//===- Win32/Win32.h - Common Win32 Include File ----------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines things specific to Win32 implementations. // //===----------------------------------------------------------------------===// //===----------------------------------------------------------------------===// //=== WARNING: Implementation here must contain only generic Win32 code that //=== is guaranteed to work on *all* Win32 variants. //===----------------------------------------------------------------------===// // mingw-w64 tends to define it as 0x0502 in its headers. #undef _WIN32_WINNT // Require at least Windows XP(5.1) API. #define _WIN32_WINNT 0x0501 #define _WIN32_IE 0x0600 // MinGW at it again. #define WIN32_LEAN_AND_MEAN #include "llvm/Config/config.h" // Get build system configuration settings #include "llvm/Support/Compiler.h" #include <windows.h> #include <wincrypt.h> #include <shlobj.h> #include <cassert> #include <string> inline bool MakeErrMsg(std::string* ErrMsg, const std::string& prefix) { if (!ErrMsg) return true; char *buffer = NULL; FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER|FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), 0, (LPSTR)&buffer, 1, NULL); *ErrMsg = prefix + buffer; LocalFree(buffer); return true; } template <typename HandleTraits> class ScopedHandle { typedef typename HandleTraits::handle_type handle_type; handle_type Handle; ScopedHandle(const ScopedHandle &other); // = delete; void operator=(const ScopedHandle &other); // = delete; public: ScopedHandle() : Handle(HandleTraits::GetInvalid()) {} explicit ScopedHandle(handle_type h) : Handle(h) {} ~ScopedHandle() { if (HandleTraits::IsValid(Handle)) HandleTraits::Close(Handle); } handle_type take() { handle_type t = Handle; Handle = HandleTraits::GetInvalid(); return t; } ScopedHandle &operator=(handle_type h) { if (HandleTraits::IsValid(Handle)) HandleTraits::Close(Handle); Handle = h; return *this; } // True if Handle is valid. LLVM_EXPLICIT operator bool() const { return HandleTraits::IsValid(Handle) ? true : false; } operator handle_type() const { return Handle; } }; struct CommonHandleTraits { typedef HANDLE handle_type; static handle_type GetInvalid() { return INVALID_HANDLE_VALUE; } static void Close(handle_type h) { ::CloseHandle(h); } static bool IsValid(handle_type h) { return h != GetInvalid(); } }; struct JobHandleTraits : CommonHandleTraits { static handle_type GetInvalid() { return NULL; } }; struct CryptContextTraits : CommonHandleTraits { typedef HCRYPTPROV handle_type; static handle_type GetInvalid() { return 0; } static void Close(handle_type h) { ::CryptReleaseContext(h, 0); } static bool IsValid(handle_type h) { return h != GetInvalid(); } }; struct FindHandleTraits : CommonHandleTraits { static void Close(handle_type h) { ::FindClose(h); } }; struct FileHandleTraits : CommonHandleTraits {}; typedef ScopedHandle<CommonHandleTraits> ScopedCommonHandle; typedef ScopedHandle<FileHandleTraits> ScopedFileHandle; typedef ScopedHandle<CryptContextTraits> ScopedCryptContext; typedef ScopedHandle<FindHandleTraits> ScopedFindHandle; typedef ScopedHandle<JobHandleTraits> ScopedJobHandle; namespace llvm { template <class T> class SmallVectorImpl; template <class T> typename SmallVectorImpl<T>::const_pointer c_str(SmallVectorImpl<T> &str) { str.push_back(0); str.pop_back(); return str.data(); } } // end namespace llvm.