LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
AudioParameter.cpp
LOCAL_MODULE:= libmedia_helper
LOCAL_MODULE_TAGS := optional
include $(BUILD_STATIC_LIBRARY)
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
AudioTrack.cpp \
AudioTrackShared.cpp \
IAudioFlinger.cpp \
IAudioFlingerClient.cpp \
IAudioTrack.cpp \
IAudioRecord.cpp \
ICrypto.cpp \
IDrm.cpp \
IDrmClient.cpp \
IHDCP.cpp \
AudioRecord.cpp \
AudioSystem.cpp \
mediaplayer.cpp \
IMediaLogService.cpp \
IMediaPlayerService.cpp \
IMediaPlayerClient.cpp \
IMediaRecorderClient.cpp \
IMediaPlayer.cpp \
IMediaRecorder.cpp \
IRemoteDisplay.cpp \
IRemoteDisplayClient.cpp \
IStreamSource.cpp \
Metadata.cpp \
mediarecorder.cpp \
IMediaMetadataRetriever.cpp \
mediametadataretriever.cpp \
ToneGenerator.cpp \
JetPlayer.cpp \
IOMX.cpp \
IAudioPolicyService.cpp \
MediaScanner.cpp \
MediaScannerClient.cpp \
autodetect.cpp \
IMediaDeathNotifier.cpp \
MediaProfiles.cpp \
IEffect.cpp \
IEffectClient.cpp \
AudioEffect.cpp \
Visualizer.cpp \
MemoryLeakTrackUtil.cpp \
SoundPool.cpp \
SoundPoolThread.cpp \
StringArray.cpp
LOCAL_SRC_FILES += ../libnbaio/roundup.c
# for <cutils/atomic-inline.h>
LOCAL_CFLAGS += -DANDROID_SMP=$(if $(findstring true,$(TARGET_CPU_SMP)),1,0)
LOCAL_SRC_FILES += SingleStateQueue.cpp
LOCAL_CFLAGS += -DSINGLE_STATE_QUEUE_INSTANTIATIONS='"SingleStateQueueInstantiations.cpp"'
# Consider a separate a library for SingleStateQueueInstantiations.
LOCAL_SHARED_LIBRARIES := \
libui liblog libcutils libutils libbinder libsonivox libicuuc libexpat \
libcamera_client libstagefright_foundation \
libgui libdl libaudioutils
LOCAL_WHOLE_STATIC_LIBRARY := libmedia_helper
LOCAL_MODULE:= libmedia
LOCAL_C_INCLUDES := \
$(call include-path-for, graphics corecg) \
$(TOP)/frameworks/native/include/media/openmax \
external/icu4c/common \
$(call include-path-for, audio-effects) \
$(call include-path-for, audio-utils)
include $(BUILD_SHARED_LIBRARY)