// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/jankometer.h" #include <limits> #include "base/basictypes.h" #include "base/bind.h" #include "base/command_line.h" #include "base/memory/ref_counted.h" #include "base/message_loop/message_loop.h" #include "base/metrics/histogram.h" #include "base/metrics/stats_counters.h" #include "base/pending_task.h" #include "base/strings/string_util.h" #include "base/threading/thread.h" #include "base/threading/watchdog.h" #include "base/time/time.h" #include "build/build_config.h" #include "chrome/browser/browser_process.h" #include "chrome/common/chrome_switches.h" #include "content/public/browser/browser_thread.h" using base::TimeDelta; using base::TimeTicks; using content::BrowserThread; namespace { // The maximum threshold of delay of the message before considering it a delay. // For a debug build, you may want to set IO delay around 500ms. // For a release build, setting it around 350ms is sensible. // Visit about:histograms to see what the distribution is on your system, with // your build. Be sure to do some work to get interesting stats. // The numbers below came from a warm start (you'll get about 5-10 alarms with // a cold start), and running the page-cycler for 5 rounds. #ifdef NDEBUG const int kMaxUIMessageDelayMs = 350; const int kMaxIOMessageDelayMs = 200; #else const int kMaxUIMessageDelayMs = 500; const int kMaxIOMessageDelayMs = 400; #endif // Maximum processing time (excluding queueing delay) for a message before // considering it delayed. const int kMaxMessageProcessingMs = 100; #if defined(OS_WIN) // TODO(brettw) Consider making this a pref. const bool kPlaySounds = false; #endif //------------------------------------------------------------------------------ // Provide a special watchdog to make it easy to set the breakpoint on this // class only. class JankWatchdog : public base::Watchdog { public: JankWatchdog(const TimeDelta& duration, const std::string& thread_watched_name, bool enabled) : Watchdog(duration, thread_watched_name, enabled), thread_name_watched_(thread_watched_name), alarm_count_(0) { } virtual ~JankWatchdog() {} virtual void Alarm() OVERRIDE { // Put break point here if you want to stop threads and look at what caused // the jankiness. alarm_count_++; Watchdog::Alarm(); } private: std::string thread_name_watched_; int alarm_count_; DISALLOW_COPY_AND_ASSIGN(JankWatchdog); }; class JankObserverHelper { public: JankObserverHelper(const std::string& thread_name, const TimeDelta& excessive_duration, bool watchdog_enable); ~JankObserverHelper(); void StartProcessingTimers(const TimeDelta& queueing_time); void EndProcessingTimers(); // Indicate if we will bother to measuer this message. bool MessageWillBeMeasured(); static void SetDefaultMessagesToSkip(int count) { discard_count_ = count; } private: const TimeDelta max_message_delay_; // Indicate if we'll bother measuring this message. bool measure_current_message_; // Down counter which will periodically hit 0, and only then bother to measure // the corresponding message. int events_till_measurement_; // The value to re-initialize events_till_measurement_ after it reaches 0. static int discard_count_; // Time at which the current message processing began. TimeTicks begin_process_message_; // Time the current message spent in the queue -- delta between message // construction time and message processing time. TimeDelta queueing_time_; // Counters for the two types of jank we measure. base::StatsCounter slow_processing_counter_; // Msgs w/ long proc time. base::StatsCounter queueing_delay_counter_; // Msgs w/ long queueing delay. base::HistogramBase* const process_times_; // Time spent proc. task. base::HistogramBase* const total_times_; // Total queueing plus proc. JankWatchdog total_time_watchdog_; // Watching for excessive total_time. DISALLOW_COPY_AND_ASSIGN(JankObserverHelper); }; JankObserverHelper::JankObserverHelper( const std::string& thread_name, const TimeDelta& excessive_duration, bool watchdog_enable) : max_message_delay_(excessive_duration), measure_current_message_(true), events_till_measurement_(0), slow_processing_counter_(std::string("Chrome.SlowMsg") + thread_name), queueing_delay_counter_(std::string("Chrome.DelayMsg") + thread_name), process_times_(base::Histogram::FactoryGet( std::string("Chrome.ProcMsgL ") + thread_name, 1, 3600000, 50, base::Histogram::kUmaTargetedHistogramFlag)), total_times_(base::Histogram::FactoryGet( std::string("Chrome.TotalMsgL ") + thread_name, 1, 3600000, 50, base::Histogram::kUmaTargetedHistogramFlag)), total_time_watchdog_(excessive_duration, thread_name, watchdog_enable) { if (discard_count_ > 0) { // Select a vaguely random sample-start-point. events_till_measurement_ = static_cast<int>( (TimeTicks::Now() - TimeTicks()).InSeconds() % (discard_count_ + 1)); } } JankObserverHelper::~JankObserverHelper() {} // Called when a message has just begun processing, initializes // per-message variables and timers. void JankObserverHelper::StartProcessingTimers(const TimeDelta& queueing_time) { DCHECK(measure_current_message_); begin_process_message_ = TimeTicks::Now(); queueing_time_ = queueing_time; // Simulate arming when the message entered the queue. total_time_watchdog_.ArmSomeTimeDeltaAgo(queueing_time_); if (queueing_time_ > max_message_delay_) { // Message is too delayed. queueing_delay_counter_.Increment(); #if defined(OS_WIN) if (kPlaySounds) MessageBeep(MB_ICONASTERISK); #endif } } // Called when a message has just finished processing, finalizes // per-message variables and timers. void JankObserverHelper::EndProcessingTimers() { if (!measure_current_message_) return; total_time_watchdog_.Disarm(); TimeTicks now = TimeTicks::Now(); if (begin_process_message_ != TimeTicks()) { TimeDelta processing_time = now - begin_process_message_; process_times_->AddTime(processing_time); total_times_->AddTime(queueing_time_ + processing_time); } if (now - begin_process_message_ > TimeDelta::FromMilliseconds(kMaxMessageProcessingMs)) { // Message took too long to process. slow_processing_counter_.Increment(); #if defined(OS_WIN) if (kPlaySounds) MessageBeep(MB_ICONHAND); #endif } // Reset message specific times. begin_process_message_ = base::TimeTicks(); queueing_time_ = base::TimeDelta(); } bool JankObserverHelper::MessageWillBeMeasured() { measure_current_message_ = events_till_measurement_ <= 0; if (!measure_current_message_) --events_till_measurement_; else events_till_measurement_ = discard_count_; return measure_current_message_; } // static int JankObserverHelper::discard_count_ = 99; // Measure only 1 in 100. //------------------------------------------------------------------------------ class IOJankObserver : public base::RefCountedThreadSafe<IOJankObserver>, public base::MessageLoopForIO::IOObserver, public base::MessageLoop::TaskObserver { public: IOJankObserver(const char* thread_name, TimeDelta excessive_duration, bool watchdog_enable) : helper_(thread_name, excessive_duration, watchdog_enable) {} // Attaches the observer to the current thread's message loop. You can only // attach to the current thread, so this function can be invoked on another // thread to attach it. void AttachToCurrentThread() { base::MessageLoop::current()->AddTaskObserver(this); base::MessageLoopForIO::current()->AddIOObserver(this); } // Detaches the observer to the current thread's message loop. void DetachFromCurrentThread() { base::MessageLoopForIO::current()->RemoveIOObserver(this); base::MessageLoop::current()->RemoveTaskObserver(this); } virtual void WillProcessIOEvent() OVERRIDE { if (!helper_.MessageWillBeMeasured()) return; helper_.StartProcessingTimers(base::TimeDelta()); } virtual void DidProcessIOEvent() OVERRIDE { helper_.EndProcessingTimers(); } virtual void WillProcessTask(const base::PendingTask& pending_task) OVERRIDE { if (!helper_.MessageWillBeMeasured()) return; base::TimeTicks now = base::TimeTicks::Now(); const base::TimeDelta queueing_time = now - pending_task.time_posted; helper_.StartProcessingTimers(queueing_time); } virtual void DidProcessTask(const base::PendingTask& pending_task) OVERRIDE { helper_.EndProcessingTimers(); } private: friend class base::RefCountedThreadSafe<IOJankObserver>; virtual ~IOJankObserver() {} JankObserverHelper helper_; DISALLOW_COPY_AND_ASSIGN(IOJankObserver); }; //------------------------------------------------------------------------------ class UIJankObserver : public base::RefCountedThreadSafe<UIJankObserver>, public base::MessageLoop::TaskObserver, public base::MessageLoopForUI::Observer { public: UIJankObserver(const char* thread_name, TimeDelta excessive_duration, bool watchdog_enable) : helper_(thread_name, excessive_duration, watchdog_enable) {} // Attaches the observer to the current thread's message loop. You can only // attach to the current thread, so this function can be invoked on another // thread to attach it. void AttachToCurrentThread() { DCHECK_EQ(base::MessageLoop::current()->type(), base::MessageLoop::TYPE_UI); base::MessageLoopForUI::current()->AddObserver(this); base::MessageLoop::current()->AddTaskObserver(this); } // Detaches the observer to the current thread's message loop. void DetachFromCurrentThread() { DCHECK_EQ(base::MessageLoop::current()->type(), base::MessageLoop::TYPE_UI); base::MessageLoop::current()->RemoveTaskObserver(this); base::MessageLoopForUI::current()->RemoveObserver(this); } virtual void WillProcessTask(const base::PendingTask& pending_task) OVERRIDE { if (!helper_.MessageWillBeMeasured()) return; base::TimeTicks now = base::TimeTicks::Now(); const base::TimeDelta queueing_time = now - pending_task.time_posted; helper_.StartProcessingTimers(queueing_time); } virtual void DidProcessTask(const base::PendingTask& pending_task) OVERRIDE { helper_.EndProcessingTimers(); } #if defined(OS_WIN) virtual base::EventStatus WillProcessEvent( const base::NativeEvent& event) OVERRIDE { if (!helper_.MessageWillBeMeasured()) return base::EVENT_CONTINUE; // GetMessageTime returns a LONG (signed 32-bit) and GetTickCount returns // a DWORD (unsigned 32-bit). They both wrap around when the time is longer // than they can hold. I'm not sure if GetMessageTime wraps around to 0, // or if the original time comes from GetTickCount, it might wrap around // to -1. // // Therefore, I cast to DWORD so if it wraps to -1 we will correct it. If // it doesn't, then our time delta will be negative if a message happens // to straddle the wraparound point, it will still be OK. DWORD cur_message_issue_time = static_cast<DWORD>(event.time); DWORD cur_time = GetTickCount(); base::TimeDelta queueing_time = base::TimeDelta::FromMilliseconds(cur_time - cur_message_issue_time); helper_.StartProcessingTimers(queueing_time); return base::EVENT_CONTINUE; } virtual void DidProcessEvent(const base::NativeEvent& event) OVERRIDE { helper_.EndProcessingTimers(); } #elif defined(USE_AURA) virtual base::EventStatus WillProcessEvent( const base::NativeEvent& event) OVERRIDE { return base::EVENT_CONTINUE; } virtual void DidProcessEvent(const base::NativeEvent& event) OVERRIDE { } #elif defined(TOOLKIT_GTK) virtual void WillProcessEvent(GdkEvent* event) OVERRIDE { if (!helper_.MessageWillBeMeasured()) return; // TODO(evanm): we want to set queueing_time_ using // gdk_event_get_time, but how do you convert that info // into a delta? // guint event_time = gdk_event_get_time(event); base::TimeDelta queueing_time = base::TimeDelta::FromMilliseconds(0); helper_.StartProcessingTimers(queueing_time); } virtual void DidProcessEvent(GdkEvent* event) OVERRIDE { helper_.EndProcessingTimers(); } #endif private: friend class base::RefCountedThreadSafe<UIJankObserver>; virtual ~UIJankObserver() {} JankObserverHelper helper_; DISALLOW_COPY_AND_ASSIGN(UIJankObserver); }; // These objects are created by InstallJankometer and leaked. const scoped_refptr<UIJankObserver>* ui_observer = NULL; const scoped_refptr<IOJankObserver>* io_observer = NULL; } // namespace void InstallJankometer(const CommandLine& parsed_command_line) { if (ui_observer || io_observer) { NOTREACHED() << "Initializing jank-o-meter twice"; return; } bool ui_watchdog_enabled = false; bool io_watchdog_enabled = false; if (parsed_command_line.HasSwitch(switches::kEnableWatchdog)) { std::string list = parsed_command_line.GetSwitchValueASCII(switches::kEnableWatchdog); if (list.npos != list.find("ui")) ui_watchdog_enabled = true; if (list.npos != list.find("io")) io_watchdog_enabled = true; } if (ui_watchdog_enabled || io_watchdog_enabled) JankObserverHelper::SetDefaultMessagesToSkip(0); // Watch everything. // Install on the UI thread. ui_observer = new scoped_refptr<UIJankObserver>( new UIJankObserver( "UI", TimeDelta::FromMilliseconds(kMaxUIMessageDelayMs), ui_watchdog_enabled)); (*ui_observer)->AttachToCurrentThread(); // Now install on the I/O thread. Hiccups on that thread will block // interaction with web pages. We must proxy to that thread before we can // add our observer. io_observer = new scoped_refptr<IOJankObserver>( new IOJankObserver( "IO", TimeDelta::FromMilliseconds(kMaxIOMessageDelayMs), io_watchdog_enabled)); BrowserThread::PostTask( BrowserThread::IO, FROM_HERE, base::Bind(&IOJankObserver::AttachToCurrentThread, io_observer->get())); } void UninstallJankometer() { if (ui_observer) { (*ui_observer)->DetachFromCurrentThread(); delete ui_observer; ui_observer = NULL; } if (io_observer) { // IO thread can't be running when we remove observers. DCHECK((!g_browser_process) || !(g_browser_process->io_thread())); delete io_observer; io_observer = NULL; } }