// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // A QuicSession, which demuxes a single connection to individual streams. #ifndef NET_QUIC_QUIC_SESSION_H_ #define NET_QUIC_QUIC_SESSION_H_ #include <vector> #include "base/compiler_specific.h" #include "base/containers/hash_tables.h" #include "net/base/ip_endpoint.h" #include "net/base/linked_hash_map.h" #include "net/quic/quic_connection.h" #include "net/quic/quic_crypto_stream.h" #include "net/quic/quic_data_stream.h" #include "net/quic/quic_packet_creator.h" #include "net/quic/quic_protocol.h" #include "net/quic/quic_spdy_compressor.h" #include "net/quic/quic_spdy_decompressor.h" #include "net/quic/reliable_quic_stream.h" #include "net/spdy/write_blocked_list.h" namespace net { class QuicCryptoStream; class ReliableQuicStream; class SSLInfo; class VisitorShim; namespace test { class QuicSessionPeer; } // namespace test class NET_EXPORT_PRIVATE QuicSession : public QuicConnectionVisitorInterface { public: // CryptoHandshakeEvent enumerates the events generated by a QuicCryptoStream. enum CryptoHandshakeEvent { // ENCRYPTION_FIRST_ESTABLISHED indicates that a full client hello has been // sent by a client and that subsequent packets will be encrypted. (Client // only.) ENCRYPTION_FIRST_ESTABLISHED, // ENCRYPTION_REESTABLISHED indicates that a client hello was rejected by // the server and thus the encryption key has been updated. Therefore the // connection should resend any packets that were sent under // ENCRYPTION_INITIAL. (Client only.) ENCRYPTION_REESTABLISHED, // HANDSHAKE_CONFIRMED, in a client, indicates the the server has accepted // our handshake. In a server it indicates that a full, valid client hello // has been received. (Client and server.) HANDSHAKE_CONFIRMED, }; QuicSession(QuicConnection* connection, const QuicConfig& config); virtual ~QuicSession(); // QuicConnectionVisitorInterface methods: virtual bool OnStreamFrames( const std::vector<QuicStreamFrame>& frames) OVERRIDE; virtual void OnRstStream(const QuicRstStreamFrame& frame) OVERRIDE; virtual void OnGoAway(const QuicGoAwayFrame& frame) OVERRIDE; virtual void OnConnectionClosed(QuicErrorCode error, bool from_peer) OVERRIDE; virtual void OnSuccessfulVersionNegotiation( const QuicVersion& version) OVERRIDE {} virtual void OnConfigNegotiated() OVERRIDE; // Not needed for HTTP. virtual bool OnCanWrite() OVERRIDE; virtual bool HasPendingHandshake() const OVERRIDE; // Called by streams when they want to write data to the peer. // Returns a pair with the number of bytes consumed from data, and a boolean // indicating if the fin bit was consumed. This does not indicate the data // has been sent on the wire: it may have been turned into a packet and queued // if the socket was unexpectedly blocked. // If provided, |ack_notifier_delegate| will be registered to be notified when // we have seen ACKs for all packets resulting from this call. Not owned by // this class. virtual QuicConsumedData WritevData( QuicStreamId id, const struct iovec* iov, int iov_count, QuicStreamOffset offset, bool fin, QuicAckNotifier::DelegateInterface* ack_notifier_delegate); // Called by streams when they want to close the stream in both directions. virtual void SendRstStream(QuicStreamId id, QuicRstStreamErrorCode error); // Called when the session wants to go away and not accept any new streams. void SendGoAway(QuicErrorCode error_code, const std::string& reason); // Removes the stream associated with 'stream_id' from the active stream map. virtual void CloseStream(QuicStreamId stream_id); // Returns true if outgoing packets will be encrypted, even if the server // hasn't confirmed the handshake yet. virtual bool IsEncryptionEstablished(); // For a client, returns true if the server has confirmed our handshake. For // a server, returns true if a full, valid client hello has been received. virtual bool IsCryptoHandshakeConfirmed(); // Called by the QuicCryptoStream when the handshake enters a new state. // // Clients will call this function in the order: // ENCRYPTION_FIRST_ESTABLISHED // zero or more ENCRYPTION_REESTABLISHED // HANDSHAKE_CONFIRMED // // Servers will simply call it once with HANDSHAKE_CONFIRMED. virtual void OnCryptoHandshakeEvent(CryptoHandshakeEvent event); // Called by the QuicCryptoStream when a handshake message is sent. virtual void OnCryptoHandshakeMessageSent( const CryptoHandshakeMessage& message); // Called by the QuicCryptoStream when a handshake message is received. virtual void OnCryptoHandshakeMessageReceived( const CryptoHandshakeMessage& message); // Returns mutable config for this session. Returned config is owned // by QuicSession. QuicConfig* config(); // Returns true if the stream existed previously and has been closed. // Returns false if the stream is still active or if the stream has // not yet been created. bool IsClosedStream(QuicStreamId id); QuicConnection* connection() { return connection_.get(); } const QuicConnection* connection() const { return connection_.get(); } size_t num_active_requests() const { return stream_map_.size(); } const IPEndPoint& peer_address() const { return connection_->peer_address(); } QuicGuid guid() const { return connection_->guid(); } QuicPacketCreator::Options* options() { return connection()->options(); } // Returns the number of currently open streams, including those which have // been implicitly created. virtual size_t GetNumOpenStreams() const; void MarkWriteBlocked(QuicStreamId id, QuicPriority priority); // Returns true if the session has data to be sent, either queued in the // connection, or in a write-blocked stream. bool HasQueuedData() const; // Marks that |stream_id| is blocked waiting to decompress the // headers identified by |decompression_id|. void MarkDecompressionBlocked(QuicHeaderId decompression_id, QuicStreamId stream_id); bool goaway_received() const { return goaway_received_; } bool goaway_sent() const { return goaway_sent_; } QuicSpdyDecompressor* decompressor() { return &decompressor_; } QuicSpdyCompressor* compressor() { return &compressor_; } // Gets the SSL connection information. virtual bool GetSSLInfo(SSLInfo* ssl_info); QuicErrorCode error() const { return error_; } bool is_server() const { return connection_->is_server(); } protected: typedef base::hash_map<QuicStreamId, QuicDataStream*> DataStreamMap; // Creates a new stream, owned by the caller, to handle a peer-initiated // stream. Returns NULL and does error handling if the stream can not be // created. virtual QuicDataStream* CreateIncomingDataStream(QuicStreamId id) = 0; // Create a new stream, owned by the caller, to handle a locally-initiated // stream. Returns NULL if max streams have already been opened. virtual QuicDataStream* CreateOutgoingDataStream() = 0; // Return the reserved crypto stream. virtual QuicCryptoStream* GetCryptoStream() = 0; // Adds 'stream' to the active stream map. virtual void ActivateStream(QuicDataStream* stream); // Returns the stream id for a new stream. QuicStreamId GetNextStreamId(); QuicDataStream* GetIncomingReliableStream(QuicStreamId stream_id); QuicDataStream* GetDataStream(const QuicStreamId stream_id); ReliableQuicStream* GetStream(const QuicStreamId stream_id); // This is called after every call other than OnConnectionClose from the // QuicConnectionVisitor to allow post-processing once the work has been done. // In this case, it deletes streams given that it's safe to do so (no other // operations are being done on the streams at this time) virtual void PostProcessAfterData(); base::hash_map<QuicStreamId, QuicDataStream*>* streams() { return &stream_map_; } const base::hash_map<QuicStreamId, QuicDataStream*>* streams() const { return &stream_map_; } std::vector<QuicDataStream*>* closed_streams() { return &closed_streams_; } size_t get_max_open_streams() const { return max_open_streams_; } private: friend class test::QuicSessionPeer; friend class VisitorShim; // Performs the work required to close |stream_id|. If |locally_reset| // then the stream has been reset by this endpoint, not by the peer. This // means the stream may become a zombie stream which needs to stay // around until headers have been decompressed. void CloseStreamInner(QuicStreamId stream_id, bool locally_reset); // Adds |stream_id| to the zobmie stream map, closing the oldest // zombie stream if the set is full. void AddZombieStream(QuicStreamId stream_id); // Closes the zombie stream |stream_id| and removes it from the zombie // stream map. void CloseZombieStream(QuicStreamId stream_id); // Adds |stream_id| to the prematurely closed stream map, removing the // oldest prematurely closed stream if the set is full. void AddPrematurelyClosedStream(QuicStreamId stream_id); scoped_ptr<QuicConnection> connection_; // Tracks the last 20 streams which closed without decompressing headers. // This is for best-effort detection of an unrecoverable compression context. // Ideally this would be a linked_hash_set as the boolean is unused. linked_hash_map<QuicStreamId, bool> prematurely_closed_streams_; // Streams which have been locally reset before decompressing headers // from the peer. These streams need to stay open long enough to // process any headers from the peer. // Ideally this would be a linked_hash_set as the boolean is unused. linked_hash_map<QuicStreamId, bool> zombie_streams_; // A shim to stand between the connection and the session, to handle stream // deletions. scoped_ptr<VisitorShim> visitor_shim_; std::vector<QuicDataStream*> closed_streams_; QuicSpdyDecompressor decompressor_; QuicSpdyCompressor compressor_; QuicConfig config_; // Returns the maximum number of streams this connection can open. size_t max_open_streams_; // Map from StreamId to pointers to streams that are owned by the caller. DataStreamMap stream_map_; QuicStreamId next_stream_id_; // Set of stream ids that have been "implicitly created" by receipt // of a stream id larger than the next expected stream id. base::hash_set<QuicStreamId> implicitly_created_streams_; // A list of streams which need to write more data. WriteBlockedList<QuicStreamId> write_blocked_streams_; // A map of headers waiting to be compressed, and the streams // they are associated with. map<uint32, QuicStreamId> decompression_blocked_streams_; QuicStreamId largest_peer_created_stream_id_; // The latched error with which the connection was closed. QuicErrorCode error_; // Whether a GoAway has been received. bool goaway_received_; // Whether a GoAway has been sent. bool goaway_sent_; // Indicate if there is pending data for the crypto stream. bool has_pending_handshake_; DISALLOW_COPY_AND_ASSIGN(QuicSession); }; } // namespace net #endif // NET_QUIC_QUIC_SESSION_H_