// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/notifications/balloon_collection_impl.h" #include "chrome/browser/notifications/balloon.h" #include "ui/gfx/size.h" #if defined(TOOLKIT_VIEWS) #include "chrome/browser/ui/views/notifications/balloon_view.h" #else #include "chrome/browser/ui/gtk/notifications/balloon_view_gtk.h" #endif Balloon* BalloonCollectionImpl::MakeBalloon(const Notification& notification, Profile* profile) { Balloon* balloon = new Balloon(notification, profile, this); balloon->set_view(new BalloonViewImpl(this)); gfx::Size size(layout_.min_balloon_width(), layout_.min_balloon_height()); balloon->set_content_size(size); return balloon; } int BalloonCollectionImpl::Layout::InterBalloonMargin() const { return 5; } int BalloonCollectionImpl::Layout::HorizontalEdgeMargin() const { return 5; } int BalloonCollectionImpl::Layout::VerticalEdgeMargin() const { return 5; } void BalloonCollectionImpl::PositionBalloons(bool reposition) { PositionBalloonsInternal(reposition); } void BalloonCollectionImpl::DidProcessEvent(GdkEvent* event) { switch (event->type) { case GDK_MOTION_NOTIFY: case GDK_LEAVE_NOTIFY: HandleMouseMoveEvent(); break; default: break; } } bool BalloonCollectionImpl::IsCursorInBalloonCollection() const { GdkScreen* screen = gdk_screen_get_default(); GdkDisplay* display = gdk_screen_get_display(screen); gint x, y; gdk_display_get_pointer(display, NULL, &x, &y, NULL); gfx::Point cursor(x, y); return GetBalloonsBoundingBox().Contains(cursor); } void BalloonCollectionImpl::SetPositionPreference( PositionPreference position) { if (position == DEFAULT_POSITION) position = LOWER_RIGHT; // All positioning schemes are vertical, and linux // uses the normal screen orientation. if (position == UPPER_RIGHT) layout_.set_placement(Layout::VERTICALLY_FROM_TOP_RIGHT); else if (position == UPPER_LEFT) layout_.set_placement(Layout::VERTICALLY_FROM_TOP_LEFT); else if (position == LOWER_LEFT) layout_.set_placement(Layout::VERTICALLY_FROM_BOTTOM_LEFT); else if (position == LOWER_RIGHT) layout_.set_placement(Layout::VERTICALLY_FROM_BOTTOM_RIGHT); else NOTREACHED(); PositionBalloons(true); } // static BalloonCollection* BalloonCollection::Create() { return new BalloonCollectionImpl(); }