/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "SourceAudioBufferProvider" //#define LOG_NDEBUG 0 #include <utils/Log.h> #include <media/nbaio/SourceAudioBufferProvider.h> namespace android { SourceAudioBufferProvider::SourceAudioBufferProvider(const sp<NBAIO_Source>& source) : mSource(source), // mFrameBitShiftFormat below mAllocated(NULL), mSize(0), mOffset(0), mRemaining(0), mGetCount(0), mFramesReleased(0) { ALOG_ASSERT(source != 0); // negotiate with source NBAIO_Format counterOffers[1]; size_t numCounterOffers = 1; ssize_t index = source->negotiate(NULL, 0, counterOffers, numCounterOffers); ALOG_ASSERT(index == (ssize_t) NEGOTIATE && numCounterOffers > 0); numCounterOffers = 0; index = source->negotiate(counterOffers, 1, NULL, numCounterOffers); ALOG_ASSERT(index == 0); mFrameBitShift = Format_frameBitShift(source->format()); } SourceAudioBufferProvider::~SourceAudioBufferProvider() { free(mAllocated); } status_t SourceAudioBufferProvider::getNextBuffer(Buffer *buffer, int64_t pts) { ALOG_ASSERT(buffer != NULL && buffer->frameCount > 0 && mGetCount == 0); // any leftover data available? if (mRemaining > 0) { ALOG_ASSERT(mOffset + mRemaining <= mSize); if (mRemaining < buffer->frameCount) { buffer->frameCount = mRemaining; } buffer->raw = (char *) mAllocated + (mOffset << mFrameBitShift); mGetCount = buffer->frameCount; return OK; } // do we need to reallocate? if (buffer->frameCount > mSize) { free(mAllocated); mAllocated = malloc(buffer->frameCount << mFrameBitShift); mSize = buffer->frameCount; } // read from source ssize_t actual = mSource->read(mAllocated, buffer->frameCount, pts); if (actual > 0) { ALOG_ASSERT((size_t) actual <= buffer->frameCount); mOffset = 0; mRemaining = actual; buffer->raw = mAllocated; buffer->frameCount = actual; mGetCount = actual; return OK; } buffer->raw = NULL; buffer->frameCount = 0; mGetCount = 0; return NOT_ENOUGH_DATA; } void SourceAudioBufferProvider::releaseBuffer(Buffer *buffer) { ALOG_ASSERT((buffer != NULL) && (buffer->raw == (char *) mAllocated + (mOffset << mFrameBitShift)) && (buffer->frameCount <= mGetCount) && (mGetCount <= mRemaining) && (mOffset + mRemaining <= mSize)); mOffset += buffer->frameCount; mRemaining -= buffer->frameCount; mFramesReleased += buffer->frameCount; buffer->raw = NULL; buffer->frameCount = 0; mGetCount = 0; } size_t SourceAudioBufferProvider::framesReady() const { ssize_t avail = mSource->availableToRead(); return avail < 0 ? 0 : (size_t) avail; } size_t SourceAudioBufferProvider::framesReleased() const { return mFramesReleased; } void SourceAudioBufferProvider::onTimestamp(const AudioTimestamp& timestamp) { mSource->onTimestamp(timestamp); } } // namespace android