// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/frame_host/frame_tree.h" #include <queue> #include "base/bind.h" #include "base/callback.h" #include "content/browser/frame_host/frame_tree_node.h" #include "content/browser/frame_host/navigator.h" #include "content/browser/frame_host/render_frame_host_factory.h" #include "content/browser/frame_host/render_frame_host_impl.h" namespace content { namespace { // Used with FrameTree::ForEach() to search for the FrameTreeNode // corresponding to |frame_tree_node_id|. bool FrameTreeNodeForId(int64 frame_tree_node_id, FrameTreeNode** out_node, FrameTreeNode* node) { if (node->frame_tree_node_id() == frame_tree_node_id) { *out_node = node; // Terminate iteration once the node has been found. return false; } return true; } // TODO(creis): Remove this version along with FrameTreeNode::frame_id(). bool FrameTreeNodeForFrameId(int64 frame_id, FrameTreeNode** out_node, FrameTreeNode* node) { if (node->frame_id() == frame_id) { *out_node = node; // Terminate iteration once the node has been found. return false; } return true; } } // namespace FrameTree::FrameTree(Navigator* navigator, RenderFrameHostDelegate* render_frame_delegate, RenderViewHostDelegate* render_view_delegate, RenderWidgetHostDelegate* render_widget_delegate, RenderFrameHostManager::Delegate* manager_delegate) : render_frame_delegate_(render_frame_delegate), render_view_delegate_(render_view_delegate), render_widget_delegate_(render_widget_delegate), manager_delegate_(manager_delegate), root_(new FrameTreeNode(navigator, render_frame_delegate, render_view_delegate, render_widget_delegate, manager_delegate, FrameTreeNode::kInvalidFrameId, std::string())) { } FrameTree::~FrameTree() { } FrameTreeNode* FrameTree::FindByID(int64 frame_tree_node_id) { FrameTreeNode* node = NULL; ForEach(base::Bind(&FrameTreeNodeForId, frame_tree_node_id, &node)); return node; } void FrameTree::ForEach( const base::Callback<bool(FrameTreeNode*)>& on_node) const { std::queue<FrameTreeNode*> queue; queue.push(root_.get()); while (!queue.empty()) { FrameTreeNode* node = queue.front(); queue.pop(); if (!on_node.Run(node)) break; for (size_t i = 0; i < node->child_count(); ++i) queue.push(node->child_at(i)); } } bool FrameTree::IsFirstNavigationAfterSwap() const { return root_->frame_id() == FrameTreeNode::kInvalidFrameId; } void FrameTree::OnFirstNavigationAfterSwap(int main_frame_id) { root_->set_frame_id(main_frame_id); } RenderFrameHostImpl* FrameTree::AddFrame(int render_frame_host_id, int64 parent_frame_id, int64 frame_id, const std::string& frame_name) { FrameTreeNode* parent = FindByFrameID(parent_frame_id); // TODO(ajwong): Should the renderer be killed here? Would there be a race on // shutdown that might make this case possible? if (!parent) return NULL; scoped_ptr<FrameTreeNode> node(CreateNode( frame_id, frame_name, render_frame_host_id, parent)); RenderFrameHostImpl* render_frame = node->render_frame_host(); parent->AddChild(node.Pass()); return render_frame; } void FrameTree::RemoveFrame(RenderFrameHostImpl* render_frame_host, int64 parent_frame_id, int64 frame_id) { // If switches::kSitePerProcess is not specified, then the FrameTree only // contains a node for the root element. However, even in this case // frame detachments need to be broadcast outwards. // // TODO(ajwong): Move this below the |parent| check after the FrameTree is // guaranteed to be correctly populated even without the // switches::kSitePerProcess flag. FrameTreeNode* parent = FindByFrameID(parent_frame_id); FrameTreeNode* child = FindByFrameID(frame_id); if (!on_frame_removed_.is_null()) { on_frame_removed_.Run( render_frame_host->render_view_host(), frame_id); } // TODO(ajwong): Should the renderer be killed here? Would there be a race on // shutdown that might make this case possible? if (!parent || !child) return; parent->RemoveChild(child); } void FrameTree::SetFrameUrl(int64 frame_id, const GURL& url) { FrameTreeNode* node = FindByFrameID(frame_id); // TODO(ajwong): Should the renderer be killed here? Would there be a race on // shutdown that might make this case possible? if (!node) return; if (node) node->set_current_url(url); } void FrameTree::SwapMainFrame(RenderFrameHostImpl* render_frame_host) { return root_->ResetForMainFrame(render_frame_host); } RenderFrameHostImpl* FrameTree::GetMainFrame() const { return root_->render_frame_host(); } void FrameTree::SetFrameRemoveListener( const base::Callback<void(RenderViewHostImpl*, int64)>& on_frame_removed) { on_frame_removed_ = on_frame_removed; } FrameTreeNode* FrameTree::FindByFrameID(int64 frame_id) { FrameTreeNode* node = NULL; ForEach(base::Bind(&FrameTreeNodeForFrameId, frame_id, &node)); return node; } scoped_ptr<FrameTreeNode> FrameTree::CreateNode( int64 frame_id, const std::string& frame_name, int render_frame_host_id, FrameTreeNode* parent_node) { scoped_ptr<FrameTreeNode> frame_tree_node(new FrameTreeNode( parent_node->navigator(), render_frame_delegate_, render_view_delegate_, render_widget_delegate_, manager_delegate_, frame_id, frame_name)); scoped_ptr<RenderFrameHostImpl> render_frame_host( RenderFrameHostFactory::Create( parent_node->render_frame_host()->render_view_host(), parent_node->render_frame_host()->delegate(), this, frame_tree_node.get(), render_frame_host_id, false)); frame_tree_node->set_render_frame_host(render_frame_host.release(), true); return frame_tree_node.Pass(); } } // namespace content