// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_
#define CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_
namespace blink {
class WebGamepads;
}
namespace content {
// Abstract interface for imlementing platform- (and test-) specific behaviro
// for getting the gamepad data.
class GamepadDataFetcher {
public:
virtual ~GamepadDataFetcher() {}
virtual void GetGamepadData(blink::WebGamepads* pads,
bool devices_changed_hint) = 0;
virtual void PauseHint(bool paused) {}
};
} // namespace content
#endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_