// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_RESOURCES_TEXTURE_UPLOADER_H_ #define CC_RESOURCES_TEXTURE_UPLOADER_H_ #include <set> #include "base/basictypes.h" #include "base/memory/scoped_ptr.h" #include "cc/base/cc_export.h" #include "cc/base/scoped_ptr_deque.h" #include "cc/resources/resource_provider.h" namespace gfx { class Rect; class Size; class Vector2d; } namespace gpu { namespace gles2 { class GLES2Interface; } } namespace cc { class CC_EXPORT TextureUploader { public: static scoped_ptr<TextureUploader> Create(gpu::gles2::GLES2Interface* gl) { return make_scoped_ptr(new TextureUploader(gl)); } ~TextureUploader(); size_t NumBlockingUploads(); void MarkPendingUploadsAsNonBlocking(); double EstimatedTexturesPerSecond(); // Let content_rect be a rectangle, and let content_rect be a sub-rectangle of // content_rect, expressed in the same coordinate system as content_rect. Let // image be a buffer for content_rect. This function will copy the region // corresponding to source_rect to dest_offset in this sub-image. void Upload(const uint8* image, const gfx::Rect& content_rect, const gfx::Rect& source_rect, gfx::Vector2d dest_offset, ResourceFormat format, const gfx::Size& size); void Flush(); void ReleaseCachedQueries(); private: class Query { public: static scoped_ptr<Query> Create(gpu::gles2::GLES2Interface* gl) { return make_scoped_ptr(new Query(gl)); } virtual ~Query(); void Begin(); void End(); bool IsPending(); unsigned Value(); size_t TexturesUploaded(); void mark_as_non_blocking() { is_non_blocking_ = true; } bool is_non_blocking() const { return is_non_blocking_; } private: explicit Query(gpu::gles2::GLES2Interface* gl); gpu::gles2::GLES2Interface* gl_; unsigned query_id_; unsigned value_; bool has_value_; bool is_non_blocking_; DISALLOW_COPY_AND_ASSIGN(Query); }; explicit TextureUploader(gpu::gles2::GLES2Interface* gl); void BeginQuery(); void EndQuery(); void ProcessQueries(); void UploadWithTexSubImage(const uint8* image, const gfx::Rect& image_rect, const gfx::Rect& source_rect, gfx::Vector2d dest_offset, ResourceFormat format); void UploadWithMapTexSubImage(const uint8* image, const gfx::Rect& image_rect, const gfx::Rect& source_rect, gfx::Vector2d dest_offset, ResourceFormat format); void UploadWithTexImageETC1(const uint8* image, const gfx::Size& size); gpu::gles2::GLES2Interface* gl_; ScopedPtrDeque<Query> pending_queries_; ScopedPtrDeque<Query> available_queries_; std::multiset<double> textures_per_second_history_; size_t num_blocking_texture_uploads_; size_t sub_image_size_; scoped_ptr<uint8[]> sub_image_; size_t num_texture_uploads_since_last_flush_; DISALLOW_COPY_AND_ASSIGN(TextureUploader); }; } // namespace cc #endif // CC_RESOURCES_TEXTURE_UPLOADER_H_