/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_HWUI_FONT_H #define ANDROID_HWUI_FONT_H #include <utils/KeyedVector.h> #include <SkGlyphCache.h> #include <SkScalerContext.h> #include <SkPaint.h> #include <SkPathMeasure.h> #include "CachedGlyphInfo.h" #include "../Rect.h" #include "../Matrix.h" namespace android { namespace uirenderer { /////////////////////////////////////////////////////////////////////////////// // Font /////////////////////////////////////////////////////////////////////////////// class FontRenderer; /** * Represents a font, defined by a Skia font id and a font size. A font is used * to generate glyphs and cache them in the FontState. */ class Font { public: enum Style { kFakeBold = 1 }; struct FontDescription { FontDescription(const SkPaint* paint, const mat4& matrix); static int compare(const FontDescription& lhs, const FontDescription& rhs); hash_t hash() const; bool operator==(const FontDescription& other) const { return compare(*this, other) == 0; } bool operator!=(const FontDescription& other) const { return compare(*this, other) != 0; } SkFontID mFontId; float mFontSize; int mFlags; float mItalicStyle; float mScaleX; uint8_t mStyle; float mStrokeWidth; bool mAntiAliasing; uint8_t mHinting; SkMatrix mLookupTransform; SkMatrix mInverseLookupTransform; }; ~Font(); void render(SkPaint* paint, const char* text, uint32_t start, uint32_t len, int numGlyphs, int x, int y, const float* positions); void render(SkPaint* paint, const char* text, uint32_t start, uint32_t len, int numGlyphs, SkPath* path, float hOffset, float vOffset); const Font::FontDescription& getDescription() const { return mDescription; } /** * Creates a new font associated with the specified font state. */ static Font* create(FontRenderer* state, const SkPaint* paint, const mat4& matrix); private: friend class FontRenderer; Font(FontRenderer* state, const Font::FontDescription& desc); typedef void (Font::*RenderGlyph)(CachedGlyphInfo*, int, int, uint8_t*, uint32_t, uint32_t, Rect*, const float*); enum RenderMode { FRAMEBUFFER, BITMAP, MEASURE, }; void precache(SkPaint* paint, const char* text, int numGlyphs); void render(SkPaint* paint, const char *text, uint32_t start, uint32_t len, int numGlyphs, int x, int y, RenderMode mode, uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH, Rect *bounds, const float* positions); void measure(SkPaint* paint, const char* text, uint32_t start, uint32_t len, int numGlyphs, Rect *bounds, const float* positions); void invalidateTextureCache(CacheTexture* cacheTexture = NULL); CachedGlyphInfo* cacheGlyph(SkPaint* paint, glyph_t glyph, bool precaching); void updateGlyphCache(SkPaint* paint, const SkGlyph& skiaGlyph, SkGlyphCache* skiaGlyphCache, CachedGlyphInfo* glyph, bool precaching); void measureCachedGlyph(CachedGlyphInfo* glyph, int x, int y, uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH, Rect* bounds, const float* pos); void drawCachedGlyph(CachedGlyphInfo* glyph, int x, int y, uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH, Rect* bounds, const float* pos); void drawCachedGlyphTransformed(CachedGlyphInfo* glyph, int x, int y, uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH, Rect* bounds, const float* pos); void drawCachedGlyphBitmap(CachedGlyphInfo* glyph, int x, int y, uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH, Rect* bounds, const float* pos); void drawCachedGlyph(CachedGlyphInfo* glyph, float x, float hOffset, float vOffset, SkPathMeasure& measure, SkPoint* position, SkVector* tangent); CachedGlyphInfo* getCachedGlyph(SkPaint* paint, glyph_t textUnit, bool precaching = false); FontRenderer* mState; FontDescription mDescription; // Cache of glyphs DefaultKeyedVector<glyph_t, CachedGlyphInfo*> mCachedGlyphs; bool mIdentityTransform; }; inline int strictly_order_type(const Font::FontDescription& lhs, const Font::FontDescription& rhs) { return Font::FontDescription::compare(lhs, rhs) < 0; } inline int compare_type(const Font::FontDescription& lhs, const Font::FontDescription& rhs) { return Font::FontDescription::compare(lhs, rhs); } inline hash_t hash_type(const Font::FontDescription& entry) { return entry.hash(); } }; // namespace uirenderer }; // namespace android #endif // ANDROID_HWUI_FONT_H