// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/renderer/resource_bundle_source_map.h"
#include "ui/base/resource/resource_bundle.h"
ResourceBundleSourceMap::ResourceBundleSourceMap(
const ui::ResourceBundle* resource_bundle)
: resource_bundle_(resource_bundle) {
}
ResourceBundleSourceMap::~ResourceBundleSourceMap() {
}
void ResourceBundleSourceMap::RegisterSource(const std::string& name,
int resource_id) {
resource_id_map_[name] = resource_id;
}
v8::Handle<v8::Value> ResourceBundleSourceMap::GetSource(
v8::Isolate* isolate,
const std::string& name) {
if (!Contains(name))
return v8::Undefined(isolate);
int resource_id = resource_id_map_[name];
return ConvertString(isolate,
resource_bundle_->GetRawDataResource(resource_id));
}
bool ResourceBundleSourceMap::Contains(const std::string& name) {
return !!resource_id_map_.count(name);
}
v8::Handle<v8::String> ResourceBundleSourceMap::ConvertString(
v8::Isolate* isolate,
const base::StringPiece& string) {
// v8 takes ownership of the StaticV8ExternalAsciiStringResource (see
// v8::String::NewExternal()).
return v8::String::NewExternal(
isolate, new StaticV8ExternalAsciiStringResource(string));
}