// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/wm/window_util.h" #include <vector> #include "ash/ash_constants.h" #include "ash/screen_util.h" #include "ash/shell.h" #include "ash/wm/window_properties.h" #include "ash/wm/window_state.h" #include "ash/wm/wm_event.h" #include "ui/aura/client/aura_constants.h" #include "ui/aura/window.h" #include "ui/aura/window_delegate.h" #include "ui/aura/window_event_dispatcher.h" #include "ui/gfx/display.h" #include "ui/gfx/rect.h" #include "ui/gfx/screen.h" #include "ui/gfx/size.h" #include "ui/views/view.h" #include "ui/views/widget/widget.h" #include "ui/wm/core/window_util.h" #include "ui/wm/public/activation_client.h" namespace ash { namespace wm { namespace { // Returns the default width of a snapped window. int GetDefaultSnappedWindowWidth(aura::Window* window) { const float kSnappedWidthWorkspaceRatio = 0.5f; int work_area_width = ScreenUtil::GetDisplayWorkAreaBoundsInParent(window).width(); int min_width = window->delegate() ? window->delegate()->GetMinimumSize().width() : 0; int ideal_width = static_cast<int>(work_area_width * kSnappedWidthWorkspaceRatio); return std::min(work_area_width, std::max(ideal_width, min_width)); } } // namespace // TODO(beng): replace many of these functions with the corewm versions. void ActivateWindow(aura::Window* window) { ::wm::ActivateWindow(window); } void DeactivateWindow(aura::Window* window) { ::wm::DeactivateWindow(window); } bool IsActiveWindow(aura::Window* window) { return ::wm::IsActiveWindow(window); } aura::Window* GetActiveWindow() { return aura::client::GetActivationClient(Shell::GetPrimaryRootWindow())-> GetActiveWindow(); } aura::Window* GetActivatableWindow(aura::Window* window) { return ::wm::GetActivatableWindow(window); } bool CanActivateWindow(aura::Window* window) { return ::wm::CanActivateWindow(window); } bool IsWindowMinimized(aura::Window* window) { return ash::wm::GetWindowState(window)->IsMinimized(); } void CenterWindow(aura::Window* window) { wm::WMEvent event(wm::WM_EVENT_CENTER); wm::GetWindowState(window)->OnWMEvent(&event); } gfx::Rect GetDefaultLeftSnappedWindowBoundsInParent(aura::Window* window) { gfx::Rect work_area_in_parent(ScreenUtil::GetDisplayWorkAreaBoundsInParent( window)); return gfx::Rect(work_area_in_parent.x(), work_area_in_parent.y(), GetDefaultSnappedWindowWidth(window), work_area_in_parent.height()); } gfx::Rect GetDefaultRightSnappedWindowBoundsInParent(aura::Window* window) { gfx::Rect work_area_in_parent(ScreenUtil::GetDisplayWorkAreaBoundsInParent( window)); int width = GetDefaultSnappedWindowWidth(window); return gfx::Rect(work_area_in_parent.right() - width, work_area_in_parent.y(), width, work_area_in_parent.height()); } void AdjustBoundsSmallerThan(const gfx::Size& max_size, gfx::Rect* bounds) { bounds->set_width(std::min(bounds->width(), max_size.width())); bounds->set_height(std::min(bounds->height(), max_size.height())); } void AdjustBoundsToEnsureMinimumWindowVisibility(const gfx::Rect& visible_area, gfx::Rect* bounds) { AdjustBoundsToEnsureWindowVisibility( visible_area, kMinimumOnScreenArea, kMinimumOnScreenArea, bounds); } void AdjustBoundsToEnsureWindowVisibility(const gfx::Rect& visible_area, int min_width, int min_height, gfx::Rect* bounds) { AdjustBoundsSmallerThan(visible_area.size(), bounds); min_width = std::min(min_width, visible_area.width()); min_height = std::min(min_height, visible_area.height()); if (bounds->right() < visible_area.x() + min_width) { bounds->set_x(visible_area.x() + min_width - bounds->width()); } else if (bounds->x() > visible_area.right() - min_width) { bounds->set_x(visible_area.right() - min_width); } if (bounds->bottom() < visible_area.y() + min_height) { bounds->set_y(visible_area.y() + min_height - bounds->height()); } else if (bounds->y() > visible_area.bottom() - min_height) { bounds->set_y(visible_area.bottom() - min_height); } if (bounds->y() < visible_area.y()) bounds->set_y(visible_area.y()); } bool MoveWindowToEventRoot(aura::Window* window, const ui::Event& event) { views::View* target = static_cast<views::View*>(event.target()); if (!target) return false; aura::Window* target_root = target->GetWidget()->GetNativeView()->GetRootWindow(); if (!target_root || target_root == window->GetRootWindow()) return false; aura::Window* window_container = ash::Shell::GetContainer(target_root, window->parent()->id()); // Move the window to the target launcher. window_container->AddChild(window); return true; } void ReparentChildWithTransientChildren(aura::Window* child, aura::Window* old_parent, aura::Window* new_parent) { if (child->parent() == old_parent) new_parent->AddChild(child); ReparentTransientChildrenOfChild(child, old_parent, new_parent); } void ReparentTransientChildrenOfChild(aura::Window* child, aura::Window* old_parent, aura::Window* new_parent) { for (size_t i = 0; i < ::wm::GetTransientChildren(child).size(); ++i) { ReparentChildWithTransientChildren( ::wm::GetTransientChildren(child)[i], old_parent, new_parent); } } } // namespace wm } // namespace ash