/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __WIN32_PIPE_STREAM_H #define __WIN32_PIPE_STREAM_H #include "SocketStream.h" #include <windows.h> class Win32PipeStream : public SocketStream { public: explicit Win32PipeStream(size_t bufsize = 10000); virtual ~Win32PipeStream(); virtual int listen(unsigned short port); virtual SocketStream *accept(); virtual int connect(unsigned short port); virtual int commitBuffer(size_t size); virtual const unsigned char *readFully(void *buf, size_t len); virtual const unsigned char *read(void *buf, size_t *inout_len); private: Win32PipeStream(HANDLE pipe, size_t bufSize); HANDLE m_pipe; int m_port; }; #endif