/* ** ** Copyright 2012, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #define LOG_TAG "AudioFlinger" //#define LOG_NDEBUG 0 #include "Configuration.h" #include <utils/Log.h> #include <audio_effects/effect_visualizer.h> #include <audio_utils/primitives.h> #include <private/media/AudioEffectShared.h> #include <media/EffectsFactoryApi.h> #include "AudioFlinger.h" #include "ServiceUtilities.h" // ---------------------------------------------------------------------------- // Note: the following macro is used for extremely verbose logging message. In // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to // 0; but one side effect of this is to turn all LOGV's as well. Some messages // are so verbose that we want to suppress them even when we have ALOG_ASSERT // turned on. Do not uncomment the #def below unless you really know what you // are doing and want to see all of the extremely verbose messages. //#define VERY_VERY_VERBOSE_LOGGING #ifdef VERY_VERY_VERBOSE_LOGGING #define ALOGVV ALOGV #else #define ALOGVV(a...) do { } while(0) #endif namespace android { // ---------------------------------------------------------------------------- // EffectModule implementation // ---------------------------------------------------------------------------- #undef LOG_TAG #define LOG_TAG "AudioFlinger::EffectModule" AudioFlinger::EffectModule::EffectModule(ThreadBase *thread, const wp<AudioFlinger::EffectChain>& chain, effect_descriptor_t *desc, int id, int sessionId) : mPinned(sessionId > AUDIO_SESSION_OUTPUT_MIX), mThread(thread), mChain(chain), mId(id), mSessionId(sessionId), mDescriptor(*desc), // mConfig is set by configure() and not used before then mEffectInterface(NULL), mStatus(NO_INIT), mState(IDLE), // mMaxDisableWaitCnt is set by configure() and not used before then // mDisableWaitCnt is set by process() and updateState() and not used before then mSuspended(false) { ALOGV("Constructor %p", this); int lStatus; // create effect engine from effect factory mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface); if (mStatus != NO_ERROR) { return; } lStatus = init(); if (lStatus < 0) { mStatus = lStatus; goto Error; } ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface); return; Error: EffectRelease(mEffectInterface); mEffectInterface = NULL; ALOGV("Constructor Error %d", mStatus); } AudioFlinger::EffectModule::~EffectModule() { ALOGV("Destructor %p", this); if (mEffectInterface != NULL) { remove_effect_from_hal_l(); // release effect engine EffectRelease(mEffectInterface); } } status_t AudioFlinger::EffectModule::addHandle(EffectHandle *handle) { status_t status; Mutex::Autolock _l(mLock); int priority = handle->priority(); size_t size = mHandles.size(); EffectHandle *controlHandle = NULL; size_t i; for (i = 0; i < size; i++) { EffectHandle *h = mHandles[i]; if (h == NULL || h->destroyed_l()) { continue; } // first non destroyed handle is considered in control if (controlHandle == NULL) controlHandle = h; if (h->priority() <= priority) { break; } } // if inserted in first place, move effect control from previous owner to this handle if (i == 0) { bool enabled = false; if (controlHandle != NULL) { enabled = controlHandle->enabled(); controlHandle->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/); } handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/); status = NO_ERROR; } else { status = ALREADY_EXISTS; } ALOGV("addHandle() %p added handle %p in position %d", this, handle, i); mHandles.insertAt(handle, i); return status; } size_t AudioFlinger::EffectModule::removeHandle(EffectHandle *handle) { Mutex::Autolock _l(mLock); size_t size = mHandles.size(); size_t i; for (i = 0; i < size; i++) { if (mHandles[i] == handle) { break; } } if (i == size) { return size; } ALOGV("removeHandle() %p removed handle %p in position %d", this, handle, i); mHandles.removeAt(i); // if removed from first place, move effect control from this handle to next in line if (i == 0) { EffectHandle *h = controlHandle_l(); if (h != NULL) { h->setControl(true /*hasControl*/, true /*signal*/ , handle->enabled() /*enabled*/); } } // Prevent calls to process() and other functions on effect interface from now on. // The effect engine will be released by the destructor when the last strong reference on // this object is released which can happen after next process is called. if (mHandles.size() == 0 && !mPinned) { mState = DESTROYED; } return mHandles.size(); } // must be called with EffectModule::mLock held AudioFlinger::EffectHandle *AudioFlinger::EffectModule::controlHandle_l() { // the first valid handle in the list has control over the module for (size_t i = 0; i < mHandles.size(); i++) { EffectHandle *h = mHandles[i]; if (h != NULL && !h->destroyed_l()) { return h; } } return NULL; } size_t AudioFlinger::EffectModule::disconnect(EffectHandle *handle, bool unpinIfLast) { ALOGV("disconnect() %p handle %p", this, handle); // keep a strong reference on this EffectModule to avoid calling the // destructor before we exit sp<EffectModule> keep(this); { sp<ThreadBase> thread = mThread.promote(); if (thread != 0) { thread->disconnectEffect(keep, handle, unpinIfLast); } } return mHandles.size(); } void AudioFlinger::EffectModule::updateState() { Mutex::Autolock _l(mLock); switch (mState) { case RESTART: reset_l(); // FALL THROUGH case STARTING: // clear auxiliary effect input buffer for next accumulation if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { memset(mConfig.inputCfg.buffer.raw, 0, mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); } if (start_l() == NO_ERROR) { mState = ACTIVE; } else { mState = IDLE; } break; case STOPPING: if (stop_l() == NO_ERROR) { mDisableWaitCnt = mMaxDisableWaitCnt; } else { mDisableWaitCnt = 1; // will cause immediate transition to IDLE } mState = STOPPED; break; case STOPPED: // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the // turn off sequence. if (--mDisableWaitCnt == 0) { reset_l(); mState = IDLE; } break; default: //IDLE , ACTIVE, DESTROYED break; } } void AudioFlinger::EffectModule::process() { Mutex::Autolock _l(mLock); if (mState == DESTROYED || mEffectInterface == NULL || mConfig.inputCfg.buffer.raw == NULL || mConfig.outputCfg.buffer.raw == NULL) { return; } if (isProcessEnabled()) { // do 32 bit to 16 bit conversion for auxiliary effect input buffer if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { ditherAndClamp(mConfig.inputCfg.buffer.s32, mConfig.inputCfg.buffer.s32, mConfig.inputCfg.buffer.frameCount/2); } // do the actual processing in the effect engine int ret = (*mEffectInterface)->process(mEffectInterface, &mConfig.inputCfg.buffer, &mConfig.outputCfg.buffer); // force transition to IDLE state when engine is ready if (mState == STOPPED && ret == -ENODATA) { mDisableWaitCnt = 1; } // clear auxiliary effect input buffer for next accumulation if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { memset(mConfig.inputCfg.buffer.raw, 0, mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); } } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT && mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { // If an insert effect is idle and input buffer is different from output buffer, // accumulate input onto output sp<EffectChain> chain = mChain.promote(); if (chain != 0 && chain->activeTrackCnt() != 0) { size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2; //always stereo here int16_t *in = mConfig.inputCfg.buffer.s16; int16_t *out = mConfig.outputCfg.buffer.s16; for (size_t i = 0; i < frameCnt; i++) { out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]); } } } } void AudioFlinger::EffectModule::reset_l() { if (mStatus != NO_ERROR || mEffectInterface == NULL) { return; } (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL); } status_t AudioFlinger::EffectModule::configure() { status_t status; sp<ThreadBase> thread; uint32_t size; audio_channel_mask_t channelMask; if (mEffectInterface == NULL) { status = NO_INIT; goto exit; } thread = mThread.promote(); if (thread == 0) { status = DEAD_OBJECT; goto exit; } // TODO: handle configuration of effects replacing track process channelMask = thread->channelMask(); if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO; } else { mConfig.inputCfg.channels = channelMask; } mConfig.outputCfg.channels = channelMask; mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT; mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT; mConfig.inputCfg.samplingRate = thread->sampleRate(); mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate; mConfig.inputCfg.bufferProvider.cookie = NULL; mConfig.inputCfg.bufferProvider.getBuffer = NULL; mConfig.inputCfg.bufferProvider.releaseBuffer = NULL; mConfig.outputCfg.bufferProvider.cookie = NULL; mConfig.outputCfg.bufferProvider.getBuffer = NULL; mConfig.outputCfg.bufferProvider.releaseBuffer = NULL; mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ; // Insert effect: // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE, // always overwrites output buffer: input buffer == output buffer // - in other sessions: // last effect in the chain accumulates in output buffer: input buffer != output buffer // other effect: overwrites output buffer: input buffer == output buffer // Auxiliary effect: // accumulates in output buffer: input buffer != output buffer // Therefore: accumulate <=> input buffer != output buffer if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE; } else { mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE; } mConfig.inputCfg.mask = EFFECT_CONFIG_ALL; mConfig.outputCfg.mask = EFFECT_CONFIG_ALL; mConfig.inputCfg.buffer.frameCount = thread->frameCount(); mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount; ALOGV("configure() %p thread %p buffer %p framecount %d", this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount); status_t cmdStatus; size = sizeof(int); status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_SET_CONFIG, sizeof(effect_config_t), &mConfig, &size, &cmdStatus); if (status == 0) { status = cmdStatus; } if (status == 0 && (memcmp(&mDescriptor.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0)) { uint32_t buf32[sizeof(effect_param_t) / sizeof(uint32_t) + 2]; effect_param_t *p = (effect_param_t *)buf32; p->psize = sizeof(uint32_t); p->vsize = sizeof(uint32_t); size = sizeof(int); *(int32_t *)p->data = VISUALIZER_PARAM_LATENCY; uint32_t latency = 0; PlaybackThread *pbt = thread->mAudioFlinger->checkPlaybackThread_l(thread->mId); if (pbt != NULL) { latency = pbt->latency_l(); } *((int32_t *)p->data + 1)= latency; (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_SET_PARAM, sizeof(effect_param_t) + 8, &buf32, &size, &cmdStatus); } mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) / (1000 * mConfig.outputCfg.buffer.frameCount); exit: mStatus = status; return status; } status_t AudioFlinger::EffectModule::init() { Mutex::Autolock _l(mLock); if (mEffectInterface == NULL) { return NO_INIT; } status_t cmdStatus; uint32_t size = sizeof(status_t); status_t status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_INIT, 0, NULL, &size, &cmdStatus); if (status == 0) { status = cmdStatus; } return status; } status_t AudioFlinger::EffectModule::start() { Mutex::Autolock _l(mLock); return start_l(); } status_t AudioFlinger::EffectModule::start_l() { if (mEffectInterface == NULL) { return NO_INIT; } if (mStatus != NO_ERROR) { return mStatus; } status_t cmdStatus; uint32_t size = sizeof(status_t); status_t status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_ENABLE, 0, NULL, &size, &cmdStatus); if (status == 0) { status = cmdStatus; } if (status == 0 && ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) { sp<ThreadBase> thread = mThread.promote(); if (thread != 0) { audio_stream_t *stream = thread->stream(); if (stream != NULL) { stream->add_audio_effect(stream, mEffectInterface); } } } return status; } status_t AudioFlinger::EffectModule::stop() { Mutex::Autolock _l(mLock); return stop_l(); } status_t AudioFlinger::EffectModule::stop_l() { if (mEffectInterface == NULL) { return NO_INIT; } if (mStatus != NO_ERROR) { return mStatus; } status_t cmdStatus = NO_ERROR; uint32_t size = sizeof(status_t); status_t status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_DISABLE, 0, NULL, &size, &cmdStatus); if (status == NO_ERROR) { status = cmdStatus; } if (status == NO_ERROR) { status = remove_effect_from_hal_l(); } return status; } status_t AudioFlinger::EffectModule::remove_effect_from_hal_l() { if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) { sp<ThreadBase> thread = mThread.promote(); if (thread != 0) { audio_stream_t *stream = thread->stream(); if (stream != NULL) { stream->remove_audio_effect(stream, mEffectInterface); } } } return NO_ERROR; } status_t AudioFlinger::EffectModule::command(uint32_t cmdCode, uint32_t cmdSize, void *pCmdData, uint32_t *replySize, void *pReplyData) { Mutex::Autolock _l(mLock); ALOGVV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface); if (mState == DESTROYED || mEffectInterface == NULL) { return NO_INIT; } if (mStatus != NO_ERROR) { return mStatus; } status_t status = (*mEffectInterface)->command(mEffectInterface, cmdCode, cmdSize, pCmdData, replySize, pReplyData); if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) { uint32_t size = (replySize == NULL) ? 0 : *replySize; for (size_t i = 1; i < mHandles.size(); i++) { EffectHandle *h = mHandles[i]; if (h != NULL && !h->destroyed_l()) { h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData); } } } return status; } status_t AudioFlinger::EffectModule::setEnabled(bool enabled) { Mutex::Autolock _l(mLock); return setEnabled_l(enabled); } // must be called with EffectModule::mLock held status_t AudioFlinger::EffectModule::setEnabled_l(bool enabled) { ALOGV("setEnabled %p enabled %d", this, enabled); if (enabled != isEnabled()) { status_t status = AudioSystem::setEffectEnabled(mId, enabled); if (enabled && status != NO_ERROR) { return status; } switch (mState) { // going from disabled to enabled case IDLE: mState = STARTING; break; case STOPPED: mState = RESTART; break; case STOPPING: mState = ACTIVE; break; // going from enabled to disabled case RESTART: mState = STOPPED; break; case STARTING: mState = IDLE; break; case ACTIVE: mState = STOPPING; break; case DESTROYED: return NO_ERROR; // simply ignore as we are being destroyed } for (size_t i = 1; i < mHandles.size(); i++) { EffectHandle *h = mHandles[i]; if (h != NULL && !h->destroyed_l()) { h->setEnabled(enabled); } } } return NO_ERROR; } bool AudioFlinger::EffectModule::isEnabled() const { switch (mState) { case RESTART: case STARTING: case ACTIVE: return true; case IDLE: case STOPPING: case STOPPED: case DESTROYED: default: return false; } } bool AudioFlinger::EffectModule::isProcessEnabled() const { if (mStatus != NO_ERROR) { return false; } switch (mState) { case RESTART: case ACTIVE: case STOPPING: case STOPPED: return true; case IDLE: case STARTING: case DESTROYED: default: return false; } } status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller) { Mutex::Autolock _l(mLock); if (mStatus != NO_ERROR) { return mStatus; } status_t status = NO_ERROR; // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set) if (isProcessEnabled() && ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL || (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) { status_t cmdStatus; uint32_t volume[2]; uint32_t *pVolume = NULL; uint32_t size = sizeof(volume); volume[0] = *left; volume[1] = *right; if (controller) { pVolume = volume; } status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_SET_VOLUME, size, volume, &size, pVolume); if (controller && status == NO_ERROR && size == sizeof(volume)) { *left = volume[0]; *right = volume[1]; } } return status; } status_t AudioFlinger::EffectModule::setDevice(audio_devices_t device) { if (device == AUDIO_DEVICE_NONE) { return NO_ERROR; } Mutex::Autolock _l(mLock); if (mStatus != NO_ERROR) { return mStatus; } status_t status = NO_ERROR; if ((mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) { status_t cmdStatus; uint32_t size = sizeof(status_t); uint32_t cmd = audio_is_output_devices(device) ? EFFECT_CMD_SET_DEVICE : EFFECT_CMD_SET_INPUT_DEVICE; status = (*mEffectInterface)->command(mEffectInterface, cmd, sizeof(uint32_t), &device, &size, &cmdStatus); } return status; } status_t AudioFlinger::EffectModule::setMode(audio_mode_t mode) { Mutex::Autolock _l(mLock); if (mStatus != NO_ERROR) { return mStatus; } status_t status = NO_ERROR; if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) { status_t cmdStatus; uint32_t size = sizeof(status_t); status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_SET_AUDIO_MODE, sizeof(audio_mode_t), &mode, &size, &cmdStatus); if (status == NO_ERROR) { status = cmdStatus; } } return status; } status_t AudioFlinger::EffectModule::setAudioSource(audio_source_t source) { Mutex::Autolock _l(mLock); if (mStatus != NO_ERROR) { return mStatus; } status_t status = NO_ERROR; if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_SOURCE_MASK) == EFFECT_FLAG_AUDIO_SOURCE_IND) { uint32_t size = 0; status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_SET_AUDIO_SOURCE, sizeof(audio_source_t), &source, &size, NULL); } return status; } void AudioFlinger::EffectModule::setSuspended(bool suspended) { Mutex::Autolock _l(mLock); mSuspended = suspended; } bool AudioFlinger::EffectModule::suspended() const { Mutex::Autolock _l(mLock); return mSuspended; } bool AudioFlinger::EffectModule::purgeHandles() { bool enabled = false; Mutex::Autolock _l(mLock); for (size_t i = 0; i < mHandles.size(); i++) { EffectHandle *handle = mHandles[i]; if (handle != NULL && !handle->destroyed_l()) { handle->effect().clear(); if (handle->hasControl()) { enabled = handle->enabled(); } } } return enabled; } status_t AudioFlinger::EffectModule::setOffloaded(bool offloaded, audio_io_handle_t io) { Mutex::Autolock _l(mLock); if (mStatus != NO_ERROR) { return mStatus; } status_t status = NO_ERROR; if ((mDescriptor.flags & EFFECT_FLAG_OFFLOAD_SUPPORTED) != 0) { status_t cmdStatus; uint32_t size = sizeof(status_t); effect_offload_param_t cmd; cmd.isOffload = offloaded; cmd.ioHandle = io; status = (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_OFFLOAD, sizeof(effect_offload_param_t), &cmd, &size, &cmdStatus); if (status == NO_ERROR) { status = cmdStatus; } mOffloaded = (status == NO_ERROR) ? offloaded : false; } else { if (offloaded) { status = INVALID_OPERATION; } mOffloaded = false; } ALOGV("setOffloaded() offloaded %d io %d status %d", offloaded, io, status); return status; } bool AudioFlinger::EffectModule::isOffloaded() const { Mutex::Autolock _l(mLock); return mOffloaded; } void AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args) { const size_t SIZE = 256; char buffer[SIZE]; String8 result; snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId); result.append(buffer); bool locked = AudioFlinger::dumpTryLock(mLock); // failed to lock - AudioFlinger is probably deadlocked if (!locked) { result.append("\t\tCould not lock Fx mutex:\n"); } result.append("\t\tSession Status State Engine:\n"); snprintf(buffer, SIZE, "\t\t%05d %03d %03d 0x%08x\n", mSessionId, mStatus, mState, (uint32_t)mEffectInterface); result.append(buffer); result.append("\t\tDescriptor:\n"); snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion, mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1], mDescriptor.uuid.node[2], mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]); result.append(buffer); snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion, mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1], mDescriptor.type.node[2], mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]); result.append(buffer); snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n", mDescriptor.apiVersion, mDescriptor.flags); result.append(buffer); snprintf(buffer, SIZE, "\t\t- name: %s\n", mDescriptor.name); result.append(buffer); snprintf(buffer, SIZE, "\t\t- implementor: %s\n", mDescriptor.implementor); result.append(buffer); result.append("\t\t- Input configuration:\n"); result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n", (uint32_t)mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount, mConfig.inputCfg.samplingRate, mConfig.inputCfg.channels, mConfig.inputCfg.format); result.append(buffer); result.append("\t\t- Output configuration:\n"); result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n", (uint32_t)mConfig.outputCfg.buffer.raw, mConfig.outputCfg.buffer.frameCount, mConfig.outputCfg.samplingRate, mConfig.outputCfg.channels, mConfig.outputCfg.format); result.append(buffer); snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size()); result.append(buffer); result.append("\t\t\tPid Priority Ctrl Locked client server\n"); for (size_t i = 0; i < mHandles.size(); ++i) { EffectHandle *handle = mHandles[i]; if (handle != NULL && !handle->destroyed_l()) { handle->dump(buffer, SIZE); result.append(buffer); } } result.append("\n"); write(fd, result.string(), result.length()); if (locked) { mLock.unlock(); } } // ---------------------------------------------------------------------------- // EffectHandle implementation // ---------------------------------------------------------------------------- #undef LOG_TAG #define LOG_TAG "AudioFlinger::EffectHandle" AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect, const sp<AudioFlinger::Client>& client, const sp<IEffectClient>& effectClient, int32_t priority) : BnEffect(), mEffect(effect), mEffectClient(effectClient), mClient(client), mCblk(NULL), mPriority(priority), mHasControl(false), mEnabled(false), mDestroyed(false) { ALOGV("constructor %p", this); if (client == 0) { return; } int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int); mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset); if (mCblkMemory != 0) { mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer()); if (mCblk != NULL) { new(mCblk) effect_param_cblk_t(); mBuffer = (uint8_t *)mCblk + bufOffset; } } else { ALOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t)); return; } } AudioFlinger::EffectHandle::~EffectHandle() { ALOGV("Destructor %p", this); if (mEffect == 0) { mDestroyed = true; return; } mEffect->lock(); mDestroyed = true; mEffect->unlock(); disconnect(false); } status_t AudioFlinger::EffectHandle::enable() { ALOGV("enable %p", this); if (!mHasControl) { return INVALID_OPERATION; } if (mEffect == 0) { return DEAD_OBJECT; } if (mEnabled) { return NO_ERROR; } mEnabled = true; sp<ThreadBase> thread = mEffect->thread().promote(); if (thread != 0) { thread->checkSuspendOnEffectEnabled(mEffect, true, mEffect->sessionId()); } // checkSuspendOnEffectEnabled() can suspend this same effect when enabled if (mEffect->suspended()) { return NO_ERROR; } status_t status = mEffect->setEnabled(true); if (status != NO_ERROR) { if (thread != 0) { thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId()); } mEnabled = false; } else { if (thread != 0) { if (thread->type() == ThreadBase::OFFLOAD) { PlaybackThread *t = (PlaybackThread *)thread.get(); Mutex::Autolock _l(t->mLock); t->broadcast_l(); } if (!mEffect->isOffloadable()) { if (thread->type() == ThreadBase::OFFLOAD) { PlaybackThread *t = (PlaybackThread *)thread.get(); t->invalidateTracks(AUDIO_STREAM_MUSIC); } if (mEffect->sessionId() == AUDIO_SESSION_OUTPUT_MIX) { thread->mAudioFlinger->onNonOffloadableGlobalEffectEnable(); } } } } return status; } status_t AudioFlinger::EffectHandle::disable() { ALOGV("disable %p", this); if (!mHasControl) { return INVALID_OPERATION; } if (mEffect == 0) { return DEAD_OBJECT; } if (!mEnabled) { return NO_ERROR; } mEnabled = false; if (mEffect->suspended()) { return NO_ERROR; } status_t status = mEffect->setEnabled(false); sp<ThreadBase> thread = mEffect->thread().promote(); if (thread != 0) { thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId()); if (thread->type() == ThreadBase::OFFLOAD) { PlaybackThread *t = (PlaybackThread *)thread.get(); Mutex::Autolock _l(t->mLock); t->broadcast_l(); } } return status; } void AudioFlinger::EffectHandle::disconnect() { disconnect(true); } void AudioFlinger::EffectHandle::disconnect(bool unpinIfLast) { ALOGV("disconnect(%s)", unpinIfLast ? "true" : "false"); if (mEffect == 0) { return; } // restore suspended effects if the disconnected handle was enabled and the last one. if ((mEffect->disconnect(this, unpinIfLast) == 0) && mEnabled) { sp<ThreadBase> thread = mEffect->thread().promote(); if (thread != 0) { thread->checkSuspendOnEffectEnabled(mEffect, false, mEffect->sessionId()); } } // release sp on module => module destructor can be called now mEffect.clear(); if (mClient != 0) { if (mCblk != NULL) { // unlike ~TrackBase(), mCblk is never a local new, so don't delete mCblk->~effect_param_cblk_t(); // destroy our shared-structure. } mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to // Client destructor must run with AudioFlinger mutex locked Mutex::Autolock _l(mClient->audioFlinger()->mLock); mClient.clear(); } } status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode, uint32_t cmdSize, void *pCmdData, uint32_t *replySize, void *pReplyData) { ALOGVV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p", cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get()); // only get parameter command is permitted for applications not controlling the effect if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) { return INVALID_OPERATION; } if (mEffect == 0) { return DEAD_OBJECT; } if (mClient == 0) { return INVALID_OPERATION; } // handle commands that are not forwarded transparently to effect engine if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) { // No need to trylock() here as this function is executed in the binder thread serving a // particular client process: no risk to block the whole media server process or mixer // threads if we are stuck here Mutex::Autolock _l(mCblk->lock); if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE || mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) { mCblk->serverIndex = 0; mCblk->clientIndex = 0; return BAD_VALUE; } status_t status = NO_ERROR; while (mCblk->serverIndex < mCblk->clientIndex) { int reply; uint32_t rsize = sizeof(int); int *p = (int *)(mBuffer + mCblk->serverIndex); int size = *p++; if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) { ALOGW("command(): invalid parameter block size"); break; } effect_param_t *param = (effect_param_t *)p; if (param->psize == 0 || param->vsize == 0) { ALOGW("command(): null parameter or value size"); mCblk->serverIndex += size; continue; } uint32_t psize = sizeof(effect_param_t) + ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) + param->vsize; status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM, psize, p, &rsize, &reply); // stop at first error encountered if (ret != NO_ERROR) { status = ret; *(int *)pReplyData = reply; break; } else if (reply != NO_ERROR) { *(int *)pReplyData = reply; break; } mCblk->serverIndex += size; } mCblk->serverIndex = 0; mCblk->clientIndex = 0; return status; } else if (cmdCode == EFFECT_CMD_ENABLE) { *(int *)pReplyData = NO_ERROR; return enable(); } else if (cmdCode == EFFECT_CMD_DISABLE) { *(int *)pReplyData = NO_ERROR; return disable(); } return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData); } void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal, bool enabled) { ALOGV("setControl %p control %d", this, hasControl); mHasControl = hasControl; mEnabled = enabled; if (signal && mEffectClient != 0) { mEffectClient->controlStatusChanged(hasControl); } } void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode, uint32_t cmdSize, void *pCmdData, uint32_t replySize, void *pReplyData) { if (mEffectClient != 0) { mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData); } } void AudioFlinger::EffectHandle::setEnabled(bool enabled) { if (mEffectClient != 0) { mEffectClient->enableStatusChanged(enabled); } } status_t AudioFlinger::EffectHandle::onTransact( uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) { return BnEffect::onTransact(code, data, reply, flags); } void AudioFlinger::EffectHandle::dump(char* buffer, size_t size) { bool locked = mCblk != NULL && AudioFlinger::dumpTryLock(mCblk->lock); snprintf(buffer, size, "\t\t\t%05d %05d %01u %01u %05u %05u\n", (mClient == 0) ? getpid_cached : mClient->pid(), mPriority, mHasControl, !locked, mCblk ? mCblk->clientIndex : 0, mCblk ? mCblk->serverIndex : 0 ); if (locked) { mCblk->lock.unlock(); } } #undef LOG_TAG #define LOG_TAG "AudioFlinger::EffectChain" AudioFlinger::EffectChain::EffectChain(ThreadBase *thread, int sessionId) : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0), mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX), mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX) { mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); if (thread == NULL) { return; } mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) / thread->frameCount(); } AudioFlinger::EffectChain::~EffectChain() { if (mOwnInBuffer) { delete mInBuffer; } } // getEffectFromDesc_l() must be called with ThreadBase::mLock held sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l( effect_descriptor_t *descriptor) { size_t size = mEffects.size(); for (size_t i = 0; i < size; i++) { if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) { return mEffects[i]; } } return 0; } // getEffectFromId_l() must be called with ThreadBase::mLock held sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id) { size_t size = mEffects.size(); for (size_t i = 0; i < size; i++) { // by convention, return first effect if id provided is 0 (0 is never a valid id) if (id == 0 || mEffects[i]->id() == id) { return mEffects[i]; } } return 0; } // getEffectFromType_l() must be called with ThreadBase::mLock held sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromType_l( const effect_uuid_t *type) { size_t size = mEffects.size(); for (size_t i = 0; i < size; i++) { if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) { return mEffects[i]; } } return 0; } void AudioFlinger::EffectChain::clearInputBuffer() { Mutex::Autolock _l(mLock); sp<ThreadBase> thread = mThread.promote(); if (thread == 0) { ALOGW("clearInputBuffer(): cannot promote mixer thread"); return; } clearInputBuffer_l(thread); } // Must be called with EffectChain::mLock locked void AudioFlinger::EffectChain::clearInputBuffer_l(sp<ThreadBase> thread) { memset(mInBuffer, 0, thread->frameCount() * thread->frameSize()); } // Must be called with EffectChain::mLock locked void AudioFlinger::EffectChain::process_l() { sp<ThreadBase> thread = mThread.promote(); if (thread == 0) { ALOGW("process_l(): cannot promote mixer thread"); return; } bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) || (mSessionId == AUDIO_SESSION_OUTPUT_STAGE); // never process effects when: // - on an OFFLOAD thread // - no more tracks are on the session and the effect tail has been rendered bool doProcess = (thread->type() != ThreadBase::OFFLOAD); if (!isGlobalSession) { bool tracksOnSession = (trackCnt() != 0); if (!tracksOnSession && mTailBufferCount == 0) { doProcess = false; } if (activeTrackCnt() == 0) { // if no track is active and the effect tail has not been rendered, // the input buffer must be cleared here as the mixer process will not do it if (tracksOnSession || mTailBufferCount > 0) { clearInputBuffer_l(thread); if (mTailBufferCount > 0) { mTailBufferCount--; } } } } size_t size = mEffects.size(); if (doProcess) { for (size_t i = 0; i < size; i++) { mEffects[i]->process(); } } for (size_t i = 0; i < size; i++) { mEffects[i]->updateState(); } } // addEffect_l() must be called with PlaybackThread::mLock held status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect) { effect_descriptor_t desc = effect->desc(); uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK; Mutex::Autolock _l(mLock); effect->setChain(this); sp<ThreadBase> thread = mThread.promote(); if (thread == 0) { return NO_INIT; } effect->setThread(thread); if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { // Auxiliary effects are inserted at the beginning of mEffects vector as // they are processed first and accumulated in chain input buffer mEffects.insertAt(effect, 0); // the input buffer for auxiliary effect contains mono samples in // 32 bit format. This is to avoid saturation in AudoMixer // accumulation stage. Saturation is done in EffectModule::process() before // calling the process in effect engine size_t numSamples = thread->frameCount(); int32_t *buffer = new int32_t[numSamples]; memset(buffer, 0, numSamples * sizeof(int32_t)); effect->setInBuffer((int16_t *)buffer); // auxiliary effects output samples to chain input buffer for further processing // by insert effects effect->setOutBuffer(mInBuffer); } else { // Insert effects are inserted at the end of mEffects vector as they are processed // after track and auxiliary effects. // Insert effect order as a function of indicated preference: // if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if // another effect is present // else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the // last effect claiming first position // else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the // first effect claiming last position // else if EFFECT_FLAG_INSERT_ANY insert after first or before last // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is // already present size_t size = mEffects.size(); size_t idx_insert = size; ssize_t idx_insert_first = -1; ssize_t idx_insert_last = -1; for (size_t i = 0; i < size; i++) { effect_descriptor_t d = mEffects[i]->desc(); uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK; uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK; if (iMode == EFFECT_FLAG_TYPE_INSERT) { // check invalid effect chaining combinations if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE || iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) { ALOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name); return INVALID_OPERATION; } // remember position of first insert effect and by default // select this as insert position for new effect if (idx_insert == size) { idx_insert = i; } // remember position of last insert effect claiming // first position if (iPref == EFFECT_FLAG_INSERT_FIRST) { idx_insert_first = i; } // remember position of first insert effect claiming // last position if (iPref == EFFECT_FLAG_INSERT_LAST && idx_insert_last == -1) { idx_insert_last = i; } } } // modify idx_insert from first position if needed if (insertPref == EFFECT_FLAG_INSERT_LAST) { if (idx_insert_last != -1) { idx_insert = idx_insert_last; } else { idx_insert = size; } } else { if (idx_insert_first != -1) { idx_insert = idx_insert_first + 1; } } // always read samples from chain input buffer effect->setInBuffer(mInBuffer); // if last effect in the chain, output samples to chain // output buffer, otherwise to chain input buffer if (idx_insert == size) { if (idx_insert != 0) { mEffects[idx_insert-1]->setOutBuffer(mInBuffer); mEffects[idx_insert-1]->configure(); } effect->setOutBuffer(mOutBuffer); } else { effect->setOutBuffer(mInBuffer); } mEffects.insertAt(effect, idx_insert); ALOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert); } effect->configure(); return NO_ERROR; } // removeEffect_l() must be called with PlaybackThread::mLock held size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect) { Mutex::Autolock _l(mLock); size_t size = mEffects.size(); uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK; for (size_t i = 0; i < size; i++) { if (effect == mEffects[i]) { // calling stop here will remove pre-processing effect from the audio HAL. // This is safe as we hold the EffectChain mutex which guarantees that we are not in // the middle of a read from audio HAL if (mEffects[i]->state() == EffectModule::ACTIVE || mEffects[i]->state() == EffectModule::STOPPING) { mEffects[i]->stop(); } if (type == EFFECT_FLAG_TYPE_AUXILIARY) { delete[] effect->inBuffer(); } else { if (i == size - 1 && i != 0) { mEffects[i - 1]->setOutBuffer(mOutBuffer); mEffects[i - 1]->configure(); } } mEffects.removeAt(i); ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i); break; } } return mEffects.size(); } // setDevice_l() must be called with PlaybackThread::mLock held void AudioFlinger::EffectChain::setDevice_l(audio_devices_t device) { size_t size = mEffects.size(); for (size_t i = 0; i < size; i++) { mEffects[i]->setDevice(device); } } // setMode_l() must be called with PlaybackThread::mLock held void AudioFlinger::EffectChain::setMode_l(audio_mode_t mode) { size_t size = mEffects.size(); for (size_t i = 0; i < size; i++) { mEffects[i]->setMode(mode); } } // setAudioSource_l() must be called with PlaybackThread::mLock held void AudioFlinger::EffectChain::setAudioSource_l(audio_source_t source) { size_t size = mEffects.size(); for (size_t i = 0; i < size; i++) { mEffects[i]->setAudioSource(source); } } // setVolume_l() must be called with PlaybackThread::mLock held bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right) { uint32_t newLeft = *left; uint32_t newRight = *right; bool hasControl = false; int ctrlIdx = -1; size_t size = mEffects.size(); // first update volume controller for (size_t i = size; i > 0; i--) { if (mEffects[i - 1]->isProcessEnabled() && (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) { ctrlIdx = i - 1; hasControl = true; break; } } if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) { if (hasControl) { *left = mNewLeftVolume; *right = mNewRightVolume; } return hasControl; } mVolumeCtrlIdx = ctrlIdx; mLeftVolume = newLeft; mRightVolume = newRight; // second get volume update from volume controller if (ctrlIdx >= 0) { mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true); mNewLeftVolume = newLeft; mNewRightVolume = newRight; } // then indicate volume to all other effects in chain. // Pass altered volume to effects before volume controller // and requested volume to effects after controller uint32_t lVol = newLeft; uint32_t rVol = newRight; for (size_t i = 0; i < size; i++) { if ((int)i == ctrlIdx) { continue; } // this also works for ctrlIdx == -1 when there is no volume controller if ((int)i > ctrlIdx) { lVol = *left; rVol = *right; } mEffects[i]->setVolume(&lVol, &rVol, false); } *left = newLeft; *right = newRight; return hasControl; } void AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args) { const size_t SIZE = 256; char buffer[SIZE]; String8 result; snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId); result.append(buffer); bool locked = AudioFlinger::dumpTryLock(mLock); // failed to lock - AudioFlinger is probably deadlocked if (!locked) { result.append("\tCould not lock mutex:\n"); } result.append("\tNum fx In buffer Out buffer Active tracks:\n"); snprintf(buffer, SIZE, "\t%02d 0x%08x 0x%08x %d\n", mEffects.size(), (uint32_t)mInBuffer, (uint32_t)mOutBuffer, mActiveTrackCnt); result.append(buffer); write(fd, result.string(), result.size()); for (size_t i = 0; i < mEffects.size(); ++i) { sp<EffectModule> effect = mEffects[i]; if (effect != 0) { effect->dump(fd, args); } } if (locked) { mLock.unlock(); } } // must be called with ThreadBase::mLock held void AudioFlinger::EffectChain::setEffectSuspended_l( const effect_uuid_t *type, bool suspend) { sp<SuspendedEffectDesc> desc; // use effect type UUID timelow as key as there is no real risk of identical // timeLow fields among effect type UUIDs. ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow); if (suspend) { if (index >= 0) { desc = mSuspendedEffects.valueAt(index); } else { desc = new SuspendedEffectDesc(); desc->mType = *type; mSuspendedEffects.add(type->timeLow, desc); ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow); } if (desc->mRefCount++ == 0) { sp<EffectModule> effect = getEffectIfEnabled(type); if (effect != 0) { desc->mEffect = effect; effect->setSuspended(true); effect->setEnabled(false); } } } else { if (index < 0) { return; } desc = mSuspendedEffects.valueAt(index); if (desc->mRefCount <= 0) { ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount); desc->mRefCount = 1; } if (--desc->mRefCount == 0) { ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index)); if (desc->mEffect != 0) { sp<EffectModule> effect = desc->mEffect.promote(); if (effect != 0) { effect->setSuspended(false); effect->lock(); EffectHandle *handle = effect->controlHandle_l(); if (handle != NULL && !handle->destroyed_l()) { effect->setEnabled_l(handle->enabled()); } effect->unlock(); } desc->mEffect.clear(); } mSuspendedEffects.removeItemsAt(index); } } } // must be called with ThreadBase::mLock held void AudioFlinger::EffectChain::setEffectSuspendedAll_l(bool suspend) { sp<SuspendedEffectDesc> desc; ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll); if (suspend) { if (index >= 0) { desc = mSuspendedEffects.valueAt(index); } else { desc = new SuspendedEffectDesc(); mSuspendedEffects.add((int)kKeyForSuspendAll, desc); ALOGV("setEffectSuspendedAll_l() add entry for 0"); } if (desc->mRefCount++ == 0) { Vector< sp<EffectModule> > effects; getSuspendEligibleEffects(effects); for (size_t i = 0; i < effects.size(); i++) { setEffectSuspended_l(&effects[i]->desc().type, true); } } } else { if (index < 0) { return; } desc = mSuspendedEffects.valueAt(index); if (desc->mRefCount <= 0) { ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount); desc->mRefCount = 1; } if (--desc->mRefCount == 0) { Vector<const effect_uuid_t *> types; for (size_t i = 0; i < mSuspendedEffects.size(); i++) { if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) { continue; } types.add(&mSuspendedEffects.valueAt(i)->mType); } for (size_t i = 0; i < types.size(); i++) { setEffectSuspended_l(types[i], false); } ALOGV("setEffectSuspendedAll_l() remove entry for %08x", mSuspendedEffects.keyAt(index)); mSuspendedEffects.removeItem((int)kKeyForSuspendAll); } } } // The volume effect is used for automated tests only #ifndef OPENSL_ES_H_ static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } }; const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_; #endif //OPENSL_ES_H_ bool AudioFlinger::EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc) { // auxiliary effects and visualizer are never suspended on output mix if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) && (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) || (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) || (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0))) { return false; } return true; } void AudioFlinger::EffectChain::getSuspendEligibleEffects( Vector< sp<AudioFlinger::EffectModule> > &effects) { effects.clear(); for (size_t i = 0; i < mEffects.size(); i++) { if (isEffectEligibleForSuspend(mEffects[i]->desc())) { effects.add(mEffects[i]); } } } sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectIfEnabled( const effect_uuid_t *type) { sp<EffectModule> effect = getEffectFromType_l(type); return effect != 0 && effect->isEnabled() ? effect : 0; } void AudioFlinger::EffectChain::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, bool enabled) { ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow); if (enabled) { if (index < 0) { // if the effect is not suspend check if all effects are suspended index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll); if (index < 0) { return; } if (!isEffectEligibleForSuspend(effect->desc())) { return; } setEffectSuspended_l(&effect->desc().type, enabled); index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow); if (index < 0) { ALOGW("checkSuspendOnEffectEnabled() Fx should be suspended here!"); return; } } ALOGV("checkSuspendOnEffectEnabled() enable suspending fx %08x", effect->desc().type.timeLow); sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index); // if effect is requested to suspended but was not yet enabled, supend it now. if (desc->mEffect == 0) { desc->mEffect = effect; effect->setEnabled(false); effect->setSuspended(true); } } else { if (index < 0) { return; } ALOGV("checkSuspendOnEffectEnabled() disable restoring fx %08x", effect->desc().type.timeLow); sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index); desc->mEffect.clear(); effect->setSuspended(false); } } bool AudioFlinger::EffectChain::isNonOffloadableEnabled() { Mutex::Autolock _l(mLock); size_t size = mEffects.size(); for (size_t i = 0; i < size; i++) { if (mEffects[i]->isEnabled() && !mEffects[i]->isOffloadable()) { return true; } } return false; } }; // namespace android