C++程序  |  103行  |  2.66 KB


#include "RenderScript.h"

#include "ScriptC_mono.h"

using namespace android;
using namespace RSC;

int main(int argc, char** argv)
{

    sp<RS> rs = new RS();
    printf("New RS %p\n", rs.get());

    bool r = rs->init();
    printf("Init returned %i\n", r);

    sp<const Element> e = Element::RGBA_8888(rs);
    printf("Element %p\n", e.get());

    Type::Builder tb(rs, e);
    tb.setX(128);
    tb.setY(128);
    sp<const Type> t = tb.create();
    printf("Type %p\n", t.get());


    sp<Allocation> a1 = Allocation::createSized(rs, e, 1000);
    printf("Allocation %p\n", a1.get());

    sp<Allocation> ain = Allocation::createTyped(rs, t);
    sp<Allocation> aout = Allocation::createTyped(rs, t);
    printf("Allocation %p %p\n", ain.get(), aout.get());

    ScriptC_mono* sc = new ScriptC_mono(rs);
    printf("new script\n");

    // We read back the status from the script-side via a "failed" allocation.
    sp<const Element> failed_e = Element::BOOLEAN(rs);
    Type::Builder failed_tb(rs, failed_e);
    failed_tb.setX(1);
    sp<const Type> failed_t = failed_tb.create();
    sp<Allocation> failed_alloc = Allocation::createTyped(rs, failed_t);
    bool failed = false;
    failed_alloc->copy1DRangeFrom(0, failed_t->getCount(), &failed);
    sc->bind_failed(failed_alloc);

    uint32_t *buf = new uint32_t[t->getCount()];
    for (uint32_t ct=0; ct < t->getCount(); ct++) {
        buf[ct] = ct | (ct << 16);
    }
    ain->copy1DRangeFrom(0, t->getCount(), buf);
    delete [] buf;

    sc->forEach_root(ain, aout);

    sc->invoke_foo(99, 3.1f);
    sc->set_g_f(39.9f);
    sc->set_g_i(-14);
    sc->invoke_foo(99, 3.1f);
    printf("for each done\n");

    sc->invoke_bar(47, -3, 'c', -7, 14, -8);

    // Verify a simple kernel.
    {
        static const uint32_t xDim = 7;
        static const uint32_t yDim = 7;
        sp<const Element> e = Element::I32(rs);
        Type::Builder tb(rs, e);
        tb.setX(xDim);
        tb.setY(yDim);
        sp<const Type> t = tb.create();
        sp<Allocation> kern1_in = Allocation::createTyped(rs, t);
        sp<Allocation> kern1_out = Allocation::createTyped(rs, t);

        int *buf = new int[t->getCount()];
        for (uint32_t ct=0; ct < t->getCount(); ct++) {
            buf[ct] = 5;
        }
        kern1_in->copy2DRangeFrom(0, 0, xDim, yDim, buf);
        delete [] buf;

        sc->forEach_kern1(kern1_in, kern1_out);
        sc->forEach_verify_kern1(kern1_out);

        rs->finish();
        failed_alloc->copy1DTo(&failed);
    }

    printf("Deleting stuff\n");
    delete sc;
    printf("Delete OK\n");

    if (failed) {
        printf("TEST FAILED!\n");
    } else {
        printf("TEST PASSED!\n");
    }

    return failed;
}