// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/files/important_file_writer.h" #include <stdio.h> #include <string> #include "base/bind.h" #include "base/critical_closure.h" #include "base/file_util.h" #include "base/files/file.h" #include "base/files/file_path.h" #include "base/logging.h" #include "base/metrics/histogram.h" #include "base/strings/string_number_conversions.h" #include "base/task_runner.h" #include "base/task_runner_util.h" #include "base/threading/thread.h" #include "base/time/time.h" namespace base { namespace { const int kDefaultCommitIntervalMs = 10000; enum TempFileFailure { FAILED_CREATING, FAILED_OPENING, FAILED_CLOSING, FAILED_WRITING, FAILED_RENAMING, TEMP_FILE_FAILURE_MAX }; void LogFailure(const FilePath& path, TempFileFailure failure_code, const std::string& message) { UMA_HISTOGRAM_ENUMERATION("ImportantFile.TempFileFailures", failure_code, TEMP_FILE_FAILURE_MAX); DPLOG(WARNING) << "temp file failure: " << path.value().c_str() << " : " << message; } } // namespace // static bool ImportantFileWriter::WriteFileAtomically(const FilePath& path, const std::string& data) { // Write the data to a temp file then rename to avoid data loss if we crash // while writing the file. Ensure that the temp file is on the same volume // as target file, so it can be moved in one step, and that the temp file // is securely created. FilePath tmp_file_path; if (!base::CreateTemporaryFileInDir(path.DirName(), &tmp_file_path)) { LogFailure(path, FAILED_CREATING, "could not create temporary file"); return false; } File tmp_file(tmp_file_path, File::FLAG_OPEN | File::FLAG_WRITE); if (!tmp_file.IsValid()) { LogFailure(path, FAILED_OPENING, "could not open temporary file"); return false; } // If this happens in the wild something really bad is going on. CHECK_LE(data.length(), static_cast<size_t>(kint32max)); int bytes_written = tmp_file.Write(0, data.data(), static_cast<int>(data.length())); tmp_file.Flush(); // Ignore return value. tmp_file.Close(); if (bytes_written < static_cast<int>(data.length())) { LogFailure(path, FAILED_WRITING, "error writing, bytes_written=" + IntToString(bytes_written)); base::DeleteFile(tmp_file_path, false); return false; } if (!base::ReplaceFile(tmp_file_path, path, NULL)) { LogFailure(path, FAILED_RENAMING, "could not rename temporary file"); base::DeleteFile(tmp_file_path, false); return false; } return true; } ImportantFileWriter::ImportantFileWriter(const FilePath& path, base::SequencedTaskRunner* task_runner) : path_(path), task_runner_(task_runner), serializer_(NULL), commit_interval_(TimeDelta::FromMilliseconds(kDefaultCommitIntervalMs)), weak_factory_(this) { DCHECK(CalledOnValidThread()); DCHECK(task_runner_.get()); } ImportantFileWriter::~ImportantFileWriter() { // We're usually a member variable of some other object, which also tends // to be our serializer. It may not be safe to call back to the parent object // being destructed. DCHECK(!HasPendingWrite()); } bool ImportantFileWriter::HasPendingWrite() const { DCHECK(CalledOnValidThread()); return timer_.IsRunning(); } void ImportantFileWriter::WriteNow(const std::string& data) { DCHECK(CalledOnValidThread()); if (data.length() > static_cast<size_t>(kint32max)) { NOTREACHED(); return; } if (HasPendingWrite()) timer_.Stop(); if (!PostWriteTask(data)) { // Posting the task to background message loop is not expected // to fail, but if it does, avoid losing data and just hit the disk // on the current thread. NOTREACHED(); WriteFileAtomically(path_, data); } } void ImportantFileWriter::ScheduleWrite(DataSerializer* serializer) { DCHECK(CalledOnValidThread()); DCHECK(serializer); serializer_ = serializer; if (!timer_.IsRunning()) { timer_.Start(FROM_HERE, commit_interval_, this, &ImportantFileWriter::DoScheduledWrite); } } void ImportantFileWriter::DoScheduledWrite() { DCHECK(serializer_); std::string data; if (serializer_->SerializeData(&data)) { WriteNow(data); } else { DLOG(WARNING) << "failed to serialize data to be saved in " << path_.value().c_str(); } serializer_ = NULL; } void ImportantFileWriter::RegisterOnNextSuccessfulWriteCallback( const base::Closure& on_next_successful_write) { DCHECK(on_next_successful_write_.is_null()); on_next_successful_write_ = on_next_successful_write; } bool ImportantFileWriter::PostWriteTask(const std::string& data) { // TODO(gab): This code could always use PostTaskAndReplyWithResult and let // ForwardSuccessfulWrite() no-op if |on_next_successful_write_| is null, but // PostTaskAndReply causes memory leaks in tests (crbug.com/371974) and // suppressing all of those is unrealistic hence we avoid most of them by // using PostTask() in the typical scenario below. if (!on_next_successful_write_.is_null()) { return base::PostTaskAndReplyWithResult( task_runner_, FROM_HERE, MakeCriticalClosure( Bind(&ImportantFileWriter::WriteFileAtomically, path_, data)), Bind(&ImportantFileWriter::ForwardSuccessfulWrite, weak_factory_.GetWeakPtr())); } return task_runner_->PostTask( FROM_HERE, MakeCriticalClosure( Bind(IgnoreResult(&ImportantFileWriter::WriteFileAtomically), path_, data))); } void ImportantFileWriter::ForwardSuccessfulWrite(bool result) { DCHECK(CalledOnValidThread()); if (result && !on_next_successful_write_.is_null()) { on_next_successful_write_.Run(); on_next_successful_write_.Reset(); } } } // namespace base