#ifndef DMWriteTask_DEFINED
#define DMWriteTask_DEFINED
#include "DMExpectations.h"
#include "DMTask.h"
#include "SkBitmap.h"
#include "SkString.h"
#include "SkTArray.h"
// Writes a bitmap to a file.
namespace DM {
class WriteTask : public Task {
public:
WriteTask(const Task& parent, // WriteTask must be a child Task. Pass its parent here.
SkBitmap bitmap); // Bitmap to write.
virtual void draw() SK_OVERRIDE;
virtual bool usesGpu() const SK_OVERRIDE { return false; }
virtual bool shouldSkip() const SK_OVERRIDE;
virtual SkString name() const SK_OVERRIDE;
// Reads image files WriteTask wrote under root and compares them with bitmap.
class Expectations : public DM::Expectations {
public:
explicit Expectations(const char* root) : fRoot(root) {}
bool check(const Task& task, SkBitmap bitmap) const SK_OVERRIDE;
private:
const char* fRoot;
};
private:
SkTArray<SkString> fSuffixes;
SkString fGmName;
const SkBitmap fBitmap;
void makeDirOrFail(SkString dir);
};
} // namespace DM
#endif // DMWriteTask_DEFINED