// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/http/http_auth_handler_ntlm.h"
#if !defined(NTLM_SSPI)
#include "base/base64.h"
#endif
#include "base/logging.h"
#include "base/strings/string_util.h"
#include "base/strings/utf_string_conversions.h"
#include "net/base/net_errors.h"
#include "net/base/net_util.h"
namespace net {
HttpAuth::AuthorizationResult HttpAuthHandlerNTLM::HandleAnotherChallenge(
HttpAuth::ChallengeTokenizer* challenge) {
return ParseChallenge(challenge, false);
}
bool HttpAuthHandlerNTLM::Init(HttpAuth::ChallengeTokenizer* tok) {
auth_scheme_ = HttpAuth::AUTH_SCHEME_NTLM;
score_ = 3;
properties_ = ENCRYPTS_IDENTITY | IS_CONNECTION_BASED;
return ParseChallenge(tok, true) == HttpAuth::AUTHORIZATION_RESULT_ACCEPT;
}
int HttpAuthHandlerNTLM::GenerateAuthTokenImpl(
const AuthCredentials* credentials, const HttpRequestInfo* request,
const CompletionCallback& callback, std::string* auth_token) {
#if defined(NTLM_SSPI)
return auth_sspi_.GenerateAuthToken(
credentials,
CreateSPN(origin_),
auth_token);
#else // !defined(NTLM_SSPI)
// TODO(cbentzel): Shouldn't be hitting this case.
if (!credentials) {
LOG(ERROR) << "Username and password are expected to be non-NULL.";
return ERR_MISSING_AUTH_CREDENTIALS;
}
// TODO(wtc): See if we can use char* instead of void* for in_buf and
// out_buf. This change will need to propagate to GetNextToken,
// GenerateType1Msg, and GenerateType3Msg, and perhaps further.
const void* in_buf;
void* out_buf;
uint32 in_buf_len, out_buf_len;
std::string decoded_auth_data;
// The username may be in the form "DOMAIN\user". Parse it into the two
// components.
base::string16 domain;
base::string16 user;
const base::string16& username = credentials->username();
const base::char16 backslash_character = '\\';
size_t backslash_idx = username.find(backslash_character);
if (backslash_idx == base::string16::npos) {
user = username;
} else {
domain = username.substr(0, backslash_idx);
user = username.substr(backslash_idx + 1);
}
domain_ = domain;
credentials_.Set(user, credentials->password());
// Initial challenge.
if (auth_data_.empty()) {
in_buf_len = 0;
in_buf = NULL;
int rv = InitializeBeforeFirstChallenge();
if (rv != OK)
return rv;
} else {
if (!base::Base64Decode(auth_data_, &decoded_auth_data)) {
LOG(ERROR) << "Unexpected problem Base64 decoding.";
return ERR_UNEXPECTED;
}
in_buf_len = decoded_auth_data.length();
in_buf = decoded_auth_data.data();
}
int rv = GetNextToken(in_buf, in_buf_len, &out_buf, &out_buf_len);
if (rv != OK)
return rv;
// Base64 encode data in output buffer and prepend "NTLM ".
std::string encode_input(static_cast<char*>(out_buf), out_buf_len);
std::string encode_output;
base::Base64Encode(encode_input, &encode_output);
// OK, we are done with |out_buf|
free(out_buf);
*auth_token = std::string("NTLM ") + encode_output;
return OK;
#endif
}
// The NTLM challenge header looks like:
// WWW-Authenticate: NTLM auth-data
HttpAuth::AuthorizationResult HttpAuthHandlerNTLM::ParseChallenge(
HttpAuth::ChallengeTokenizer* tok, bool initial_challenge) {
#if defined(NTLM_SSPI)
// auth_sspi_ contains state for whether or not this is the initial challenge.
return auth_sspi_.ParseChallenge(tok);
#else
// TODO(cbentzel): Most of the logic between SSPI, GSSAPI, and portable NTLM
// authentication parsing could probably be shared - just need to know if
// there was previously a challenge round.
// TODO(cbentzel): Write a test case to validate that auth_data_ is left empty
// in all failure conditions.
auth_data_.clear();
// Verify the challenge's auth-scheme.
if (!LowerCaseEqualsASCII(tok->scheme(), "ntlm"))
return HttpAuth::AUTHORIZATION_RESULT_INVALID;
std::string base64_param = tok->base64_param();
if (base64_param.empty()) {
if (!initial_challenge)
return HttpAuth::AUTHORIZATION_RESULT_REJECT;
return HttpAuth::AUTHORIZATION_RESULT_ACCEPT;
} else {
if (initial_challenge)
return HttpAuth::AUTHORIZATION_RESULT_INVALID;
}
auth_data_ = base64_param;
return HttpAuth::AUTHORIZATION_RESULT_ACCEPT;
#endif // defined(NTLM_SSPI)
}
// static
std::string HttpAuthHandlerNTLM::CreateSPN(const GURL& origin) {
// The service principal name of the destination server. See
// http://msdn.microsoft.com/en-us/library/ms677949%28VS.85%29.aspx
std::string target("HTTP/");
target.append(GetHostAndPort(origin));
return target;
}
} // namespace net