// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/plugin_process_host.h"
#if defined(OS_WIN)
#include <windows.h>
#elif defined(OS_POSIX)
#include <utility> // for pair<>
#endif
#include <vector>
#include "base/base_switches.h"
#include "base/bind.h"
#include "base/command_line.h"
#include "base/files/file_path.h"
#include "base/logging.h"
#include "base/metrics/histogram.h"
#include "base/path_service.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/string_util.h"
#include "base/strings/utf_string_conversions.h"
#include "content/browser/browser_child_process_host_impl.h"
#include "content/browser/loader/resource_message_filter.h"
#include "content/browser/gpu/gpu_data_manager_impl.h"
#include "content/browser/plugin_service_impl.h"
#include "content/common/child_process_host_impl.h"
#include "content/common/plugin_process_messages.h"
#include "content/common/resource_messages.h"
#include "content/public/browser/browser_thread.h"
#include "content/public/browser/content_browser_client.h"
#include "content/public/browser/notification_types.h"
#include "content/public/browser/plugin_service.h"
#include "content/public/browser/resource_context.h"
#include "content/public/common/content_switches.h"
#include "content/public/common/process_type.h"
#include "ipc/ipc_switches.h"
#include "net/url_request/url_request_context_getter.h"
#include "ui/base/ui_base_switches.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/gl/gl_switches.h"
#if defined(USE_X11)
#include "ui/gfx/gtk_native_view_id_manager.h"
#endif
#if defined(OS_MACOSX)
#include "base/mac/mac_util.h"
#include "content/common/plugin_carbon_interpose_constants_mac.h"
#include "ui/gfx/rect.h"
#endif
#if defined(OS_WIN)
#include "base/win/windows_version.h"
#include "content/common/plugin_constants_win.h"
#include "content/public/common/sandboxed_process_launcher_delegate.h"
#endif
namespace content {
#if defined(OS_WIN)
void PluginProcessHost::OnPluginWindowDestroyed(HWND window, HWND parent) {
// The window is destroyed at this point, we just care about its parent, which
// is the intermediate window we created.
std::set<HWND>::iterator window_index =
plugin_parent_windows_set_.find(parent);
if (window_index == plugin_parent_windows_set_.end())
return;
plugin_parent_windows_set_.erase(window_index);
PostMessage(parent, WM_CLOSE, 0, 0);
}
void PluginProcessHost::AddWindow(HWND window) {
plugin_parent_windows_set_.insert(window);
}
// NOTE: changes to this class need to be reviewed by the security team.
class PluginSandboxedProcessLauncherDelegate
: public SandboxedProcessLauncherDelegate {
public:
PluginSandboxedProcessLauncherDelegate() {}
virtual ~PluginSandboxedProcessLauncherDelegate() {}
virtual void ShouldSandbox(bool* in_sandbox) OVERRIDE {
*in_sandbox = false;
}
private:
DISALLOW_COPY_AND_ASSIGN(PluginSandboxedProcessLauncherDelegate);
};
#endif // defined(OS_WIN)
#if defined(TOOLKIT_GTK)
void PluginProcessHost::OnMapNativeViewId(gfx::NativeViewId id,
gfx::PluginWindowHandle* output) {
*output = 0;
#if !defined(USE_AURA)
GtkNativeViewManager::GetInstance()->GetXIDForId(output, id);
#endif
}
#endif // defined(TOOLKIT_GTK)
PluginProcessHost::PluginProcessHost()
#if defined(OS_MACOSX)
: plugin_cursor_visible_(true)
#endif
{
process_.reset(new BrowserChildProcessHostImpl(PROCESS_TYPE_PLUGIN, this));
}
PluginProcessHost::~PluginProcessHost() {
#if defined(OS_WIN)
// We erase HWNDs from the plugin_parent_windows_set_ when we receive a
// notification that the window is being destroyed. If we don't receive this
// notification and the PluginProcessHost instance is being destroyed, it
// means that the plugin process crashed. We paint a sad face in this case in
// the renderer process. To ensure that the sad face shows up, and we don't
// leak HWNDs, we should destroy existing plugin parent windows.
std::set<HWND>::iterator window_index;
for (window_index = plugin_parent_windows_set_.begin();
window_index != plugin_parent_windows_set_.end();
++window_index) {
PostMessage(*window_index, WM_CLOSE, 0, 0);
}
#elif defined(OS_MACOSX)
DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO));
// If the plugin process crashed but had fullscreen windows open at the time,
// make sure that the menu bar is visible.
for (size_t i = 0; i < plugin_fullscreen_windows_set_.size(); ++i) {
BrowserThread::PostTask(BrowserThread::UI, FROM_HERE,
base::Bind(base::mac::ReleaseFullScreen,
base::mac::kFullScreenModeHideAll));
}
// If the plugin hid the cursor, reset that.
if (!plugin_cursor_visible_) {
BrowserThread::PostTask(BrowserThread::UI, FROM_HERE,
base::Bind(base::mac::SetCursorVisibility, true));
}
#endif
// Cancel all pending and sent requests.
CancelRequests();
}
bool PluginProcessHost::Send(IPC::Message* message) {
return process_->Send(message);
}
bool PluginProcessHost::Init(const WebPluginInfo& info) {
info_ = info;
process_->SetName(info_.name);
std::string channel_id = process_->GetHost()->CreateChannel();
if (channel_id.empty())
return false;
// Build command line for plugin. When we have a plugin launcher, we can't
// allow "self" on linux and we need the real file path.
const CommandLine& browser_command_line = *CommandLine::ForCurrentProcess();
CommandLine::StringType plugin_launcher =
browser_command_line.GetSwitchValueNative(switches::kPluginLauncher);
#if defined(OS_MACOSX)
// Run the plug-in process in a mode tolerant of heap execution without
// explicit mprotect calls. Some plug-ins still rely on this quaint and
// archaic "feature." See http://crbug.com/93551.
int flags = ChildProcessHost::CHILD_ALLOW_HEAP_EXECUTION;
#elif defined(OS_LINUX)
int flags = plugin_launcher.empty() ? ChildProcessHost::CHILD_ALLOW_SELF :
ChildProcessHost::CHILD_NORMAL;
#else
int flags = ChildProcessHost::CHILD_NORMAL;
#endif
base::FilePath exe_path = ChildProcessHost::GetChildPath(flags);
if (exe_path.empty())
return false;
CommandLine* cmd_line = new CommandLine(exe_path);
// Put the process type and plugin path first so they're easier to see
// in process listings using native process management tools.
cmd_line->AppendSwitchASCII(switches::kProcessType, switches::kPluginProcess);
cmd_line->AppendSwitchPath(switches::kPluginPath, info.path);
// Propagate the following switches to the plugin command line (along with
// any associated values) if present in the browser command line
static const char* const kSwitchNames[] = {
switches::kDisableBreakpad,
#if defined(OS_MACOSX)
switches::kDisableCoreAnimationPlugins,
switches::kEnableSandboxLogging,
#endif
switches::kEnableStatsTable,
switches::kFullMemoryCrashReport,
switches::kLoggingLevel,
switches::kLogPluginMessages,
switches::kNoSandbox,
switches::kPluginStartupDialog,
switches::kTestSandbox,
switches::kTraceStartup,
switches::kUseGL,
switches::kUserAgent,
};
cmd_line->CopySwitchesFrom(browser_command_line, kSwitchNames,
arraysize(kSwitchNames));
GpuDataManagerImpl::GetInstance()->AppendPluginCommandLine(cmd_line);
// If specified, prepend a launcher program to the command line.
if (!plugin_launcher.empty())
cmd_line->PrependWrapper(plugin_launcher);
std::string locale = GetContentClient()->browser()->GetApplicationLocale();
if (!locale.empty()) {
// Pass on the locale so the null plugin will use the right language in the
// prompt to install the desired plugin.
cmd_line->AppendSwitchASCII(switches::kLang, locale);
}
cmd_line->AppendSwitchASCII(switches::kProcessChannelID, channel_id);
#if defined(OS_POSIX)
base::EnvironmentMap env;
#if defined(OS_MACOSX) && !defined(__LP64__)
if (!browser_command_line.HasSwitch(switches::kDisableCarbonInterposing)) {
std::string interpose_list = GetContentClient()->GetCarbonInterposePath();
if (!interpose_list.empty()) {
// Add our interposing library for Carbon. This is stripped back out in
// plugin_main.cc, so changes here should be reflected there.
const char* existing_list = getenv(kDYLDInsertLibrariesKey);
if (existing_list) {
interpose_list.insert(0, ":");
interpose_list.insert(0, existing_list);
}
}
env[kDYLDInsertLibrariesKey] = interpose_list;
}
#endif
#endif
process_->Launch(
#if defined(OS_WIN)
new PluginSandboxedProcessLauncherDelegate,
#elif defined(OS_POSIX)
false,
env,
#endif
cmd_line);
// The plugin needs to be shutdown gracefully, i.e. NP_Shutdown needs to be
// called on the plugin. The plugin process exits when it receives the
// OnChannelError notification indicating that the browser plugin channel has
// been destroyed.
process_->SetTerminateChildOnShutdown(false);
ResourceMessageFilter::GetContextsCallback get_contexts_callback(
base::Bind(&PluginProcessHost::GetContexts,
base::Unretained(this)));
// TODO(jam): right now we're passing NULL for appcache, blob storage, and
// file system. If NPAPI plugins actually use this, we'll have to plumb them.
ResourceMessageFilter* resource_message_filter = new ResourceMessageFilter(
process_->GetData().id, PROCESS_TYPE_PLUGIN, NULL, NULL, NULL,
get_contexts_callback);
process_->AddFilter(resource_message_filter);
return true;
}
void PluginProcessHost::ForceShutdown() {
DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO));
Send(new PluginProcessMsg_NotifyRenderersOfPendingShutdown());
process_->ForceShutdown();
}
bool PluginProcessHost::OnMessageReceived(const IPC::Message& msg) {
bool handled = true;
IPC_BEGIN_MESSAGE_MAP(PluginProcessHost, msg)
IPC_MESSAGE_HANDLER(PluginProcessHostMsg_ChannelCreated, OnChannelCreated)
IPC_MESSAGE_HANDLER(PluginProcessHostMsg_ChannelDestroyed,
OnChannelDestroyed)
#if defined(OS_WIN)
IPC_MESSAGE_HANDLER(PluginProcessHostMsg_PluginWindowDestroyed,
OnPluginWindowDestroyed)
#endif
#if defined(TOOLKIT_GTK)
IPC_MESSAGE_HANDLER(PluginProcessHostMsg_MapNativeViewId,
OnMapNativeViewId)
#endif
#if defined(OS_MACOSX)
IPC_MESSAGE_HANDLER(PluginProcessHostMsg_PluginSelectWindow,
OnPluginSelectWindow)
IPC_MESSAGE_HANDLER(PluginProcessHostMsg_PluginShowWindow,
OnPluginShowWindow)
IPC_MESSAGE_HANDLER(PluginProcessHostMsg_PluginHideWindow,
OnPluginHideWindow)
IPC_MESSAGE_HANDLER(PluginProcessHostMsg_PluginSetCursorVisibility,
OnPluginSetCursorVisibility)
#endif
IPC_MESSAGE_UNHANDLED(handled = false)
IPC_END_MESSAGE_MAP()
return handled;
}
void PluginProcessHost::OnChannelConnected(int32 peer_pid) {
for (size_t i = 0; i < pending_requests_.size(); ++i) {
RequestPluginChannel(pending_requests_[i]);
}
pending_requests_.clear();
}
void PluginProcessHost::OnChannelError() {
CancelRequests();
}
bool PluginProcessHost::CanShutdown() {
return sent_requests_.empty();
}
void PluginProcessHost::OnProcessCrashed(int exit_code) {
PluginServiceImpl::GetInstance()->RegisterPluginCrash(info_.path);
}
void PluginProcessHost::CancelRequests() {
for (size_t i = 0; i < pending_requests_.size(); ++i)
pending_requests_[i]->OnError();
pending_requests_.clear();
while (!sent_requests_.empty()) {
Client* client = sent_requests_.front();
if (client)
client->OnError();
sent_requests_.pop_front();
}
}
void PluginProcessHost::OpenChannelToPlugin(Client* client) {
BrowserThread::PostTask(
BrowserThread::UI, FROM_HERE,
base::Bind(&BrowserChildProcessHostImpl::NotifyProcessInstanceCreated,
process_->GetData()));
client->SetPluginInfo(info_);
if (process_->GetHost()->IsChannelOpening()) {
// The channel is already in the process of being opened. Put
// this "open channel" request into a queue of requests that will
// be run once the channel is open.
pending_requests_.push_back(client);
return;
}
// We already have an open channel, send a request right away to plugin.
RequestPluginChannel(client);
}
void PluginProcessHost::CancelPendingRequest(Client* client) {
std::vector<Client*>::iterator it = pending_requests_.begin();
while (it != pending_requests_.end()) {
if (client == *it) {
pending_requests_.erase(it);
return;
}
++it;
}
DCHECK(it != pending_requests_.end());
}
void PluginProcessHost::CancelSentRequest(Client* client) {
std::list<Client*>::iterator it = sent_requests_.begin();
while (it != sent_requests_.end()) {
if (client == *it) {
*it = NULL;
return;
}
++it;
}
DCHECK(it != sent_requests_.end());
}
void PluginProcessHost::RequestPluginChannel(Client* client) {
// We can't send any sync messages from the browser because it might lead to
// a hang. However this async messages must be answered right away by the
// plugin process (i.e. unblocks a Send() call like a sync message) otherwise
// a deadlock can occur if the plugin creation request from the renderer is
// a result of a sync message by the plugin process.
PluginProcessMsg_CreateChannel* msg =
new PluginProcessMsg_CreateChannel(
client->ID(),
client->OffTheRecord());
msg->set_unblock(true);
if (Send(msg)) {
sent_requests_.push_back(client);
client->OnSentPluginChannelRequest();
} else {
client->OnError();
}
}
void PluginProcessHost::OnChannelCreated(
const IPC::ChannelHandle& channel_handle) {
Client* client = sent_requests_.front();
if (client) {
if (!resource_context_map_.count(client->ID())) {
ResourceContextEntry entry;
entry.ref_count = 0;
entry.resource_context = client->GetResourceContext();
resource_context_map_[client->ID()] = entry;
}
resource_context_map_[client->ID()].ref_count++;
client->OnChannelOpened(channel_handle);
}
sent_requests_.pop_front();
}
void PluginProcessHost::OnChannelDestroyed(int renderer_id) {
resource_context_map_[renderer_id].ref_count--;
if (!resource_context_map_[renderer_id].ref_count)
resource_context_map_.erase(renderer_id);
}
void PluginProcessHost::GetContexts(const ResourceHostMsg_Request& request,
ResourceContext** resource_context,
net::URLRequestContext** request_context) {
*resource_context =
resource_context_map_[request.origin_pid].resource_context;
*request_context = (*resource_context)->GetRequestContext();
}
} // namespace content