/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_RUNTIME_VMAP_TABLE_H_ #define ART_RUNTIME_VMAP_TABLE_H_ #include "base/logging.h" #include "leb128.h" #include "stack.h" namespace art { class VmapTable { public: explicit VmapTable(const uint8_t* table) : table_(table) { } // Look up nth entry, not called from performance critical code. uint16_t operator[](size_t n) const { const uint8_t* table = table_; size_t size = DecodeUnsignedLeb128(&table); CHECK_LT(n, size); uint16_t entry = DecodeUnsignedLeb128(&table); for (size_t i = 0; i < n; ++i) { entry = DecodeUnsignedLeb128(&table); } return entry; } size_t Size() const { const uint8_t* table = table_; return DecodeUnsignedLeb128(&table); } // Is the dex register 'vreg' in the context or on the stack? Should not be called when the // 'kind' is unknown or constant. bool IsInContext(size_t vreg, VRegKind kind, uint32_t* vmap_offset) const { DCHECK(kind == kReferenceVReg || kind == kIntVReg || kind == kFloatVReg || kind == kLongLoVReg || kind == kLongHiVReg || kind == kDoubleLoVReg || kind == kDoubleHiVReg || kind == kImpreciseConstant); *vmap_offset = 0xEBAD0FF5; // TODO: take advantage of the registers being ordered // TODO: we treat kImpreciseConstant as an integer below, need to ensure that such values // are never promoted to floating point registers. bool is_float = (kind == kFloatVReg) || (kind == kDoubleLoVReg) || (kind == kDoubleHiVReg); bool in_floats = false; const uint8_t* table = table_; size_t end = DecodeUnsignedLeb128(&table); for (size_t i = 0; i < end; ++i) { // Stop if we find what we are are looking for. uint16_t entry = DecodeUnsignedLeb128(&table); if ((entry == vreg) && (in_floats == is_float)) { *vmap_offset = i; return true; } // 0xffff is the marker for LR (return PC on x86), following it are spilled float registers. if (entry == 0xffff) { in_floats = true; } } return false; } // Compute the register number that corresponds to the entry in the vmap (vmap_offset, computed // by IsInContext above). If the kind is floating point then the result will be a floating point // register number, otherwise it will be an integer register number. uint32_t ComputeRegister(uint32_t spill_mask, uint32_t vmap_offset, VRegKind kind) const { // Compute the register we need to load from the context. DCHECK(kind == kReferenceVReg || kind == kIntVReg || kind == kFloatVReg || kind == kLongLoVReg || kind == kLongHiVReg || kind == kDoubleLoVReg || kind == kDoubleHiVReg || kind == kImpreciseConstant); // TODO: we treat kImpreciseConstant as an integer below, need to ensure that such values // are never promoted to floating point registers. bool is_float = (kind == kFloatVReg) || (kind == kDoubleLoVReg) || (kind == kDoubleHiVReg); uint32_t matches = 0; if (UNLIKELY(is_float)) { const uint8_t* table = table_; DecodeUnsignedLeb128(&table); // Skip size. while (DecodeUnsignedLeb128(&table) != 0xffff) { matches++; } matches++; } CHECK_LT(vmap_offset - matches, static_cast<uint32_t>(__builtin_popcount(spill_mask))); uint32_t spill_shifts = 0; while (matches != (vmap_offset + 1)) { DCHECK_NE(spill_mask, 0u); matches += spill_mask & 1; // Add 1 if the low bit is set spill_mask >>= 1; spill_shifts++; } spill_shifts--; // wind back one as we want the last match return spill_shifts; } private: const uint8_t* const table_; }; } // namespace art #endif // ART_RUNTIME_VMAP_TABLE_H_