// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_AUTOCOMPLETE_AUTOCOMPLETE_EDIT_VIEW_WIN_H_ #define CHROME_BROWSER_AUTOCOMPLETE_AUTOCOMPLETE_EDIT_VIEW_WIN_H_ #pragma once #include <atlbase.h> #include <atlapp.h> #include <atlcrack.h> #include <atlctrls.h> #include <atlmisc.h> #include <tom.h> // For ITextDocument, a COM interface to CRichEditCtrl. #include "base/memory/scoped_ptr.h" #include "base/win/scoped_comptr.h" #include "chrome/browser/autocomplete/autocomplete.h" #include "chrome/browser/autocomplete/autocomplete_edit_view.h" #include "chrome/browser/ui/toolbar/toolbar_model.h" #include "chrome/browser/ui/views/autocomplete/autocomplete_popup_contents_view.h" #include "content/common/page_transition_types.h" #include "ui/base/models/simple_menu_model.h" #include "ui/gfx/font.h" #include "views/controls/menu/menu_2.h" #include "webkit/glue/window_open_disposition.h" class Profile; class TabContents; namespace views { class View; } class AutocompleteEditController; class AutocompleteEditModel; class AutocompleteEditView; class AutocompletePopupView; class LocationBarView; // Provides the implementation of an edit control with a drop-down // autocomplete box. The box itself is implemented in autocomplete_popup.cc // This file implements the edit box and management for the popup. class AutocompleteEditViewWin : public CWindowImpl<AutocompleteEditViewWin, CRichEditCtrl, CWinTraits<WS_CHILD | WS_VISIBLE | ES_AUTOHSCROLL | ES_NOHIDESEL> >, public CRichEditCommands<AutocompleteEditViewWin>, public ui::SimpleMenuModel::Delegate, public AutocompleteEditView { public: struct State { State(const CHARRANGE& selection, const CHARRANGE& saved_selection_for_focus_change) : selection(selection), saved_selection_for_focus_change(saved_selection_for_focus_change) { } const CHARRANGE selection; const CHARRANGE saved_selection_for_focus_change; }; DECLARE_WND_CLASS(L"Chrome_AutocompleteEditView"); AutocompleteEditViewWin(const gfx::Font& font, AutocompleteEditController* controller, ToolbarModel* toolbar_model, LocationBarView* parent_view, HWND hwnd, Profile* profile, CommandUpdater* command_updater, bool popup_window_mode, const views::View* location_bar); ~AutocompleteEditViewWin(); views::View* parent_view() const; // Returns the width in pixels needed to display the text from one character // before the caret to the end of the string. See comments in // LocationBarView::Layout as to why this uses -1. int WidthOfTextAfterCursor(); // Returns the font. gfx::Font GetFont(); // Implement the AutocompleteEditView interface. virtual AutocompleteEditModel* model() { return model_.get(); } virtual const AutocompleteEditModel* model() const { return model_.get(); } virtual void SaveStateToTab(TabContents* tab); virtual void Update(const TabContents* tab_for_state_restoring); virtual void OpenURL(const GURL& url, WindowOpenDisposition disposition, PageTransition::Type transition, const GURL& alternate_nav_url, size_t selected_line, const string16& keyword); virtual string16 GetText() const; virtual bool IsEditingOrEmpty() const; virtual int GetIcon() const; virtual void SetUserText(const string16& text); virtual void SetUserText(const string16& text, const string16& display_text, bool update_popup); virtual void SetWindowTextAndCaretPos(const string16& text, size_t caret_pos); virtual void SetForcedQuery(); virtual bool IsSelectAll(); virtual bool DeleteAtEndPressed(); virtual void GetSelectionBounds(string16::size_type* start, string16::size_type* end); virtual void SelectAll(bool reversed); virtual void RevertAll(); virtual void UpdatePopup(); virtual void ClosePopup(); virtual void SetFocus(); virtual void OnTemporaryTextMaybeChanged(const string16& display_text, bool save_original_selection); virtual bool OnInlineAutocompleteTextMaybeChanged( const string16& display_text, size_t user_text_length); virtual void OnRevertTemporaryText(); virtual void OnBeforePossibleChange(); virtual bool OnAfterPossibleChange(); virtual gfx::NativeView GetNativeView() const; virtual CommandUpdater* GetCommandUpdater(); virtual void SetInstantSuggestion(const string16& suggestion, bool animate_to_complete); virtual int TextWidth() const; virtual string16 GetInstantSuggestion() const; virtual bool IsImeComposing() const; virtual views::View* AddToView(views::View* parent); virtual int OnPerformDrop(const views::DropTargetEvent& event); int GetPopupMaxYCoordinate(); // Exposes custom IAccessible implementation to the overall MSAA hierarchy. IAccessible* GetIAccessible(); void SetDropHighlightPosition(int position); int drop_highlight_position() const { return drop_highlight_position_; } // Returns true if a drag a drop session was initiated by this edit. bool in_drag() const { return in_drag_; } // Moves the selected text to the specified position. void MoveSelectedText(int new_position); // Inserts the text at the specified position. void InsertText(int position, const string16& text); // Invokes CanPasteAndGo with the specified text, and if successful navigates // to the appropriate URL. The behavior of this is the same as if the user // typed in the specified text and pressed enter. void PasteAndGo(const string16& text); void set_force_hidden(bool force_hidden) { force_hidden_ = force_hidden; } // Called before an accelerator is processed to give us a chance to override // it. bool SkipDefaultKeyEventProcessing(const views::KeyEvent& event); // Handler for external events passed in to us. The View that owns us may // send us events that we should treat as if they were events on us. void HandleExternalMsg(UINT msg, UINT flags, const CPoint& screen_point); // CWindowImpl BEGIN_MSG_MAP(AutocompleteEdit) MSG_WM_CHAR(OnChar) MSG_WM_CONTEXTMENU(OnContextMenu) MSG_WM_COPY(OnCopy) MSG_WM_CUT(OnCut) MESSAGE_HANDLER_EX(WM_GETOBJECT, OnGetObject) MESSAGE_HANDLER_EX(WM_IME_COMPOSITION, OnImeComposition) MSG_WM_KEYDOWN(OnKeyDown) MSG_WM_KEYUP(OnKeyUp) MSG_WM_KILLFOCUS(OnKillFocus) MSG_WM_LBUTTONDBLCLK(OnLButtonDblClk) MSG_WM_LBUTTONDOWN(OnLButtonDown) MSG_WM_LBUTTONUP(OnLButtonUp) MSG_WM_MBUTTONDBLCLK(OnMButtonDblClk) MSG_WM_MBUTTONDOWN(OnMButtonDown) MSG_WM_MBUTTONUP(OnMButtonUp) MSG_WM_MOUSEACTIVATE(OnMouseActivate) MSG_WM_MOUSEMOVE(OnMouseMove) MSG_WM_MOUSEWHEEL(OnMouseWheel) MSG_WM_PAINT(OnPaint) MSG_WM_PASTE(OnPaste) MSG_WM_RBUTTONDBLCLK(OnRButtonDblClk) MSG_WM_RBUTTONDOWN(OnRButtonDown) MSG_WM_RBUTTONUP(OnRButtonUp) MSG_WM_SETFOCUS(OnSetFocus) MSG_WM_SETTEXT(OnSetText) MSG_WM_SYSCHAR(OnSysChar) // WM_SYSxxx == WM_xxx with ALT down MSG_WM_SYSKEYDOWN(OnKeyDown) MSG_WM_SYSKEYUP(OnKeyUp) MSG_WM_WINDOWPOSCHANGING(OnWindowPosChanging) DEFAULT_REFLECTION_HANDLER() // avoids black margin area END_MSG_MAP() // ui::SimpleMenuModel::Delegate virtual bool IsCommandIdChecked(int command_id) const; virtual bool IsCommandIdEnabled(int command_id) const; virtual bool GetAcceleratorForCommandId(int command_id, ui::Accelerator* accelerator); virtual bool IsItemForCommandIdDynamic(int command_id) const; virtual string16 GetLabelForCommandId(int command_id) const; virtual void ExecuteCommand(int command_id); // Returns true if the caret is at the end of the content. bool IsCaretAtEnd() const; private: enum MouseButton { kLeft = 0, kRight = 1, }; // This object freezes repainting of the edit until the object is destroyed. // Some methods of the CRichEditCtrl draw synchronously to the screen. If we // don't freeze, the user will see a rapid series of calls to these as // flickers. // // Freezing the control while it is already frozen is permitted; the control // will unfreeze once both freezes are released (the freezes stack). class ScopedFreeze { public: ScopedFreeze(AutocompleteEditViewWin* edit, ITextDocument* text_object_model); ~ScopedFreeze(); private: AutocompleteEditViewWin* const edit_; ITextDocument* const text_object_model_; DISALLOW_COPY_AND_ASSIGN(ScopedFreeze); }; class EditDropTarget; friend class EditDropTarget; // This object suspends placing any operations on the edit's undo stack until // the object is destroyed. If we don't do this, some of the operations we // perform behind the user's back will be undoable by the user, which feels // bizarre and confusing. class ScopedSuspendUndo { public: explicit ScopedSuspendUndo(ITextDocument* text_object_model); ~ScopedSuspendUndo(); private: ITextDocument* const text_object_model_; DISALLOW_COPY_AND_ASSIGN(ScopedSuspendUndo); }; // Replacement word-breaking proc for the rich edit control. static int CALLBACK WordBreakProc(LPTSTR edit_text, int current_pos, int num_bytes, int action); // Returns true if |edit_text| starting at |current_pos| is "://". static bool SchemeEnd(LPTSTR edit_text, int current_pos, int length); // Message handlers void OnChar(TCHAR ch, UINT repeat_count, UINT flags); void OnContextMenu(HWND window, const CPoint& point); void OnCopy(); void OnCut(); LRESULT OnGetObject(UINT uMsg, WPARAM wparam, LPARAM lparam); LRESULT OnImeComposition(UINT message, WPARAM wparam, LPARAM lparam); void OnKeyDown(TCHAR key, UINT repeat_count, UINT flags); void OnKeyUp(TCHAR key, UINT repeat_count, UINT flags); void OnKillFocus(HWND focus_wnd); void OnLButtonDblClk(UINT keys, const CPoint& point); void OnLButtonDown(UINT keys, const CPoint& point); void OnLButtonUp(UINT keys, const CPoint& point); void OnMButtonDblClk(UINT keys, const CPoint& point); void OnMButtonDown(UINT keys, const CPoint& point); void OnMButtonUp(UINT keys, const CPoint& point); LRESULT OnMouseActivate(HWND window, UINT hit_test, UINT mouse_message); void OnMouseMove(UINT keys, const CPoint& point); BOOL OnMouseWheel(UINT flags, short delta, CPoint point); void OnPaint(HDC bogus_hdc); void OnPaste(); void OnRButtonDblClk(UINT keys, const CPoint& point); void OnRButtonDown(UINT keys, const CPoint& point); void OnRButtonUp(UINT keys, const CPoint& point); void OnSetFocus(HWND focus_wnd); LRESULT OnSetText(const wchar_t* text); void OnSysChar(TCHAR ch, UINT repeat_count, UINT flags); void OnWindowPosChanging(WINDOWPOS* window_pos); // Helper function for OnChar() and OnKeyDown() that handles keystrokes that // could change the text in the edit. void HandleKeystroke(UINT message, TCHAR key, UINT repeat_count, UINT flags); // Helper functions for OnKeyDown() that handle accelerators applicable when // we're not read-only and all the time, respectively. These return true if // they handled the key. bool OnKeyDownOnlyWritable(TCHAR key, UINT repeat_count, UINT flags); bool OnKeyDownAllModes(TCHAR key, UINT repeat_count, UINT flags); // Like GetSel(), but returns a range where |cpMin| will be larger than // |cpMax| if the cursor is at the start rather than the end of the selection // (in other words, tracks selection direction as well as offsets). // Note the non-Google-style "non-const-ref" argument, which matches GetSel(). void GetSelection(CHARRANGE& sel) const; // Returns the currently selected text of the edit control. string16 GetSelectedText() const; // Like SetSel(), but respects the selection direction implied by |start| and // |end|: if |end| < |start|, the effective cursor will be placed at the // beginning of the selection. void SetSelection(LONG start, LONG end); // Like SetSelection(), but takes a CHARRANGE. void SetSelectionRange(const CHARRANGE& sel) { SetSelection(sel.cpMin, sel.cpMax); } // Places the caret at the given position. This clears any selection. void PlaceCaretAt(size_t pos); // Returns true if |sel| represents a forward or backward selection of all the // text. bool IsSelectAllForRange(const CHARRANGE& sel) const; // Given an X coordinate in client coordinates, returns that coordinate // clipped to be within the horizontal bounds of the visible text. // // This is used in our mouse handlers to work around quirky behaviors of the // underlying CRichEditCtrl like not supporting triple-click when the user // doesn't click on the text itself. // // |is_triple_click| should be true iff this is the third click of a triple // click. Sadly, we need to clip slightly differently in this case. LONG ClipXCoordToVisibleText(LONG x, bool is_triple_click) const; // Parses the contents of the control for the scheme and the host name. // Highlights the scheme in green or red depending on it security level. // If a host name is found, it makes it visually stronger. void EmphasizeURLComponents(); // Erases the portion of the selection in the font's y-adjustment area. For // some reason the edit draws the selection rect here even though it's not // part of the font. void EraseTopOfSelection(CDC* dc, const CRect& client_rect, const CRect& paint_clip_rect); // Draws a slash across the scheme if desired. void DrawSlashForInsecureScheme(HDC hdc, const CRect& client_rect, const CRect& paint_clip_rect); // Renders the drop highlight. void DrawDropHighlight(HDC hdc, const CRect& client_rect, const CRect& paint_clip_rect); // Internally invoked whenever the text changes in some way. void TextChanged(); // Returns the current clipboard contents as a string that can be pasted in. // In addition to just getting CF_UNICODETEXT out, this can also extract URLs // from bookmarks on the clipboard. string16 GetClipboardText() const; // Determines whether the user can "paste and go", given the specified text. bool CanPasteAndGo(const string16& text) const; // Getter for the text_object_model_. Note that the pointer returned here is // only valid as long as the AutocompleteEdit is still alive. Also, if the // underlying call fails, this may return NULL. ITextDocument* GetTextObjectModel() const; // Invoked during a mouse move. As necessary starts a drag and drop session. void StartDragIfNecessary(const CPoint& point); // Invoked during a mouse down. If the mouse location is over the selection // this sets possible_drag_ to true to indicate a drag should start if the // user moves the mouse far enough to start a drag. void OnPossibleDrag(const CPoint& point); // Redraws the necessary region for a drop highlight at the specified // position. This does nothing if position is beyond the bounds of the // text. void RepaintDropHighlight(int position); // Generates the context menu for the edit field. void BuildContextMenu(); void SelectAllIfNecessary(MouseButton button, const CPoint& point); void TrackMousePosition(MouseButton button, const CPoint& point); // Returns the sum of the left and right margins. int GetHorizontalMargin() const; // Returns the width in pixels needed to display |text|. int WidthNeededToDisplay(const string16& text) const; // Real implementation of OnAfterPossibleChange() method. // If |force_text_changed| is true, then the text_changed code will always be // triggerred no matter if the text is actually changed or not. bool OnAfterPossibleChangeInternal(bool force_text_changed); // Common implementation for performing a drop on the edit view. int OnPerformDropImpl(const views::DropTargetEvent& event, bool in_drag); scoped_ptr<AutocompleteEditModel> model_; scoped_ptr<AutocompletePopupView> popup_view_; AutocompleteEditController* controller_; // The parent view for the edit, used to align the popup and for // accessibility. LocationBarView* parent_view_; ToolbarModel* toolbar_model_; // The object that handles additional command functionality exposed on the // edit, such as invoking the keyword editor. CommandUpdater* command_updater_; // When true, the location bar view is read only and also is has a slightly // different presentation (font size / color). This is used for popups. bool popup_window_mode_; // True if we should prevent attempts to make the window visible when we // handle WM_WINDOWPOSCHANGING. While toggling fullscreen mode, the main // window is hidden, and if the edit is shown it will draw over the main // window when that window reappears. bool force_hidden_; // Non-null when the edit is gaining focus from a left click. This is only // needed between when WM_MOUSEACTIVATE and WM_LBUTTONDOWN get processed. It // serves two purposes: first, by communicating to OnLButtonDown() that we're // gaining focus from a left click, it allows us to work even with the // inconsistent order in which various Windows messages get sent (see comments // in OnMouseActivate()). Second, by holding the edit frozen, it ensures that // when we process WM_SETFOCUS the edit won't first redraw itself with the // caret at the beginning, and then have it blink to where the mouse cursor // really is shortly afterward. scoped_ptr<ScopedFreeze> gaining_focus_; // When the user clicks to give us focus, we watch to see if they're clicking // or dragging. When they're clicking, we select nothing until mouseup, then // select all the text in the edit. During this process, tracking_click_[X] // is true and click_point_[X] holds the original click location. // At other times, tracking_click_[X] is false, and the contents of // click_point_[X] should be ignored. The arrays hold the state for the // left and right mouse buttons, and are indexed using the MouseButton enum. bool tracking_click_[2]; CPoint click_point_[2]; // We need to know if the user triple-clicks, so track double click points // and times so we can see if subsequent clicks are actually triple clicks. bool tracking_double_click_; CPoint double_click_point_; DWORD double_click_time_; // Used to discard unnecessary WM_MOUSEMOVE events after the first such // unnecessary event. See detailed comments in OnMouseMove(). bool can_discard_mousemove_; // Used to prevent IME message handling in the midst of updating the edit // text. See comments where this is used. bool ignore_ime_messages_; // Variables for tracking state before and after a possible change. string16 text_before_change_; CHARRANGE sel_before_change_; // Set at the same time the model's original_* members are set, and valid in // the same cases. CHARRANGE original_selection_; // Holds the user's selection across focus changes. cpMin holds -1 when // there is no saved selection. CHARRANGE saved_selection_for_focus_change_; // Was the delete key pressed with an empty selection at the end of the edit? bool delete_at_end_pressed_; // The context menu for the edit. scoped_ptr<ui::SimpleMenuModel> context_menu_contents_; scoped_ptr<views::Menu2> context_menu_; // Font we're using. We keep a reference to make sure the font supplied to // the constructor doesn't go away before we do. gfx::Font font_; // Metrics about the font, which we keep so we don't need to recalculate them // every time we paint. |font_y_adjustment_| is the number of pixels we need // to shift the font vertically in order to make its baseline be at our // desired baseline in the edit. int font_x_height_; int font_y_adjustment_; // If true, indicates the mouse is down and if the mouse is moved enough we // should start a drag. bool possible_drag_; // If true, we're in a call to DoDragDrop. bool in_drag_; // If true indicates we've run a drag and drop session. This is used to // avoid starting two drag and drop sessions if the drag is canceled while // the mouse is still down. bool initiated_drag_; // Position of the drop highlight. If this is -1, there is no drop highlight. int drop_highlight_position_; // Security UI-related data. COLORREF background_color_; ToolbarModel::SecurityLevel security_level_; // This interface is useful for accessing the CRichEditCtrl at a low level. mutable ITextDocument* text_object_model_; // This contains the scheme char start and stop indexes that should be // striken-out when displaying an insecure scheme. url_parse::Component insecure_scheme_component_; // Instance of accessibility information and handling. mutable base::win::ScopedComPtr<IAccessible> autocomplete_accessibility_; DISALLOW_COPY_AND_ASSIGN(AutocompleteEditViewWin); }; #endif // CHROME_BROWSER_AUTOCOMPLETE_AUTOCOMPLETE_EDIT_VIEW_WIN_H_