// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_CHROMEOS_LOGIN_USER_MANAGER_H_ #define CHROME_BROWSER_CHROMEOS_LOGIN_USER_MANAGER_H_ #include <string> #include "chrome/browser/chromeos/base/locale_util.h" #include "chrome/browser/chromeos/login/user.h" #include "chrome/browser/chromeos/login/user_flow.h" class PrefRegistrySimple; namespace chromeos { class RemoveUserDelegate; class UserImageManager; class SupervisedUserManager; // Base class for UserManagerImpl - provides a mechanism for discovering users // who have logged into this Chrome OS device before and updating that list. class UserManager { public: // Interface that observers of UserManager must implement in order // to receive notification when local state preferences is changed class Observer { public: // Called when the local state preferences is changed. virtual void LocalStateChanged(UserManager* user_manager); protected: virtual ~Observer(); }; // TODO(nkostylev): Refactor and move this observer out of UserManager. // Observer interface that defines methods used to notify on user session / // active user state changes. Default implementation is empty. class UserSessionStateObserver { public: // Called when active user has changed. virtual void ActiveUserChanged(const User* active_user); // Called when another user got added to the existing session. virtual void UserAddedToSession(const User* added_user); // Called right before notifying on user change so that those who rely // on user_id hash would be accessing up-to-date value. virtual void ActiveUserHashChanged(const std::string& hash); // Called when UserManager finishes restoring user sessions after crash. virtual void PendingUserSessionsRestoreFinished(); protected: virtual ~UserSessionStateObserver(); }; // Data retrieved from user account. class UserAccountData { public: UserAccountData(const base::string16& display_name, const base::string16& given_name, const std::string& locale); ~UserAccountData(); const base::string16& display_name() const { return display_name_; } const base::string16& given_name() const { return given_name_; } const std::string& locale() const { return locale_; } private: const base::string16 display_name_; const base::string16 given_name_; const std::string locale_; DISALLOW_COPY_AND_ASSIGN(UserAccountData); }; // Username for stub login when not running on ChromeOS. static const char kStubUser[]; // Magic e-mail addresses are bad. They exist here because some code already // depends on them and it is hard to figure out what. Any user types added in // the future should be identified by a new |UserType|, not a new magic e-mail // address. // Username for Guest session user. static const char kGuestUserName[]; // Domain that is used for all locally managed users. static const char kLocallyManagedUserDomain[]; // The retail mode user has a magic, domainless e-mail address. static const char kRetailModeUserName[]; // Creates the singleton instance. This method is not thread-safe and must be // called from the main UI thread. static void Initialize(); // Checks whether the singleton instance has been created already. This method // is not thread-safe and must be called from the main UI thread. static bool IsInitialized(); // Shuts down the UserManager. After this method has been called, the // singleton has unregistered itself as an observer but remains available so // that other classes can access it during their shutdown. This method is not // thread-safe and must be called from the main UI thread. virtual void Shutdown() = 0; // Destroys the singleton instance. Always call Shutdown() first. This method // is not thread-safe and must be called from the main UI thread. static void Destroy(); // Returns the singleton instance or |NULL| if the singleton has either not // been created yet or is already destroyed. This method is not thread-safe // and must be called from the main UI thread. static UserManager* Get(); // Registers user manager preferences. static void RegisterPrefs(PrefRegistrySimple* registry); // Returns true if multiple profiles support is allowed. static bool IsMultipleProfilesAllowed(); virtual ~UserManager(); virtual UserImageManager* GetUserImageManager() = 0; virtual SupervisedUserManager* GetSupervisedUserManager() = 0; // Returns a list of users who have logged into this device previously. This // is sorted by last login date with the most recent user at the beginning. virtual const UserList& GetUsers() const = 0; // Returns list of users admitted for logging in into multiprofile session. virtual UserList GetUsersAdmittedForMultiProfile() const = 0; // Returns a list of users who are currently logged in. virtual const UserList& GetLoggedInUsers() const = 0; // Returns a list of users who are currently logged in in the LRU order - // so the active user is the first one in the list. If there is no user logged // in, the current user will be returned. virtual const UserList& GetLRULoggedInUsers() = 0; // Returns a list of users who can unlock the device. virtual UserList GetUnlockUsers() const = 0; // Returns the email of the owner user. Returns an empty string if there is // no owner for the device. virtual const std::string& GetOwnerEmail() = 0; // Indicates that a user with the given |user_id| has just logged in. The // persistent list is updated accordingly if the user is not ephemeral. // |browser_restart| is true when reloading Chrome after crash to distinguish // from normal sign in flow. // |username_hash| is used to identify homedir mount point. virtual void UserLoggedIn(const std::string& user_id, const std::string& username_hash, bool browser_restart) = 0; // Switches to active user identified by |user_id|. User has to be logged in. virtual void SwitchActiveUser(const std::string& user_id) = 0; // Called when browser session is started i.e. after // browser_creator.LaunchBrowser(...) was called after user sign in. // When user is at the image screen IsUserLoggedIn() will return true // but IsSessionStarted() will return false. During the kiosk splash screen, // we perform additional initialization after the user is logged in but // before the session has been started. // Fires NOTIFICATION_SESSION_STARTED. virtual void SessionStarted() = 0; // Usually is called when Chrome is restarted after a crash and there's an // active session. First user (one that is passed with --login-user) Chrome // session has been already restored at this point. This method asks session // manager for all active user sessions, marks them as logged in // and notifies observers. virtual void RestoreActiveSessions() = 0; // Removes the user from the device. Note, it will verify that the given user // isn't the owner, so calling this method for the owner will take no effect. // Note, |delegate| can be NULL. virtual void RemoveUser(const std::string& user_id, RemoveUserDelegate* delegate) = 0; // Removes the user from the persistent list only. Also removes the user's // picture. virtual void RemoveUserFromList(const std::string& user_id) = 0; // Returns true if a user with the given user id is found in the persistent // list or currently logged in as ephemeral. virtual bool IsKnownUser(const std::string& user_id) const = 0; // Returns the user with the given user id if found in the persistent // list or currently logged in as ephemeral. Returns |NULL| otherwise. virtual const User* FindUser(const std::string& user_id) const = 0; // Returns the user with the given user id if found in the persistent // list or currently logged in as ephemeral. Returns |NULL| otherwise. // Same as FindUser but returns non-const pointer to User object. virtual User* FindUserAndModify(const std::string& user_id) = 0; // Returns the logged-in user. // TODO(nkostylev): Deprecate this call, move clients to GetActiveUser(). // http://crbug.com/230852 virtual const User* GetLoggedInUser() const = 0; virtual User* GetLoggedInUser() = 0; // Returns the logged-in user that is currently active within this session. // There could be multiple users logged in at the the same but for now // we support only one of them being active. virtual const User* GetActiveUser() const = 0; virtual User* GetActiveUser() = 0; // Returns the primary user of the current session. It is recorded for the // first signed-in user and does not change thereafter. virtual const User* GetPrimaryUser() const = 0; // Returns NULL if User is not created. virtual User* GetUserByProfile(Profile* profile) const = 0; /// Returns NULL if profile for user is not found or is not fully loaded. virtual Profile* GetProfileByUser(const User* user) const = 0; // Saves user's oauth token status in local state preferences. virtual void SaveUserOAuthStatus( const std::string& user_id, User::OAuthTokenStatus oauth_token_status) = 0; // Saves user's displayed name in local state preferences. // Ignored If there is no such user. virtual void SaveUserDisplayName(const std::string& user_id, const base::string16& display_name) = 0; // Updates data upon User Account download. virtual void UpdateUserAccountData(const std::string& user_id, const UserAccountData& account_data) = 0; // Returns the display name for user |user_id| if it is known (was // previously set by a |SaveUserDisplayName| call). // Otherwise, returns an empty string. virtual base::string16 GetUserDisplayName( const std::string& user_id) const = 0; // Saves user's displayed (non-canonical) email in local state preferences. // Ignored If there is no such user. virtual void SaveUserDisplayEmail(const std::string& user_id, const std::string& display_email) = 0; // Returns the display email for user |user_id| if it is known (was // previously set by a |SaveUserDisplayEmail| call). // Otherwise, returns |user_id| itself. virtual std::string GetUserDisplayEmail( const std::string& user_id) const = 0; // Returns true if current user is an owner. virtual bool IsCurrentUserOwner() const = 0; // Returns true if current user is not existing one (hasn't signed in before). virtual bool IsCurrentUserNew() const = 0; // Returns true if data stored or cached for the current user outside that // user's cryptohome (wallpaper, avatar, OAuth token status, display name, // display email) is ephemeral. virtual bool IsCurrentUserNonCryptohomeDataEphemeral() const = 0; // Returns true if the current user's session can be locked (i.e. the user has // a password with which to unlock the session). virtual bool CanCurrentUserLock() const = 0; // Returns true if at least one user has signed in. virtual bool IsUserLoggedIn() const = 0; // Returns true if we're logged in as a regular user. virtual bool IsLoggedInAsRegularUser() const = 0; // Returns true if we're logged in as a demo user. virtual bool IsLoggedInAsDemoUser() const = 0; // Returns true if we're logged in as a public account. virtual bool IsLoggedInAsPublicAccount() const = 0; // Returns true if we're logged in as a Guest. virtual bool IsLoggedInAsGuest() const = 0; // Returns true if we're logged in as a locally managed user. virtual bool IsLoggedInAsLocallyManagedUser() const = 0; // Returns true if we're logged in as a kiosk app. virtual bool IsLoggedInAsKioskApp() const = 0; // Returns true if we're logged in as the stub user used for testing on Linux. virtual bool IsLoggedInAsStub() const = 0; // Returns true if we're logged in and browser has been started i.e. // browser_creator.LaunchBrowser(...) was called after sign in // or restart after crash. virtual bool IsSessionStarted() const = 0; // Returns true iff browser has been restarted after crash and UserManager // finished restoring user sessions. virtual bool UserSessionsRestored() const = 0; // Returns true when the browser has crashed and restarted during the current // user's session. virtual bool HasBrowserRestarted() const = 0; // Returns true if data stored or cached for the user with the given user id // address outside that user's cryptohome (wallpaper, avatar, OAuth token // status, display name, display email) is to be treated as ephemeral. virtual bool IsUserNonCryptohomeDataEphemeral( const std::string& user_id) const = 0; // Method that allows to set |flow| for user identified by |user_id|. // Flow should be set before login attempt. // Takes ownership of the |flow|, |flow| will be deleted in case of login // failure. virtual void SetUserFlow(const std::string& user_id, UserFlow* flow) = 0; // Return user flow for current user. Returns instance of DefaultUserFlow if // no flow was defined for current user, or user is not logged in. // Returned value should not be cached. virtual UserFlow* GetCurrentUserFlow() const = 0; // Return user flow for user identified by |user_id|. Returns instance of // DefaultUserFlow if no flow was defined for user. // Returned value should not be cached. virtual UserFlow* GetUserFlow(const std::string& user_id) const = 0; // Resets user flow for user identified by |user_id|. virtual void ResetUserFlow(const std::string& user_id) = 0; // Gets/sets chrome oauth client id and secret for kiosk app mode. The default // values can be overridden with kiosk auth file. virtual bool GetAppModeChromeClientOAuthInfo( std::string* chrome_client_id, std::string* chrome_client_secret) = 0; virtual void SetAppModeChromeClientOAuthInfo( const std::string& chrome_client_id, const std::string& chrome_client_secret) = 0; virtual void AddObserver(Observer* obs) = 0; virtual void RemoveObserver(Observer* obs) = 0; virtual void AddSessionStateObserver(UserSessionStateObserver* obs) = 0; virtual void RemoveSessionStateObserver(UserSessionStateObserver* obs) = 0; virtual void NotifyLocalStateChanged() = 0; // Returns true if locally managed users allowed. virtual bool AreLocallyManagedUsersAllowed() const = 0; // Returns profile dir for the user identified by |user_id|. virtual base::FilePath GetUserProfileDir(const std::string& user_id) const = 0; // Changes browser locale (selects best suitable locale from different // user settings). Returns true if callback will be called. virtual bool RespectLocalePreference( Profile* profile, const User* user, scoped_ptr<locale_util::SwitchLanguageCallback> callback) const = 0; private: friend class ScopedUserManagerEnabler; // Sets the singleton to the given |user_manager|, taking ownership. Returns // the previous value of the singleton, passing ownership. static UserManager* SetForTesting(UserManager* user_manager); }; // Helper class for unit tests. Initializes the UserManager singleton to the // given |user_manager| and tears it down again on destruction. If the singleton // had already been initialized, its previous value is restored after tearing // down |user_manager|. class ScopedUserManagerEnabler { public: // Takes ownership of |user_manager|. explicit ScopedUserManagerEnabler(UserManager* user_manager); ~ScopedUserManagerEnabler(); private: UserManager* previous_user_manager_; DISALLOW_COPY_AND_ASSIGN(ScopedUserManagerEnabler); }; // Helper class for unit tests. Initializes the UserManager singleton on // construction and tears it down again on destruction. class ScopedTestUserManager { public: ScopedTestUserManager(); ~ScopedTestUserManager(); private: DISALLOW_COPY_AND_ASSIGN(ScopedTestUserManager); }; } // namespace chromeos #endif // CHROME_BROWSER_CHROMEOS_LOGIN_USER_MANAGER_H_