// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_DOWNLOAD_SAVE_PACKAGE_H_ #define CHROME_BROWSER_DOWNLOAD_SAVE_PACKAGE_H_ #pragma once #include <queue> #include <string> #include <vector> #include "base/basictypes.h" #include "base/file_path.h" #include "base/gtest_prod_util.h" #include "base/hash_tables.h" #include "base/memory/ref_counted.h" #include "base/task.h" #include "chrome/browser/ui/shell_dialogs.h" #include "content/browser/tab_contents/tab_contents_observer.h" #include "googleurl/src/gurl.h" class DownloadItem; class DownloadManager; class GURL; class MessageLoop; class PrefService; class Profile; struct SaveFileCreateInfo; class SaveFileManager; class SaveItem; class SavePackage; struct SavePackageParam; class TabContents; namespace base { class Thread; class Time; } namespace net { class URLRequestContextGetter; } // The SavePackage object manages the process of saving a page as only-html or // complete-html and providing the information for displaying saving status. // Saving page as only-html means means that we save web page to a single HTML // file regardless internal sub resources and sub frames. // Saving page as complete-html page means we save not only the main html file // the user told it to save but also a directory for the auxiliary files such // as all sub-frame html files, image files, css files and js files. // // Each page saving job may include one or multiple files which need to be // saved. Each file is represented by a SaveItem, and all SaveItems are owned // by the SavePackage. SaveItems are created when a user initiates a page // saving job, and exist for the duration of one tab's life time. class SavePackage : public base::RefCountedThreadSafe<SavePackage>, public TabContentsObserver, public SelectFileDialog::Listener { public: enum SavePackageType { // The value of the save type before its set by the user. SAVE_TYPE_UNKNOWN = -1, // User chose to save only the HTML of the page. SAVE_AS_ONLY_HTML = 0, // User chose to save complete-html page. SAVE_AS_COMPLETE_HTML = 1 }; enum WaitState { // State when created but not initialized. INITIALIZE = 0, // State when after initializing, but not yet saving. START_PROCESS, // Waiting on a list of savable resources from the backend. RESOURCES_LIST, // Waiting for data sent from net IO or from file system. NET_FILES, // Waiting for html DOM data sent from render process. HTML_DATA, // Saving page finished successfully. SUCCESSFUL, // Failed to save page. FAILED }; // Constructor for user initiated page saving. This constructor results in a // SavePackage that will generate and sanitize a suggested name for the user // in the "Save As" dialog box. explicit SavePackage(TabContents* tab_contents); // This contructor is used only for testing. We can bypass the file and // directory name generation / sanitization by providing well known paths // better suited for tests. SavePackage(TabContents* tab_contents, SavePackageType save_type, const FilePath& file_full_path, const FilePath& directory_full_path); // Initialize the SavePackage. Returns true if it initializes properly. // Need to make sure that this method must be called in the UI thread because // using g_browser_process on a non-UI thread can cause crashes during // shutdown. bool Init(); void Cancel(bool user_action); void Finish(); // Notifications sent from the file thread to the UI thread. void StartSave(const SaveFileCreateInfo* info); bool UpdateSaveProgress(int32 save_id, int64 size, bool write_success); void SaveFinished(int32 save_id, int64 size, bool is_success); void SaveFailed(const GURL& save_url); void SaveCanceled(SaveItem* save_item); // Rough percent complete, -1 means we don't know (since we didn't receive a // total size). int PercentComplete(); // Show or Open a saved page via the Windows shell. void ShowDownloadInShell(); bool canceled() const { return user_canceled_ || disk_error_occurred_; } bool finished() const { return finished_; } SavePackageType save_type() const { return save_type_; } int tab_id() const { return tab_id_; } int id() const { return unique_id_; } void GetSaveInfo(); // Statics ------------------------------------------------------------------- // Used to disable prompting the user for a directory/filename of the saved // web page. This is available for testing. static void SetShouldPromptUser(bool should_prompt); // Check whether we can do the saving page operation for the specified URL. static bool IsSavableURL(const GURL& url); // Check whether we can do the saving page operation for the contents which // have the specified MIME type. static bool IsSavableContents(const std::string& contents_mime_type); // SelectFileDialog::Listener ------------------------------------------------ virtual void FileSelected(const FilePath& path, int index, void* params); virtual void FileSelectionCanceled(void* params); private: friend class base::RefCountedThreadSafe<SavePackage>; // For testing only. SavePackage(TabContents* tab_contents, const FilePath& file_full_path, const FilePath& directory_full_path); ~SavePackage(); // Notes from Init() above applies here as well. void InternalInit(); void Stop(); void CheckFinish(); void SaveNextFile(bool process_all_remainder_items); void DoSavingProcess(); // TabContentsObserver implementation. virtual bool OnMessageReceived(const IPC::Message& message); // Return max length of a path for a specific base directory. // This is needed on POSIX, which restrict the length of file names in // addition to the restriction on the length of path names. // |base_dir| is assumed to be a directory name with no trailing slash. static uint32 GetMaxPathLengthForDirectory(const FilePath& base_dir); static bool GetSafePureFileName(const FilePath& dir_path, const FilePath::StringType& file_name_ext, uint32 max_file_path_len, FilePath::StringType* pure_file_name); // Create a file name based on the response from the server. bool GenerateFileName(const std::string& disposition, const GURL& url, bool need_html_ext, FilePath::StringType* generated_name); // Get all savable resource links from current web page, include main // frame and sub-frame. void GetAllSavableResourceLinksForCurrentPage(); // Get html data by serializing all frames of current page with lists // which contain all resource links that have local copy. void GetSerializedHtmlDataForCurrentPageWithLocalLinks(); SaveItem* LookupItemInProcessBySaveId(int32 save_id); void PutInProgressItemToSavedMap(SaveItem* save_item); // Retrieves the URL to be saved from tab_contents_ variable. GURL GetUrlToBeSaved(); void CreateDirectoryOnFileThread(const FilePath& website_save_dir, const FilePath& download_save_dir, const std::string& mime_type); void ContinueGetSaveInfo(const FilePath& suggested_path, bool can_save_as_complete); void ContinueSave(const FilePath& final_name, int index); void OnReceivedSavableResourceLinksForCurrentPage( const std::vector<GURL>& resources_list, const std::vector<GURL>& referrers_list, const std::vector<GURL>& frames_list); void OnReceivedSerializedHtmlData(const GURL& frame_url, const std::string& data, int32 status); typedef base::hash_map<std::string, SaveItem*> SaveUrlItemMap; // in_progress_items_ is map of all saving job in in-progress state. SaveUrlItemMap in_progress_items_; // saved_failed_items_ is map of all saving job which are failed. SaveUrlItemMap saved_failed_items_; // The number of in process SaveItems. int in_process_count() const { return static_cast<int>(in_progress_items_.size()); } // The number of all SaveItems which have completed, including success items // and failed items. int completed_count() const { return static_cast<int>(saved_success_items_.size() + saved_failed_items_.size()); } // Retrieve the preference for the directory to save pages to. static FilePath GetSaveDirPreference(PrefService* prefs); // Helper function for preparing suggested name for the SaveAs Dialog. The // suggested name is determined by the web document's title. FilePath GetSuggestedNameForSaveAs( bool can_save_as_complete, const std::string& contents_mime_type); // Ensures that the file name has a proper extension for HTML by adding ".htm" // if necessary. static FilePath EnsureHtmlExtension(const FilePath& name); // Ensures that the file name has a proper extension for supported formats // if necessary. static FilePath EnsureMimeExtension(const FilePath& name, const std::string& contents_mime_type); // Returns extension for supported MIME types (for example, for "text/plain" // it returns "txt"). static const FilePath::CharType* ExtensionForMimeType( const std::string& contents_mime_type); typedef std::queue<SaveItem*> SaveItemQueue; // A queue for items we are about to start saving. SaveItemQueue waiting_item_queue_; typedef base::hash_map<int32, SaveItem*> SavedItemMap; // saved_success_items_ is map of all saving job which are successfully saved. SavedItemMap saved_success_items_; // The request context which provides application-specific context for // net::URLRequest instances. scoped_refptr<net::URLRequestContextGetter> request_context_getter_; // Non-owning pointer for handling file writing on the file thread. SaveFileManager* file_manager_; // We use a fake DownloadItem here in order to reuse the DownloadItemView. // This class owns the pointer. DownloadItem* download_; // The URL of the page the user wants to save. GURL page_url_; FilePath saved_main_file_path_; FilePath saved_main_directory_path_; // The title of the page the user wants to save. string16 title_; // Indicates whether the actual saving job is finishing or not. bool finished_; // Indicates whether user canceled the saving job. bool user_canceled_; // Indicates whether user get disk error. bool disk_error_occurred_; // Type about saving page as only-html or complete-html. SavePackageType save_type_; // Number of all need to be saved resources. size_t all_save_items_count_; typedef base::hash_set<FilePath::StringType> FileNameSet; // This set is used to eliminate duplicated file names in saving directory. FileNameSet file_name_set_; typedef base::hash_map<FilePath::StringType, uint32> FileNameCountMap; // This map is used to track serial number for specified filename. FileNameCountMap file_name_count_map_; // Indicates current waiting state when SavePackage try to get something // from outside. WaitState wait_state_; // Since for one tab, it can only have one SavePackage in same time. // Now we actually use render_process_id as tab's unique id. const int tab_id_; // Unique ID for this SavePackage. const int unique_id_; // For managing select file dialogs. scoped_refptr<SelectFileDialog> select_file_dialog_; friend class SavePackageTest; FRIEND_TEST_ALL_PREFIXES(SavePackageTest, TestSuggestedSaveNames); FRIEND_TEST_ALL_PREFIXES(SavePackageTest, TestLongSafePureFilename); ScopedRunnableMethodFactory<SavePackage> method_factory_; DISALLOW_COPY_AND_ASSIGN(SavePackage); }; #endif // CHROME_BROWSER_DOWNLOAD_SAVE_PACKAGE_H_