/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_RUNTIME_GLOBALS_H_ #define ART_RUNTIME_GLOBALS_H_ #include <stddef.h> #include <stdint.h> namespace art { typedef uint8_t byte; typedef intptr_t word; typedef uintptr_t uword; const size_t KB = 1024; const size_t MB = KB * KB; const size_t GB = KB * KB * KB; const int kWordSize = sizeof(word); const int kPointerSize = sizeof(void*); const int kBitsPerByte = 8; const int kBitsPerByteLog2 = 3; const int kBitsPerWord = kWordSize * kBitsPerByte; const int kWordHighBitMask = 1 << (kBitsPerWord - 1); // Required stack alignment const int kStackAlignment = 16; // Required object alignment const int kObjectAlignment = 8; // ARM instruction alignment. ARM processors require code to be 4-byte aligned, // but ARM ELF requires 8.. const int kArmAlignment = 8; // MIPS instruction alignment. MIPS processors require code to be 4-byte aligned. // TODO: Can this be 4? const int kMipsAlignment = 8; // X86 instruction alignment. This is the recommended alignment for maximum performance. const int kX86Alignment = 16; // System page size. We check this against sysconf(_SC_PAGE_SIZE) at runtime, but use a simple // compile-time constant so the compiler can generate better code. const int kPageSize = 4096; // Whether or not this is a debug build. Useful in conditionals where NDEBUG isn't. #if defined(NDEBUG) const bool kIsDebugBuild = false; #else const bool kIsDebugBuild = true; #endif // Whether or not this is a target (vs host) build. Useful in conditionals where ART_TARGET isn't. #if defined(ART_TARGET) const bool kIsTargetBuild = true; #else const bool kIsTargetBuild = false; #endif } // namespace art #endif // ART_RUNTIME_GLOBALS_H_