#ifndef _ADB_CLIENT_H_ #define _ADB_CLIENT_H_ #include "adb.h" /* connect to adb, connect to the named service, and return ** a valid fd for interacting with that service upon success ** or a negative number on failure */ int adb_connect(const char *service); int _adb_connect(const char *service); /* connect to adb, connect to the named service, return 0 if ** the connection succeeded AND the service returned OKAY */ int adb_command(const char *service); /* connect to adb, connect to the named service, return ** a malloc'd string of its response upon success or NULL ** on failure. */ char *adb_query(const char *service); /* Set the preferred transport to connect to. */ void adb_set_transport(transport_type type, const char* serial); /* Set TCP specifics of the transport to use */ void adb_set_tcp_specifics(int server_port); /* Set TCP Hostname of the transport to use */ void adb_set_tcp_name(const char* hostname); /* Return the console port of the currently connected emulator (if any) * of -1 if there is no emulator, and -2 if there is more than one. * assumes adb_set_transport() was alled previously... */ int adb_get_emulator_console_port(void); /* send commands to the current emulator instance. will fail if there * is zero, or more than one emulator connected (or if you use -s <serial> * with a <serial> that does not designate an emulator) */ int adb_send_emulator_command(int argc, char** argv); /* return verbose error string from last operation */ const char *adb_error(void); /* read a standard adb status response (OKAY|FAIL) and ** return 0 in the event of OKAY, -1 in the event of FAIL ** or protocol error */ int adb_status(int fd); #endif