//===-- ConstantsContext.h - Constants-related Context Interals -----------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines various helper methods and classes used by // LLVMContextImpl for creating and managing constants. // //===----------------------------------------------------------------------===// #ifndef LLVM_CONSTANTSCONTEXT_H #define LLVM_CONSTANTSCONTEXT_H #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/Hashing.h" #include "llvm/IR/InlineAsm.h" #include "llvm/IR/Instructions.h" #include "llvm/IR/Operator.h" #include "llvm/Support/Debug.h" #include "llvm/Support/ErrorHandling.h" #include "llvm/Support/raw_ostream.h" #include <map> namespace llvm { template<class ValType> struct ConstantTraits; /// UnaryConstantExpr - This class is private to Constants.cpp, and is used /// behind the scenes to implement unary constant exprs. class UnaryConstantExpr : public ConstantExpr { virtual void anchor(); void *operator new(size_t, unsigned) LLVM_DELETED_FUNCTION; public: // allocate space for exactly one operand void *operator new(size_t s) { return User::operator new(s, 1); } UnaryConstantExpr(unsigned Opcode, Constant *C, Type *Ty) : ConstantExpr(Ty, Opcode, &Op<0>(), 1) { Op<0>() = C; } DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value); }; /// BinaryConstantExpr - This class is private to Constants.cpp, and is used /// behind the scenes to implement binary constant exprs. class BinaryConstantExpr : public ConstantExpr { virtual void anchor(); void *operator new(size_t, unsigned) LLVM_DELETED_FUNCTION; public: // allocate space for exactly two operands void *operator new(size_t s) { return User::operator new(s, 2); } BinaryConstantExpr(unsigned Opcode, Constant *C1, Constant *C2, unsigned Flags) : ConstantExpr(C1->getType(), Opcode, &Op<0>(), 2) { Op<0>() = C1; Op<1>() = C2; SubclassOptionalData = Flags; } /// Transparently provide more efficient getOperand methods. DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value); }; /// SelectConstantExpr - This class is private to Constants.cpp, and is used /// behind the scenes to implement select constant exprs. class SelectConstantExpr : public ConstantExpr { virtual void anchor(); void *operator new(size_t, unsigned) LLVM_DELETED_FUNCTION; public: // allocate space for exactly three operands void *operator new(size_t s) { return User::operator new(s, 3); } SelectConstantExpr(Constant *C1, Constant *C2, Constant *C3) : ConstantExpr(C2->getType(), Instruction::Select, &Op<0>(), 3) { Op<0>() = C1; Op<1>() = C2; Op<2>() = C3; } /// Transparently provide more efficient getOperand methods. DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value); }; /// ExtractElementConstantExpr - This class is private to /// Constants.cpp, and is used behind the scenes to implement /// extractelement constant exprs. class ExtractElementConstantExpr : public ConstantExpr { virtual void anchor(); void *operator new(size_t, unsigned) LLVM_DELETED_FUNCTION; public: // allocate space for exactly two operands void *operator new(size_t s) { return User::operator new(s, 2); } ExtractElementConstantExpr(Constant *C1, Constant *C2) : ConstantExpr(cast<VectorType>(C1->getType())->getElementType(), Instruction::ExtractElement, &Op<0>(), 2) { Op<0>() = C1; Op<1>() = C2; } /// Transparently provide more efficient getOperand methods. DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value); }; /// InsertElementConstantExpr - This class is private to /// Constants.cpp, and is used behind the scenes to implement /// insertelement constant exprs. class InsertElementConstantExpr : public ConstantExpr { virtual void anchor(); void *operator new(size_t, unsigned) LLVM_DELETED_FUNCTION; public: // allocate space for exactly three operands void *operator new(size_t s) { return User::operator new(s, 3); } InsertElementConstantExpr(Constant *C1, Constant *C2, Constant *C3) : ConstantExpr(C1->getType(), Instruction::InsertElement, &Op<0>(), 3) { Op<0>() = C1; Op<1>() = C2; Op<2>() = C3; } /// Transparently provide more efficient getOperand methods. DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value); }; /// ShuffleVectorConstantExpr - This class is private to /// Constants.cpp, and is used behind the scenes to implement /// shufflevector constant exprs. class ShuffleVectorConstantExpr : public ConstantExpr { virtual void anchor(); void *operator new(size_t, unsigned) LLVM_DELETED_FUNCTION; public: // allocate space for exactly three operands void *operator new(size_t s) { return User::operator new(s, 3); } ShuffleVectorConstantExpr(Constant *C1, Constant *C2, Constant *C3) : ConstantExpr(VectorType::get( cast<VectorType>(C1->getType())->getElementType(), cast<VectorType>(C3->getType())->getNumElements()), Instruction::ShuffleVector, &Op<0>(), 3) { Op<0>() = C1; Op<1>() = C2; Op<2>() = C3; } /// Transparently provide more efficient getOperand methods. DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value); }; /// ExtractValueConstantExpr - This class is private to /// Constants.cpp, and is used behind the scenes to implement /// extractvalue constant exprs. class ExtractValueConstantExpr : public ConstantExpr { virtual void anchor(); void *operator new(size_t, unsigned) LLVM_DELETED_FUNCTION; public: // allocate space for exactly one operand void *operator new(size_t s) { return User::operator new(s, 1); } ExtractValueConstantExpr(Constant *Agg, const SmallVector<unsigned, 4> &IdxList, Type *DestTy) : ConstantExpr(DestTy, Instruction::ExtractValue, &Op<0>(), 1), Indices(IdxList) { Op<0>() = Agg; } /// Indices - These identify which value to extract. const SmallVector<unsigned, 4> Indices; /// Transparently provide more efficient getOperand methods. DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value); }; /// InsertValueConstantExpr - This class is private to /// Constants.cpp, and is used behind the scenes to implement /// insertvalue constant exprs. class InsertValueConstantExpr : public ConstantExpr { virtual void anchor(); void *operator new(size_t, unsigned) LLVM_DELETED_FUNCTION; public: // allocate space for exactly one operand void *operator new(size_t s) { return User::operator new(s, 2); } InsertValueConstantExpr(Constant *Agg, Constant *Val, const SmallVector<unsigned, 4> &IdxList, Type *DestTy) : ConstantExpr(DestTy, Instruction::InsertValue, &Op<0>(), 2), Indices(IdxList) { Op<0>() = Agg; Op<1>() = Val; } /// Indices - These identify the position for the insertion. const SmallVector<unsigned, 4> Indices; /// Transparently provide more efficient getOperand methods. DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value); }; /// GetElementPtrConstantExpr - This class is private to Constants.cpp, and is /// used behind the scenes to implement getelementpr constant exprs. class GetElementPtrConstantExpr : public ConstantExpr { virtual void anchor(); GetElementPtrConstantExpr(Constant *C, ArrayRef<Constant*> IdxList, Type *DestTy); public: static GetElementPtrConstantExpr *Create(Constant *C, ArrayRef<Constant*> IdxList, Type *DestTy, unsigned Flags) { GetElementPtrConstantExpr *Result = new(IdxList.size() + 1) GetElementPtrConstantExpr(C, IdxList, DestTy); Result->SubclassOptionalData = Flags; return Result; } /// Transparently provide more efficient getOperand methods. DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value); }; // CompareConstantExpr - This class is private to Constants.cpp, and is used // behind the scenes to implement ICmp and FCmp constant expressions. This is // needed in order to store the predicate value for these instructions. class CompareConstantExpr : public ConstantExpr { virtual void anchor(); void *operator new(size_t, unsigned) LLVM_DELETED_FUNCTION; public: // allocate space for exactly two operands void *operator new(size_t s) { return User::operator new(s, 2); } unsigned short predicate; CompareConstantExpr(Type *ty, Instruction::OtherOps opc, unsigned short pred, Constant* LHS, Constant* RHS) : ConstantExpr(ty, opc, &Op<0>(), 2), predicate(pred) { Op<0>() = LHS; Op<1>() = RHS; } /// Transparently provide more efficient getOperand methods. DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value); }; template <> struct OperandTraits<UnaryConstantExpr> : public FixedNumOperandTraits<UnaryConstantExpr, 1> { }; DEFINE_TRANSPARENT_OPERAND_ACCESSORS(UnaryConstantExpr, Value) template <> struct OperandTraits<BinaryConstantExpr> : public FixedNumOperandTraits<BinaryConstantExpr, 2> { }; DEFINE_TRANSPARENT_OPERAND_ACCESSORS(BinaryConstantExpr, Value) template <> struct OperandTraits<SelectConstantExpr> : public FixedNumOperandTraits<SelectConstantExpr, 3> { }; DEFINE_TRANSPARENT_OPERAND_ACCESSORS(SelectConstantExpr, Value) template <> struct OperandTraits<ExtractElementConstantExpr> : public FixedNumOperandTraits<ExtractElementConstantExpr, 2> { }; DEFINE_TRANSPARENT_OPERAND_ACCESSORS(ExtractElementConstantExpr, Value) template <> struct OperandTraits<InsertElementConstantExpr> : public FixedNumOperandTraits<InsertElementConstantExpr, 3> { }; DEFINE_TRANSPARENT_OPERAND_ACCESSORS(InsertElementConstantExpr, Value) template <> struct OperandTraits<ShuffleVectorConstantExpr> : public FixedNumOperandTraits<ShuffleVectorConstantExpr, 3> { }; DEFINE_TRANSPARENT_OPERAND_ACCESSORS(ShuffleVectorConstantExpr, Value) template <> struct OperandTraits<ExtractValueConstantExpr> : public FixedNumOperandTraits<ExtractValueConstantExpr, 1> { }; DEFINE_TRANSPARENT_OPERAND_ACCESSORS(ExtractValueConstantExpr, Value) template <> struct OperandTraits<InsertValueConstantExpr> : public FixedNumOperandTraits<InsertValueConstantExpr, 2> { }; DEFINE_TRANSPARENT_OPERAND_ACCESSORS(InsertValueConstantExpr, Value) template <> struct OperandTraits<GetElementPtrConstantExpr> : public VariadicOperandTraits<GetElementPtrConstantExpr, 1> { }; DEFINE_TRANSPARENT_OPERAND_ACCESSORS(GetElementPtrConstantExpr, Value) template <> struct OperandTraits<CompareConstantExpr> : public FixedNumOperandTraits<CompareConstantExpr, 2> { }; DEFINE_TRANSPARENT_OPERAND_ACCESSORS(CompareConstantExpr, Value) struct ExprMapKeyType { ExprMapKeyType(unsigned opc, ArrayRef<Constant*> ops, unsigned short flags = 0, unsigned short optionalflags = 0, ArrayRef<unsigned> inds = None) : opcode(opc), subclassoptionaldata(optionalflags), subclassdata(flags), operands(ops.begin(), ops.end()), indices(inds.begin(), inds.end()) {} uint8_t opcode; uint8_t subclassoptionaldata; uint16_t subclassdata; std::vector<Constant*> operands; SmallVector<unsigned, 4> indices; bool operator==(const ExprMapKeyType& that) const { return this->opcode == that.opcode && this->subclassdata == that.subclassdata && this->subclassoptionaldata == that.subclassoptionaldata && this->operands == that.operands && this->indices == that.indices; } bool operator<(const ExprMapKeyType & that) const { if (this->opcode != that.opcode) return this->opcode < that.opcode; if (this->operands != that.operands) return this->operands < that.operands; if (this->subclassdata != that.subclassdata) return this->subclassdata < that.subclassdata; if (this->subclassoptionaldata != that.subclassoptionaldata) return this->subclassoptionaldata < that.subclassoptionaldata; if (this->indices != that.indices) return this->indices < that.indices; return false; } bool operator!=(const ExprMapKeyType& that) const { return !(*this == that); } }; struct InlineAsmKeyType { InlineAsmKeyType(StringRef AsmString, StringRef Constraints, bool hasSideEffects, bool isAlignStack, InlineAsm::AsmDialect asmDialect) : asm_string(AsmString), constraints(Constraints), has_side_effects(hasSideEffects), is_align_stack(isAlignStack), asm_dialect(asmDialect) {} std::string asm_string; std::string constraints; bool has_side_effects; bool is_align_stack; InlineAsm::AsmDialect asm_dialect; bool operator==(const InlineAsmKeyType& that) const { return this->asm_string == that.asm_string && this->constraints == that.constraints && this->has_side_effects == that.has_side_effects && this->is_align_stack == that.is_align_stack && this->asm_dialect == that.asm_dialect; } bool operator<(const InlineAsmKeyType& that) const { if (this->asm_string != that.asm_string) return this->asm_string < that.asm_string; if (this->constraints != that.constraints) return this->constraints < that.constraints; if (this->has_side_effects != that.has_side_effects) return this->has_side_effects < that.has_side_effects; if (this->is_align_stack != that.is_align_stack) return this->is_align_stack < that.is_align_stack; if (this->asm_dialect != that.asm_dialect) return this->asm_dialect < that.asm_dialect; return false; } bool operator!=(const InlineAsmKeyType& that) const { return !(*this == that); } }; // The number of operands for each ConstantCreator::create method is // determined by the ConstantTraits template. // ConstantCreator - A class that is used to create constants by // ConstantUniqueMap*. This class should be partially specialized if there is // something strange that needs to be done to interface to the ctor for the // constant. // template<typename T, typename Alloc> struct ConstantTraits< std::vector<T, Alloc> > { static unsigned uses(const std::vector<T, Alloc>& v) { return v.size(); } }; template<> struct ConstantTraits<Constant *> { static unsigned uses(Constant * const & v) { return 1; } }; template<class ConstantClass, class TypeClass, class ValType> struct ConstantCreator { static ConstantClass *create(TypeClass *Ty, const ValType &V) { return new(ConstantTraits<ValType>::uses(V)) ConstantClass(Ty, V); } }; template<class ConstantClass, class TypeClass> struct ConstantArrayCreator { static ConstantClass *create(TypeClass *Ty, ArrayRef<Constant*> V) { return new(V.size()) ConstantClass(Ty, V); } }; template<class ConstantClass> struct ConstantKeyData { typedef void ValType; static ValType getValType(ConstantClass *C) { llvm_unreachable("Unknown Constant type!"); } }; template<> struct ConstantCreator<ConstantExpr, Type, ExprMapKeyType> { static ConstantExpr *create(Type *Ty, const ExprMapKeyType &V, unsigned short pred = 0) { if (Instruction::isCast(V.opcode)) return new UnaryConstantExpr(V.opcode, V.operands[0], Ty); if ((V.opcode >= Instruction::BinaryOpsBegin && V.opcode < Instruction::BinaryOpsEnd)) return new BinaryConstantExpr(V.opcode, V.operands[0], V.operands[1], V.subclassoptionaldata); if (V.opcode == Instruction::Select) return new SelectConstantExpr(V.operands[0], V.operands[1], V.operands[2]); if (V.opcode == Instruction::ExtractElement) return new ExtractElementConstantExpr(V.operands[0], V.operands[1]); if (V.opcode == Instruction::InsertElement) return new InsertElementConstantExpr(V.operands[0], V.operands[1], V.operands[2]); if (V.opcode == Instruction::ShuffleVector) return new ShuffleVectorConstantExpr(V.operands[0], V.operands[1], V.operands[2]); if (V.opcode == Instruction::InsertValue) return new InsertValueConstantExpr(V.operands[0], V.operands[1], V.indices, Ty); if (V.opcode == Instruction::ExtractValue) return new ExtractValueConstantExpr(V.operands[0], V.indices, Ty); if (V.opcode == Instruction::GetElementPtr) { std::vector<Constant*> IdxList(V.operands.begin()+1, V.operands.end()); return GetElementPtrConstantExpr::Create(V.operands[0], IdxList, Ty, V.subclassoptionaldata); } // The compare instructions are weird. We have to encode the predicate // value and it is combined with the instruction opcode by multiplying // the opcode by one hundred. We must decode this to get the predicate. if (V.opcode == Instruction::ICmp) return new CompareConstantExpr(Ty, Instruction::ICmp, V.subclassdata, V.operands[0], V.operands[1]); if (V.opcode == Instruction::FCmp) return new CompareConstantExpr(Ty, Instruction::FCmp, V.subclassdata, V.operands[0], V.operands[1]); llvm_unreachable("Invalid ConstantExpr!"); } }; template<> struct ConstantKeyData<ConstantExpr> { typedef ExprMapKeyType ValType; static ValType getValType(ConstantExpr *CE) { std::vector<Constant*> Operands; Operands.reserve(CE->getNumOperands()); for (unsigned i = 0, e = CE->getNumOperands(); i != e; ++i) Operands.push_back(cast<Constant>(CE->getOperand(i))); return ExprMapKeyType(CE->getOpcode(), Operands, CE->isCompare() ? CE->getPredicate() : 0, CE->getRawSubclassOptionalData(), CE->hasIndices() ? CE->getIndices() : ArrayRef<unsigned>()); } }; template<> struct ConstantCreator<InlineAsm, PointerType, InlineAsmKeyType> { static InlineAsm *create(PointerType *Ty, const InlineAsmKeyType &Key) { return new InlineAsm(Ty, Key.asm_string, Key.constraints, Key.has_side_effects, Key.is_align_stack, Key.asm_dialect); } }; template<> struct ConstantKeyData<InlineAsm> { typedef InlineAsmKeyType ValType; static ValType getValType(InlineAsm *Asm) { return InlineAsmKeyType(Asm->getAsmString(), Asm->getConstraintString(), Asm->hasSideEffects(), Asm->isAlignStack(), Asm->getDialect()); } }; template<class ValType, class ValRefType, class TypeClass, class ConstantClass, bool HasLargeKey = false /*true for arrays and structs*/ > class ConstantUniqueMap { public: typedef std::pair<TypeClass*, ValType> MapKey; typedef std::map<MapKey, ConstantClass *> MapTy; typedef std::map<ConstantClass *, typename MapTy::iterator> InverseMapTy; private: /// Map - This is the main map from the element descriptor to the Constants. /// This is the primary way we avoid creating two of the same shape /// constant. MapTy Map; /// InverseMap - If "HasLargeKey" is true, this contains an inverse mapping /// from the constants to their element in Map. This is important for /// removal of constants from the array, which would otherwise have to scan /// through the map with very large keys. InverseMapTy InverseMap; public: typename MapTy::iterator map_begin() { return Map.begin(); } typename MapTy::iterator map_end() { return Map.end(); } void freeConstants() { for (typename MapTy::iterator I=Map.begin(), E=Map.end(); I != E; ++I) { // Asserts that use_empty(). delete I->second; } } /// InsertOrGetItem - Return an iterator for the specified element. /// If the element exists in the map, the returned iterator points to the /// entry and Exists=true. If not, the iterator points to the newly /// inserted entry and returns Exists=false. Newly inserted entries have /// I->second == 0, and should be filled in. typename MapTy::iterator InsertOrGetItem(std::pair<MapKey, ConstantClass *> &InsertVal, bool &Exists) { std::pair<typename MapTy::iterator, bool> IP = Map.insert(InsertVal); Exists = !IP.second; return IP.first; } private: typename MapTy::iterator FindExistingElement(ConstantClass *CP) { if (HasLargeKey) { typename InverseMapTy::iterator IMI = InverseMap.find(CP); assert(IMI != InverseMap.end() && IMI->second != Map.end() && IMI->second->second == CP && "InverseMap corrupt!"); return IMI->second; } typename MapTy::iterator I = Map.find(MapKey(static_cast<TypeClass*>(CP->getType()), ConstantKeyData<ConstantClass>::getValType(CP))); if (I == Map.end() || I->second != CP) { // FIXME: This should not use a linear scan. If this gets to be a // performance problem, someone should look at this. for (I = Map.begin(); I != Map.end() && I->second != CP; ++I) /* empty */; } return I; } ConstantClass *Create(TypeClass *Ty, ValRefType V, typename MapTy::iterator I) { ConstantClass* Result = ConstantCreator<ConstantClass,TypeClass,ValType>::create(Ty, V); assert(Result->getType() == Ty && "Type specified is not correct!"); I = Map.insert(I, std::make_pair(MapKey(Ty, V), Result)); if (HasLargeKey) // Remember the reverse mapping if needed. InverseMap.insert(std::make_pair(Result, I)); return Result; } public: /// getOrCreate - Return the specified constant from the map, creating it if /// necessary. ConstantClass *getOrCreate(TypeClass *Ty, ValRefType V) { MapKey Lookup(Ty, V); ConstantClass* Result = 0; typename MapTy::iterator I = Map.find(Lookup); // Is it in the map? if (I != Map.end()) Result = I->second; if (!Result) { // If no preexisting value, create one now... Result = Create(Ty, V, I); } return Result; } void remove(ConstantClass *CP) { typename MapTy::iterator I = FindExistingElement(CP); assert(I != Map.end() && "Constant not found in constant table!"); assert(I->second == CP && "Didn't find correct element?"); if (HasLargeKey) // Remember the reverse mapping if needed. InverseMap.erase(CP); Map.erase(I); } /// MoveConstantToNewSlot - If we are about to change C to be the element /// specified by I, update our internal data structures to reflect this /// fact. void MoveConstantToNewSlot(ConstantClass *C, typename MapTy::iterator I) { // First, remove the old location of the specified constant in the map. typename MapTy::iterator OldI = FindExistingElement(C); assert(OldI != Map.end() && "Constant not found in constant table!"); assert(OldI->second == C && "Didn't find correct element?"); // Remove the old entry from the map. Map.erase(OldI); // Update the inverse map so that we know that this constant is now // located at descriptor I. if (HasLargeKey) { assert(I->second == C && "Bad inversemap entry!"); InverseMap[C] = I; } } void dump() const { DEBUG(dbgs() << "Constant.cpp: ConstantUniqueMap\n"); } }; // Unique map for aggregate constants template<class TypeClass, class ConstantClass> class ConstantAggrUniqueMap { public: typedef ArrayRef<Constant*> Operands; typedef std::pair<TypeClass*, Operands> LookupKey; private: struct MapInfo { typedef DenseMapInfo<ConstantClass*> ConstantClassInfo; typedef DenseMapInfo<Constant*> ConstantInfo; typedef DenseMapInfo<TypeClass*> TypeClassInfo; static inline ConstantClass* getEmptyKey() { return ConstantClassInfo::getEmptyKey(); } static inline ConstantClass* getTombstoneKey() { return ConstantClassInfo::getTombstoneKey(); } static unsigned getHashValue(const ConstantClass *CP) { SmallVector<Constant*, 8> CPOperands; CPOperands.reserve(CP->getNumOperands()); for (unsigned I = 0, E = CP->getNumOperands(); I < E; ++I) CPOperands.push_back(CP->getOperand(I)); return getHashValue(LookupKey(CP->getType(), CPOperands)); } static bool isEqual(const ConstantClass *LHS, const ConstantClass *RHS) { return LHS == RHS; } static unsigned getHashValue(const LookupKey &Val) { return hash_combine(Val.first, hash_combine_range(Val.second.begin(), Val.second.end())); } static bool isEqual(const LookupKey &LHS, const ConstantClass *RHS) { if (RHS == getEmptyKey() || RHS == getTombstoneKey()) return false; if (LHS.first != RHS->getType() || LHS.second.size() != RHS->getNumOperands()) return false; for (unsigned I = 0, E = RHS->getNumOperands(); I < E; ++I) { if (LHS.second[I] != RHS->getOperand(I)) return false; } return true; } }; public: typedef DenseMap<ConstantClass *, char, MapInfo> MapTy; private: /// Map - This is the main map from the element descriptor to the Constants. /// This is the primary way we avoid creating two of the same shape /// constant. MapTy Map; public: typename MapTy::iterator map_begin() { return Map.begin(); } typename MapTy::iterator map_end() { return Map.end(); } void freeConstants() { for (typename MapTy::iterator I=Map.begin(), E=Map.end(); I != E; ++I) { // Asserts that use_empty(). delete I->first; } } private: typename MapTy::iterator findExistingElement(ConstantClass *CP) { return Map.find(CP); } ConstantClass *Create(TypeClass *Ty, Operands V, typename MapTy::iterator I) { ConstantClass* Result = ConstantArrayCreator<ConstantClass,TypeClass>::create(Ty, V); assert(Result->getType() == Ty && "Type specified is not correct!"); Map[Result] = '\0'; return Result; } public: /// getOrCreate - Return the specified constant from the map, creating it if /// necessary. ConstantClass *getOrCreate(TypeClass *Ty, Operands V) { LookupKey Lookup(Ty, V); ConstantClass* Result = 0; typename MapTy::iterator I = Map.find_as(Lookup); // Is it in the map? if (I != Map.end()) Result = I->first; if (!Result) { // If no preexisting value, create one now... Result = Create(Ty, V, I); } return Result; } /// Find the constant by lookup key. typename MapTy::iterator find(LookupKey Lookup) { return Map.find_as(Lookup); } /// Insert the constant into its proper slot. void insert(ConstantClass *CP) { Map[CP] = '\0'; } /// Remove this constant from the map void remove(ConstantClass *CP) { typename MapTy::iterator I = findExistingElement(CP); assert(I != Map.end() && "Constant not found in constant table!"); assert(I->first == CP && "Didn't find correct element?"); Map.erase(I); } void dump() const { DEBUG(dbgs() << "Constant.cpp: ConstantUniqueMap\n"); } }; } #endif