// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_NACL_HOST_NACL_PROCESS_HOST_H_ #define CHROME_BROWSER_NACL_HOST_NACL_PROCESS_HOST_H_ #pragma once #include "build/build_config.h" #include "base/memory/ref_counted.h" #include "chrome/common/nacl_types.h" #include "content/browser/browser_child_process_host.h" class ChromeRenderMessageFilter; // Represents the browser side of the browser <--> NaCl communication // channel. There will be one NaClProcessHost per NaCl process // The browser is responsible for starting the NaCl process // when requested by the renderer. // After that, most of the communication is directly between NaCl plugin // running in the renderer and NaCl processes. class NaClProcessHost : public BrowserChildProcessHost { public: explicit NaClProcessHost(const std::wstring& url); ~NaClProcessHost(); // Initialize the new NaCl process, returning true on success. bool Launch(ChromeRenderMessageFilter* chrome_render_message_filter, int socket_count, IPC::Message* reply_msg); virtual bool OnMessageReceived(const IPC::Message& msg); void OnProcessLaunchedByBroker(base::ProcessHandle handle); protected: virtual base::TerminationStatus GetChildTerminationStatus(int* exit_code); virtual void OnChildDied(); private: // Internal class that holds the nacl::Handle objecs so that // nacl_process_host.h doesn't include NaCl headers. Needed since it's // included by src\content, which can't depend on the NaCl gyp file because it // depends on chrome.gyp (circular dependency). struct NaClInternal; bool LaunchSelLdr(); void SendStartMessage(); virtual void OnProcessLaunched(); virtual bool CanShutdown(); private: // The ChromeRenderMessageFilter that requested this NaCl process. We use // this for sending the reply once the process has started. scoped_refptr<ChromeRenderMessageFilter> chrome_render_message_filter_; // The reply message to send. IPC::Message* reply_msg_; // Socket pairs for the NaCl process and renderer. scoped_ptr<NaClInternal> internal_; // Windows platform flag bool running_on_wow64_; DISALLOW_COPY_AND_ASSIGN(NaClProcessHost); }; #endif // CHROME_BROWSER_NACL_HOST_NACL_PROCESS_HOST_H_