider::ResourceId resource6 = resource_provider->CreateResource( gfx::Size(64, 92), GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, resource_provider->best_texture_format()); resource_provider->AllocateForTesting(resource6); ResourceProvider::ResourceId resource7 = resource_provider->CreateResource( gfx::Size(9, 14), GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, resource_provider->best_texture_format()); resource_provider->AllocateForTesting(resource7); SharedQuadState* shared_state = this->CreateAndAppendSharedQuadState(); shared_state->SetAll(gfx::Transform(), rect.size(), rect, rect, false, 1, SkXfermode::kSrcOver_Mode, 0); scoped_ptr<CheckerboardDrawQuad> checkerboard_quad = CheckerboardDrawQuad::Create(); checkerboard_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED); AppendQuad(checkerboard_quad.PassAs<DrawQuad>()); scoped_ptr<DebugBorderDrawQuad> debug_border_quad = DebugBorderDrawQuad::Create(); debug_border_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED, 1); AppendQuad(debug_border_quad.PassAs<DrawQuad>()); scoped_ptr<IOSurfaceDrawQuad> io_surface_quad = IOSurfaceDrawQuad::Create(); io_surface_quad->SetNew(shared_state, rect, opaque_rect, visible_rect, gfx::Size(50, 50), resource7, IOSurfaceDrawQuad::FLIPPED); AppendQuad(io_surface_quad.PassAs<DrawQuad>()); if (child_pass.layer_id) { scoped_ptr<RenderPassDrawQuad> render_pass_quad = RenderPassDrawQuad::Create(); render_pass_quad->SetNew(shared_state, rect, visible_rect, child_pass, false, resource5, rect, gfx::RectF(), FilterOperations(), FilterOperations()); AppendQuad(render_pass_quad.PassAs<DrawQuad>()); scoped_ptr<RenderPassDrawQuad> render_pass_replica_quad = RenderPassDrawQuad::Create(); render_pass_replica_quad->SetNew(shared_state, rect, visible_rect, child_pass, true, resource5, rect, gfx::RectF(), FilterOperations(), FilterOperations()); AppendQuad(render_pass_replica_quad.PassAs<DrawQuad>()); } scoped_ptr<SolidColorDrawQuad> solid_color_quad = SolidColorDrawQuad::Create(); solid_color_quad->SetNew( shared_state, rect, visible_rect, SK_ColorRED, false); AppendQuad(solid_color_quad.PassAs<DrawQuad>()); scoped_ptr<StreamVideoDrawQuad> stream_video_quad = StreamVideoDrawQuad::Create(); stream_video_quad->SetNew(shared_state, rect, opaque_rect, visible_rect, resource6, gfx::Transform()); AppendQuad(stream_video_quad.PassAs<DrawQuad>()); scoped_ptr<TextureDrawQuad> texture_quad = TextureDrawQuad::Create(); texture_quad->SetNew(shared_state, rect, opaque_rect, visible_rect, resource1, false, gfx::PointF(0.f, 0.f), gfx::PointF(1.f, 1.f), SK_ColorTRANSPARENT, vertex_opacity, false); AppendQuad(texture_quad.PassAs<DrawQuad>()); scoped_ptr<TileDrawQuad> scaled_tile_quad = TileDrawQuad::Create(); scaled_tile_quad->SetNew(shared_state, rect, opaque_rect, visible_rect, resource2, gfx::RectF(0, 0, 50, 50), gfx::Size(50, 50), false); AppendQuad(scaled_tile_quad.PassAs<DrawQuad>()); SharedQuadState* transformed_state = this->CreateAndAppendSharedQuadState(); transformed_state->CopyFrom(shared_state); gfx::Transform rotation; rotation.Rotate(45); transformed_state->content_to_target_transform = transformed_state->content_to_target_transform * rotation; scoped_ptr<TileDrawQuad> transformed_tile_quad = TileDrawQuad::Create(); transformed_tile_quad->SetNew(transformed_state, rect, opaque_rect, visible_rect, resource3, gfx::RectF(0, 0, 100, 100), gfx::Size(100, 100), false); AppendQuad(transformed_tile_quad.PassAs<DrawQuad>()); SharedQuadState* shared_state2 = this->CreateAndAppendSharedQuadState(); shared_state->SetAll(gfx::Transform(), rect.size(), rect, rect, false, 1, SkXfermode::kSrcOver_Mode, 0); scoped_ptr<TileDrawQuad> tile_quad = TileDrawQuad::Create(); tile_quad->SetNew(shared_state2, rect, opaque_rect, visible_rect, resource4, gfx::RectF(0, 0, 100, 100), gfx::Size(100, 100), false); AppendQuad(tile_quad.PassAs<DrawQuad>()); ResourceProvider::ResourceId plane_resources[4]; for (int i = 0; i < 4; ++i) { plane_resources[i] = resource_provider->CreateResource( gfx::Size(20, 12), GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, resource_provider->best_texture_format()); resource_provider->AllocateForTesting(plane_resources[i]); } YUVVideoDrawQuad::ColorSpace color_space = YUVVideoDrawQuad::REC_601; scoped_ptr<YUVVideoDrawQuad> yuv_quad = YUVVideoDrawQuad::Create(); yuv_quad->SetNew(shared_state2, rect, opaque_rect, visible_rect, gfx::RectF(0, 0, 100, 100), plane_resources[0], plane_resources[1], plane_resources[2], plane_resources[3], color_space); AppendQuad(yuv_quad.PassAs<DrawQuad>()); } } // namespace cc