// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/spdy/spdy_http_stream.h" #include <algorithm> #include <list> #include <string> #include "base/logging.h" #include "base/message_loop.h" #include "net/base/address_list.h" #include "net/base/host_port_pair.h" #include "net/base/load_flags.h" #include "net/base/net_util.h" #include "net/http/http_request_headers.h" #include "net/http/http_request_info.h" #include "net/http/http_response_info.h" #include "net/http/http_util.h" #include "net/spdy/spdy_http_utils.h" #include "net/spdy/spdy_session.h" namespace net { SpdyHttpStream::SpdyHttpStream(SpdySession* spdy_session, bool direct) : ALLOW_THIS_IN_INITIALIZER_LIST(read_callback_factory_(this)), stream_(NULL), spdy_session_(spdy_session), response_info_(NULL), download_finished_(false), response_headers_received_(false), user_callback_(NULL), user_buffer_len_(0), buffered_read_callback_pending_(false), more_read_data_pending_(false), direct_(direct) { } void SpdyHttpStream::InitializeWithExistingStream(SpdyStream* spdy_stream) { stream_ = spdy_stream; stream_->SetDelegate(this); response_headers_received_ = true; } SpdyHttpStream::~SpdyHttpStream() { if (stream_) stream_->DetachDelegate(); } int SpdyHttpStream::InitializeStream(const HttpRequestInfo* request_info, const BoundNetLog& stream_net_log, CompletionCallback* callback) { DCHECK(!stream_.get()); if (spdy_session_->IsClosed()) return ERR_CONNECTION_CLOSED; request_info_ = request_info; if (request_info_->method == "GET") { int error = spdy_session_->GetPushStream(request_info_->url, &stream_, stream_net_log); if (error != OK) return error; } if (stream_.get()) return OK; return spdy_session_->CreateStream(request_info_->url, request_info_->priority, &stream_, stream_net_log, callback); } const HttpResponseInfo* SpdyHttpStream::GetResponseInfo() const { return response_info_; } uint64 SpdyHttpStream::GetUploadProgress() const { if (!request_body_stream_.get()) return 0; return request_body_stream_->position(); } int SpdyHttpStream::ReadResponseHeaders(CompletionCallback* callback) { CHECK(callback); CHECK(!stream_->cancelled()); if (stream_->closed()) return stream_->response_status(); // Check if we already have the response headers. If so, return synchronously. if(stream_->response_received()) { CHECK(stream_->is_idle()); return OK; } // Still waiting for the response, return IO_PENDING. CHECK(!user_callback_); user_callback_ = callback; return ERR_IO_PENDING; } int SpdyHttpStream::ReadResponseBody( IOBuffer* buf, int buf_len, CompletionCallback* callback) { CHECK(stream_->is_idle()); CHECK(buf); CHECK(buf_len); CHECK(callback); // If we have data buffered, complete the IO immediately. if (!response_body_.empty()) { int bytes_read = 0; while (!response_body_.empty() && buf_len > 0) { scoped_refptr<IOBufferWithSize> data = response_body_.front(); const int bytes_to_copy = std::min(buf_len, data->size()); memcpy(&(buf->data()[bytes_read]), data->data(), bytes_to_copy); buf_len -= bytes_to_copy; if (bytes_to_copy == data->size()) { response_body_.pop_front(); } else { const int bytes_remaining = data->size() - bytes_to_copy; IOBufferWithSize* new_buffer = new IOBufferWithSize(bytes_remaining); memcpy(new_buffer->data(), &(data->data()[bytes_to_copy]), bytes_remaining); response_body_.pop_front(); response_body_.push_front(make_scoped_refptr(new_buffer)); } bytes_read += bytes_to_copy; } if (SpdySession::flow_control()) stream_->IncreaseRecvWindowSize(bytes_read); return bytes_read; } else if (stream_->closed()) { return stream_->response_status(); } CHECK(!user_callback_); CHECK(!user_buffer_); CHECK_EQ(0, user_buffer_len_); user_callback_ = callback; user_buffer_ = buf; user_buffer_len_ = buf_len; return ERR_IO_PENDING; } void SpdyHttpStream::Close(bool not_reusable) { // Note: the not_reusable flag has no meaning for SPDY streams. Cancel(); } HttpStream* SpdyHttpStream::RenewStreamForAuth() { return NULL; } bool SpdyHttpStream::IsResponseBodyComplete() const { if (!stream_) return false; return stream_->closed(); } bool SpdyHttpStream::CanFindEndOfResponse() const { return true; } bool SpdyHttpStream::IsMoreDataBuffered() const { return false; } bool SpdyHttpStream::IsConnectionReused() const { return spdy_session_->IsReused(); } void SpdyHttpStream::SetConnectionReused() { // SPDY doesn't need an indicator here. } bool SpdyHttpStream::IsConnectionReusable() const { // SPDY streams aren't considered reusable. return false; } void SpdyHttpStream::set_chunk_callback(ChunkCallback* callback) { if (request_body_stream_ != NULL) request_body_stream_->set_chunk_callback(callback); } int SpdyHttpStream::SendRequest(const HttpRequestHeaders& request_headers, UploadDataStream* request_body, HttpResponseInfo* response, CompletionCallback* callback) { base::Time request_time = base::Time::Now(); CHECK(stream_.get()); stream_->SetDelegate(this); linked_ptr<spdy::SpdyHeaderBlock> headers(new spdy::SpdyHeaderBlock); CreateSpdyHeadersFromHttpRequest(*request_info_, request_headers, headers.get(), direct_); stream_->set_spdy_headers(headers); stream_->SetRequestTime(request_time); // This should only get called in the case of a request occurring // during server push that has already begun but hasn't finished, // so we set the response's request time to be the actual one if (response_info_) response_info_->request_time = request_time; CHECK(!request_body_stream_.get()); if (request_body) { if (request_body->size() || request_body->is_chunked()) request_body_stream_.reset(request_body); else delete request_body; } CHECK(callback); CHECK(!stream_->cancelled()); CHECK(response); if (!stream_->pushed() && stream_->closed()) { if (stream_->response_status() == OK) return ERR_FAILED; else return stream_->response_status(); } // SendRequest can be called in two cases. // // a) A client initiated request. In this case, |response_info_| should be // NULL to start with. // b) A client request which matches a response that the server has already // pushed. if (push_response_info_.get()) { *response = *(push_response_info_.get()); push_response_info_.reset(); } else DCHECK_EQ(static_cast<HttpResponseInfo*>(NULL), response_info_); response_info_ = response; // Put the peer's IP address and port into the response. AddressList address; int result = stream_->GetPeerAddress(&address); if (result != OK) return result; response_info_->socket_address = HostPortPair::FromAddrInfo(address.head()); bool has_upload_data = request_body_stream_.get() != NULL; result = stream_->SendRequest(has_upload_data); if (result == ERR_IO_PENDING) { CHECK(!user_callback_); user_callback_ = callback; } return result; } void SpdyHttpStream::Cancel() { if (spdy_session_) spdy_session_->CancelPendingCreateStreams(&stream_); user_callback_ = NULL; if (stream_) stream_->Cancel(); } bool SpdyHttpStream::OnSendHeadersComplete(int status) { if (user_callback_) DoCallback(status); return request_body_stream_.get() == NULL; } int SpdyHttpStream::OnSendBody() { CHECK(request_body_stream_.get()); int buf_len = static_cast<int>(request_body_stream_->buf_len()); if (!buf_len) return OK; bool is_chunked = request_body_stream_->is_chunked(); // TODO(satish): For non-chunked POST data, we set DATA_FLAG_FIN for all // blocks of data written out. This is wrong if the POST data was larger than // UploadDataStream::kBufSize as that is the largest buffer that // UploadDataStream returns at a time and we'll be setting the FIN flag for // each block of data written out. bool eof = !is_chunked || request_body_stream_->IsOnLastChunk(); return stream_->WriteStreamData( request_body_stream_->buf(), buf_len, eof ? spdy::DATA_FLAG_FIN : spdy::DATA_FLAG_NONE); } int SpdyHttpStream::OnSendBodyComplete(int status, bool* eof) { CHECK(request_body_stream_.get()); request_body_stream_->MarkConsumedAndFillBuffer(status); *eof = request_body_stream_->eof(); if (!*eof && request_body_stream_->is_chunked() && !request_body_stream_->buf_len()) return ERR_IO_PENDING; return OK; } int SpdyHttpStream::OnResponseReceived(const spdy::SpdyHeaderBlock& response, base::Time response_time, int status) { if (!response_info_) { DCHECK(stream_->pushed()); push_response_info_.reset(new HttpResponseInfo); response_info_ = push_response_info_.get(); } // If the response is already received, these headers are too late. if (response_headers_received_) { LOG(WARNING) << "SpdyHttpStream headers received after response started."; return OK; } // TODO(mbelshe): This is the time of all headers received, not just time // to first byte. response_info_->response_time = base::Time::Now(); if (!SpdyHeadersToHttpResponse(response, response_info_)) { // We might not have complete headers yet. return ERR_INCOMPLETE_SPDY_HEADERS; } response_headers_received_ = true; // Don't store the SSLInfo in the response here, HttpNetworkTransaction // will take care of that part. SSLInfo ssl_info; stream_->GetSSLInfo(&ssl_info, &response_info_->was_npn_negotiated); response_info_->request_time = stream_->GetRequestTime(); response_info_->vary_data.Init(*request_info_, *response_info_->headers); // TODO(ahendrickson): This is recorded after the entire SYN_STREAM control // frame has been received and processed. Move to framer? response_info_->response_time = response_time; if (user_callback_) DoCallback(status); return status; } void SpdyHttpStream::OnDataReceived(const char* data, int length) { // SpdyStream won't call us with data if the header block didn't contain a // valid set of headers. So we don't expect to not have headers received // here. DCHECK(response_headers_received_); // Note that data may be received for a SpdyStream prior to the user calling // ReadResponseBody(), therefore user_buffer_ may be NULL. This may often // happen for server initiated streams. DCHECK(!stream_->closed() || stream_->pushed()); if (length > 0) { // Save the received data. IOBufferWithSize* io_buffer = new IOBufferWithSize(length); memcpy(io_buffer->data(), data, length); response_body_.push_back(make_scoped_refptr(io_buffer)); if (user_buffer_) { // Handing small chunks of data to the caller creates measurable overhead. // We buffer data in short time-spans and send a single read notification. ScheduleBufferedReadCallback(); } } } void SpdyHttpStream::OnDataSent(int length) { // For HTTP streams, no data is sent from the client while in the OPEN state, // so it is never called. NOTREACHED(); } void SpdyHttpStream::OnClose(int status) { bool invoked_callback = false; if (status == net::OK) { // We need to complete any pending buffered read now. invoked_callback = DoBufferedReadCallback(); } if (!invoked_callback && user_callback_) DoCallback(status); } void SpdyHttpStream::ScheduleBufferedReadCallback() { // If there is already a scheduled DoBufferedReadCallback, don't issue // another one. Mark that we have received more data and return. if (buffered_read_callback_pending_) { more_read_data_pending_ = true; return; } more_read_data_pending_ = false; buffered_read_callback_pending_ = true; const int kBufferTimeMs = 1; MessageLoop::current()->PostDelayedTask(FROM_HERE, read_callback_factory_. NewRunnableMethod(&SpdyHttpStream::DoBufferedReadCallback), kBufferTimeMs); } // Checks to see if we should wait for more buffered data before notifying // the caller. Returns true if we should wait, false otherwise. bool SpdyHttpStream::ShouldWaitForMoreBufferedData() const { // If the response is complete, there is no point in waiting. if (stream_->closed()) return false; int bytes_buffered = 0; std::list<scoped_refptr<IOBufferWithSize> >::const_iterator it; for (it = response_body_.begin(); it != response_body_.end() && bytes_buffered < user_buffer_len_; ++it) bytes_buffered += (*it)->size(); return bytes_buffered < user_buffer_len_; } bool SpdyHttpStream::DoBufferedReadCallback() { read_callback_factory_.RevokeAll(); buffered_read_callback_pending_ = false; // If the transaction is cancelled or errored out, we don't need to complete // the read. if (!stream_ || stream_->response_status() != OK || stream_->cancelled()) return false; // When more_read_data_pending_ is true, it means that more data has // arrived since we started waiting. Wait a little longer and continue // to buffer. if (more_read_data_pending_ && ShouldWaitForMoreBufferedData()) { ScheduleBufferedReadCallback(); return false; } int rv = 0; if (user_buffer_) { rv = ReadResponseBody(user_buffer_, user_buffer_len_, user_callback_); CHECK_NE(rv, ERR_IO_PENDING); user_buffer_ = NULL; user_buffer_len_ = 0; DoCallback(rv); return true; } return false; } void SpdyHttpStream::DoCallback(int rv) { CHECK_NE(rv, ERR_IO_PENDING); CHECK(user_callback_); // Since Run may result in being called back, clear user_callback_ in advance. CompletionCallback* c = user_callback_; user_callback_ = NULL; c->Run(rv); } void SpdyHttpStream::GetSSLInfo(SSLInfo* ssl_info) { DCHECK(stream_); bool using_npn; stream_->GetSSLInfo(ssl_info, &using_npn); } void SpdyHttpStream::GetSSLCertRequestInfo( SSLCertRequestInfo* cert_request_info) { DCHECK(stream_); stream_->GetSSLCertRequestInfo(cert_request_info); } bool SpdyHttpStream::IsSpdyHttpStream() const { return true; } } // namespace net