/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "sound_trigger_hw_flounder" /*#define LOG_NDEBUG 0*/ #include <errno.h> #include <fcntl.h> #include <poll.h> #include <pthread.h> #include <sys/ioctl.h> #include <sys/prctl.h> #include <cutils/log.h> #include <cutils/uevent.h> #include <hardware/hardware.h> #include <system/sound_trigger.h> #include <hardware/sound_trigger.h> #include <tinyalsa/asoundlib.h> #define FLOUNDER_MIXER_VAD 0 #define FLOUNDER_CTRL_DSP "VAD Mode" #define UEVENT_MSG_LEN 1024 #define FLOUNDER_VAD_DEV "/dev/snd/hwC0D0" #define FLOUNDER_STREAMING_DELAY_USEC 1000 #define FLOUNDER_STREAMING_READ_RETRY_ATTEMPTS 30 #define FLOUNDER_STREAMING_BUFFER_SIZE (16 * 1024) static const struct sound_trigger_properties hw_properties = { "The Android Open Source Project", // implementor "Volantis OK Google ", // description 1, // version { 0xe780f240, 0xf034, 0x11e3, 0xb79a, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } }, // uuid 1, // max_sound_models 1, // max_key_phrases 1, // max_users RECOGNITION_MODE_VOICE_TRIGGER, // recognition_modes true, // capture_transition 0, // max_capture_ms false, // concurrent_capture false, // trigger_in_event 0 // power_consumption_mw }; struct flounder_sound_trigger_device { struct sound_trigger_hw_device device; sound_model_handle_t model_handle; recognition_callback_t recognition_callback; void *recognition_cookie; sound_model_callback_t sound_model_callback; void *sound_model_cookie; pthread_t callback_thread; pthread_mutex_t lock; int send_sock; int term_sock; int vad_fd; struct mixer *mixer; struct mixer_ctl *ctl_dsp; struct sound_trigger_recognition_config *config; int is_streaming; int opened; char *streaming_buf; size_t streaming_buf_read; size_t streaming_buf_len; }; struct rt_codec_cmd { size_t number; int *buf; }; enum { RT_READ_CODEC_DSP_IOCTL = _IOR('R', 0x04, struct rt_codec_cmd), RT_WRITE_CODEC_DSP_IOCTL = _IOW('R', 0x04, struct rt_codec_cmd), }; // Since there's only ever one sound_trigger_device, keep it as a global so that other people can // dlopen this lib to get at the streaming audio. static struct flounder_sound_trigger_device g_stdev = { .lock = PTHREAD_MUTEX_INITIALIZER }; static void stdev_dsp_set_power(struct flounder_sound_trigger_device *stdev, int val) { stdev->is_streaming = 0; stdev->streaming_buf_read = 0; stdev->streaming_buf_len = 0; mixer_ctl_set_value(stdev->ctl_dsp, 0, val); } static int stdev_init_mixer(struct flounder_sound_trigger_device *stdev) { int ret = -1; stdev->vad_fd = open(FLOUNDER_VAD_DEV, O_RDWR); if (stdev->vad_fd < 0) { ALOGE("Error opening vad device"); return ret; } stdev->mixer = mixer_open(FLOUNDER_MIXER_VAD); if (!stdev->mixer) goto err; stdev->ctl_dsp = mixer_get_ctl_by_name(stdev->mixer, FLOUNDER_CTRL_DSP); if (!stdev->ctl_dsp) goto err; stdev_dsp_set_power(stdev, 0); // Disable DSP at the beginning return 0; err: close(stdev->vad_fd); if (stdev->mixer) mixer_close(stdev->mixer); return ret; } static void stdev_close_term_sock(struct flounder_sound_trigger_device *stdev) { if (stdev->send_sock >=0) { close(stdev->send_sock); stdev->send_sock = -1; } if (stdev->term_sock >=0) { close(stdev->term_sock); stdev->term_sock = -1; } } static void stdev_close_mixer(struct flounder_sound_trigger_device *stdev) { if (stdev) { stdev_dsp_set_power(stdev, 0); mixer_close(stdev->mixer); stdev_close_term_sock(stdev); close(stdev->vad_fd); } } static int vad_load_sound_model(struct flounder_sound_trigger_device *stdev, char *buf, size_t len) { struct rt_codec_cmd cmd; int ret = 0; if (!buf || (len == 0)) return ret; cmd.number = len / sizeof(int); cmd.buf = (int *)buf; ret = ioctl(stdev->vad_fd, RT_WRITE_CODEC_DSP_IOCTL, &cmd); if (ret) ALOGE("Error VAD write ioctl"); return ret; } static char *sound_trigger_event_alloc(struct flounder_sound_trigger_device * stdev) { char *data; struct sound_trigger_phrase_recognition_event *event; data = (char *)calloc(1, sizeof(struct sound_trigger_phrase_recognition_event)); if (!data) return NULL; event = (struct sound_trigger_phrase_recognition_event *)data; event->common.status = RECOGNITION_STATUS_SUCCESS; event->common.type = SOUND_MODEL_TYPE_KEYPHRASE; event->common.model = stdev->model_handle; if (stdev->config) { unsigned int i; event->num_phrases = stdev->config->num_phrases; if (event->num_phrases > SOUND_TRIGGER_MAX_PHRASES) event->num_phrases = SOUND_TRIGGER_MAX_PHRASES; for (i=0; i < event->num_phrases; i++) memcpy(&event->phrase_extras[i], &stdev->config->phrases[i], sizeof(struct sound_trigger_phrase_recognition_extra)); } event->num_phrases = 1; event->phrase_extras[0].confidence_level = 100; event->phrase_extras[0].num_levels = 1; event->phrase_extras[0].levels[0].level = 100; event->phrase_extras[0].levels[0].user_id = 0; // Signify that all the data is comming through streaming, not through the // buffer. event->common.capture_available = true; event->common.audio_config = AUDIO_CONFIG_INITIALIZER; event->common.audio_config.sample_rate = 16000; event->common.audio_config.channel_mask = AUDIO_CHANNEL_IN_MONO; event->common.audio_config.format = AUDIO_FORMAT_PCM_16_BIT; return data; } // The stdev should be locked when you call this function. static int fetch_streaming_buffer(struct flounder_sound_trigger_device * stdev) { struct rt_codec_cmd cmd; int ret = 0; int i; cmd.number = FLOUNDER_STREAMING_BUFFER_SIZE / sizeof(int); cmd.buf = (int*) stdev->streaming_buf; ALOGV("%s: Fetching bytes", __func__); for (i = 0; i < FLOUNDER_STREAMING_READ_RETRY_ATTEMPTS; i++) { ret = ioctl(stdev->vad_fd, RT_READ_CODEC_DSP_IOCTL, &cmd); if (ret == 0) { usleep(FLOUNDER_STREAMING_DELAY_USEC); } else if (ret < 0) { ALOGV("%s: IOCTL failed with code %d", __func__, ret); return ret; } else { // The IOCTL returns the number of int16 samples that were read, so we need to multipy // it by 2 . ALOGV("%s: IOCTL captured %d samples", __func__, ret); stdev->streaming_buf_read = 0; stdev->streaming_buf_len = ret << 1; return 0; } } ALOGV("%s: Timeout waiting for data from dsp", __func__); return 0; } static void *callback_thread_loop(void *context) { char msg[UEVENT_MSG_LEN]; struct flounder_sound_trigger_device *stdev = (struct flounder_sound_trigger_device *)context; struct pollfd fds[2]; int exit_sockets[2]; int err = 0; int i, n; ALOGI("%s", __func__); prctl(PR_SET_NAME, (unsigned long)"sound trigger callback", 0, 0, 0); pthread_mutex_lock(&stdev->lock); if (stdev->recognition_callback == NULL) goto exit; if (socketpair(AF_UNIX, SOCK_STREAM, 0, exit_sockets) == -1) goto exit; stdev_close_term_sock(stdev); stdev->send_sock = exit_sockets[0]; stdev->term_sock = exit_sockets[1]; memset(fds, 0, 2 * sizeof(struct pollfd)); fds[0].events = POLLIN; fds[0].fd = uevent_open_socket(64*1024, true); if (fds[0].fd == -1) { ALOGE("Error opening socket for hotplug uevent"); goto exit; } fds[1].events = POLLIN; fds[1].fd = stdev->term_sock; stdev_dsp_set_power(stdev, 1); pthread_mutex_unlock(&stdev->lock); while (1) { err = poll(fds, 2, -1); pthread_mutex_lock(&stdev->lock); if ((err < 0) || (stdev->recognition_callback == NULL)) { ALOGE("Error in hotplug CPU poll: %d", errno); break; } if (fds[0].revents & POLLIN) { n = uevent_kernel_multicast_recv(fds[0].fd, msg, UEVENT_MSG_LEN); if (n <= 0) { pthread_mutex_unlock(&stdev->lock); continue; } for (i=0; i < n;) { if (strstr(msg + i, "HOTWORD")) { struct sound_trigger_phrase_recognition_event *event; event = (struct sound_trigger_phrase_recognition_event *) sound_trigger_event_alloc(stdev); if (event) { stdev->is_streaming = 1; ALOGI("%s send callback model %d", __func__, stdev->model_handle); stdev->recognition_callback(&event->common, stdev->recognition_cookie); free(event); // Start reading data from the DSP while the upper levels do their thing. if (stdev->config && stdev->config->capture_requested) { fetch_streaming_buffer(stdev); } } goto found; } i += strlen(msg + i) + 1; } } else if (fds[1].revents & POLLIN) { read(fds[1].fd, &n, sizeof(n)); /* clear the socket */ ALOGI("%s: Termination message", __func__); break; } else { ALOGI("%s: Message to ignore", __func__); } pthread_mutex_unlock(&stdev->lock); } found: close(fds[0].fd); exit: stdev->recognition_callback = NULL; stdev_close_term_sock(stdev); if (stdev->config && !stdev->config->capture_requested) stdev_dsp_set_power(stdev, 0); pthread_mutex_unlock(&stdev->lock); return (void *)(long)err; } static int stdev_get_properties(const struct sound_trigger_hw_device *dev, struct sound_trigger_properties *properties) { struct flounder_sound_trigger_device *stdev = (struct flounder_sound_trigger_device *)dev; ALOGI("%s", __func__); if (properties == NULL) return -EINVAL; memcpy(properties, &hw_properties, sizeof(struct sound_trigger_properties)); return 0; } static int stdev_load_sound_model(const struct sound_trigger_hw_device *dev, struct sound_trigger_sound_model *sound_model, sound_model_callback_t callback, void *cookie, sound_model_handle_t *handle) { struct flounder_sound_trigger_device *stdev = (struct flounder_sound_trigger_device *)dev; int ret = 0; ALOGI("%s", __func__); pthread_mutex_lock(&stdev->lock); if (handle == NULL || sound_model == NULL) { ret = -EINVAL; goto exit; } if (stdev->model_handle == 1) { ret = -ENOSYS; goto exit; } ret = vad_load_sound_model(stdev, (char *)sound_model + sound_model->data_offset, sound_model->data_size); stdev->model_handle = 1; stdev->sound_model_callback = callback; stdev->sound_model_cookie = cookie; *handle = stdev->model_handle; exit: pthread_mutex_unlock(&stdev->lock); return ret; } static int stdev_unload_sound_model(const struct sound_trigger_hw_device *dev, sound_model_handle_t handle) { struct flounder_sound_trigger_device *stdev = (struct flounder_sound_trigger_device *)dev; int status = 0; ALOGI("%s handle %d", __func__, handle); pthread_mutex_lock(&stdev->lock); if (handle != 1) { status = -EINVAL; goto exit; } if (stdev->model_handle == 0) { status = -ENOSYS; goto exit; } stdev->model_handle = 0; free(stdev->config); stdev->config = NULL; if (stdev->recognition_callback != NULL) { stdev->recognition_callback = NULL; if (stdev->send_sock >=0) write(stdev->send_sock, "T", 1); pthread_mutex_unlock(&stdev->lock); pthread_join(stdev->callback_thread, (void **)NULL); pthread_mutex_lock(&stdev->lock); } exit: stdev_dsp_set_power(stdev, 0); pthread_mutex_unlock(&stdev->lock); return status; } static int stdev_start_recognition(const struct sound_trigger_hw_device *dev, sound_model_handle_t sound_model_handle, const struct sound_trigger_recognition_config *config, recognition_callback_t callback, void *cookie) { struct flounder_sound_trigger_device *stdev = (struct flounder_sound_trigger_device *)dev; int status = 0; ALOGI("%s sound model %d", __func__, sound_model_handle); pthread_mutex_lock(&stdev->lock); if (stdev->model_handle != sound_model_handle) { status = -ENOSYS; goto exit; } if (stdev->recognition_callback != NULL) { status = -ENOSYS; goto exit; } free(stdev->config); stdev->config = NULL; if (config) { stdev->config = malloc(sizeof(*config)); if (!stdev->config) { status = -ENOMEM; goto exit; } memcpy(stdev->config, config, sizeof(*config)); } stdev_dsp_set_power(stdev, 0); stdev->recognition_callback = callback; stdev->recognition_cookie = cookie; pthread_create(&stdev->callback_thread, (const pthread_attr_t *) NULL, callback_thread_loop, stdev); exit: pthread_mutex_unlock(&stdev->lock); return status; } static int stdev_stop_recognition(const struct sound_trigger_hw_device *dev, sound_model_handle_t sound_model_handle) { struct flounder_sound_trigger_device *stdev = (struct flounder_sound_trigger_device *)dev; int status = 0; ALOGI("%s sound model %d", __func__, sound_model_handle); pthread_mutex_lock(&stdev->lock); if (stdev->model_handle != sound_model_handle) { status = -ENOSYS; goto exit; } if (stdev->recognition_callback == NULL) { status = -ENOSYS; goto exit; } free(stdev->config); stdev->config = NULL; stdev->recognition_callback = NULL; if (stdev->send_sock >=0) write(stdev->send_sock, "T", 1); pthread_mutex_unlock(&stdev->lock); pthread_join(stdev->callback_thread, (void **)NULL); pthread_mutex_lock(&stdev->lock); exit: stdev_dsp_set_power(stdev, 0); pthread_mutex_unlock(&stdev->lock); return status; } __attribute__ ((visibility ("default"))) int sound_trigger_open_for_streaming() { struct flounder_sound_trigger_device *stdev = &g_stdev; int ret = 0; pthread_mutex_lock(&stdev->lock); if (!stdev->opened) { ALOGE("%s: stdev has not been opened", __func__); ret = -EFAULT; goto exit; } if (!stdev->is_streaming) { ALOGE("%s: DSP is not currently streaming", __func__); ret = -EBUSY; goto exit; } // TODO: Probably want to get something from whoever called us to bind to it/assert that it's a // valid connection. Perhaps returning a more // meaningful handle would be a good idea as well. ret = 1; exit: pthread_mutex_unlock(&stdev->lock); return ret; } __attribute__ ((visibility ("default"))) size_t sound_trigger_read_samples(int audio_handle, void *buffer, size_t buffer_len) { struct flounder_sound_trigger_device *stdev = &g_stdev; int i; size_t ret = 0; if (audio_handle <= 0) { ALOGE("%s: invalid audio handle", __func__); return -EINVAL; } pthread_mutex_lock(&stdev->lock); if (!stdev->opened) { ALOGE("%s: stdev has not been opened", __func__); ret = -EFAULT; goto exit; } if (!stdev->is_streaming) { ALOGE("%s: DSP is not currently streaming", __func__); ret = -EINVAL; goto exit; } if (stdev->streaming_buf_read == stdev->streaming_buf_len) { ret = fetch_streaming_buffer(stdev); } if (!ret) { ret = stdev->streaming_buf_len - stdev->streaming_buf_read; if (ret > buffer_len) ret = buffer_len; memcpy(buffer, stdev->streaming_buf + stdev->streaming_buf_read, ret); stdev->streaming_buf_read += ret; ALOGV("%s: Sent %zu bytes to buffer", __func__, ret); } exit: pthread_mutex_unlock(&stdev->lock); return ret; } __attribute__ ((visibility ("default"))) int sound_trigger_close_for_streaming(int audio_handle __unused) { // TODO: Power down the DSP? I think we shouldn't in case we want to open this mic for streaming // for the voice search? return 0; } static int stdev_close(hw_device_t *device) { struct flounder_sound_trigger_device *stdev = (struct flounder_sound_trigger_device *)device; int ret = 0; pthread_mutex_lock(&stdev->lock); if (!stdev->opened) { ALOGE("%s: device already closed", __func__); ret = -EFAULT; goto exit; } free(stdev->streaming_buf); stdev_close_mixer(stdev); stdev->model_handle = 0; stdev->send_sock = 0; stdev->term_sock = 0; stdev->opened = false; exit: pthread_mutex_unlock(&stdev->lock); return ret; } static int stdev_open(const hw_module_t *module, const char *name, hw_device_t **device) { struct flounder_sound_trigger_device *stdev; int ret; if (strcmp(name, SOUND_TRIGGER_HARDWARE_INTERFACE) != 0) return -EINVAL; stdev = &g_stdev; pthread_mutex_lock(&stdev->lock); if (stdev->opened) { ALOGE("%s: Only one sountrigger can be opened at a time", __func__); ret = -EBUSY; goto exit; } stdev->streaming_buf = malloc(FLOUNDER_STREAMING_BUFFER_SIZE); if (!stdev->streaming_buf) { ret = -ENOMEM; goto exit; } ret = stdev_init_mixer(stdev); if (ret) { ALOGE("Error mixer init"); free(stdev->streaming_buf); goto exit; } stdev->device.common.tag = HARDWARE_DEVICE_TAG; stdev->device.common.version = SOUND_TRIGGER_DEVICE_API_VERSION_1_0; stdev->device.common.module = (struct hw_module_t *)module; stdev->device.common.close = stdev_close; stdev->device.get_properties = stdev_get_properties; stdev->device.load_sound_model = stdev_load_sound_model; stdev->device.unload_sound_model = stdev_unload_sound_model; stdev->device.start_recognition = stdev_start_recognition; stdev->device.stop_recognition = stdev_stop_recognition; stdev->send_sock = stdev->term_sock = -1; stdev->streaming_buf_read = 0; stdev->streaming_buf_len = 0; stdev->opened = true; *device = &stdev->device.common; /* same address as stdev */ exit: pthread_mutex_unlock(&stdev->lock); return ret; } static struct hw_module_methods_t hal_module_methods = { .open = stdev_open, }; struct sound_trigger_module HAL_MODULE_INFO_SYM = { .common = { .tag = HARDWARE_MODULE_TAG, .module_api_version = SOUND_TRIGGER_MODULE_API_VERSION_1_0, .hal_api_version = HARDWARE_HAL_API_VERSION, .id = SOUND_TRIGGER_HARDWARE_MODULE_ID, .name = "Default sound trigger HAL", .author = "The Android Open Source Project", .methods = &hal_module_methods, }, };