// { dg-do run }
// Testcase for proper handling of rethrow.
#include <stdio.h>
int c, d;
int wrong;
struct A
{
int i;
A () { i = c++; printf ("A() %d\n", i); }
A (const A&) { i = c++; printf ("A(const A&) %d\n", i); }
~A() { printf ("~A() %d\n", i); ++d; }
};
struct B
{
~B () {
try
{
printf ("Rethrowing III...\n");
throw;
}
catch (A& a)
{
printf ("Caught III %d...\n", a.i);
if (a.i != 1)
{
printf ("** rethrew uncaught exception **\n");
wrong = 1;
}
}
printf ("continuing to unwind II...\n");
}
};
int
main ()
{
{
A a;
try
{
try
{
printf ("Throwing I...\n");
throw a;
}
catch (A& a)
{
printf ("Caught I %d...\n", a.i);
try
{
B b;
printf ("Throwing II...\n");
throw a;
}
catch (A& a)
{
printf ("Caught II %d...\n", a.i);
printf ("Throwing IV...\n");
throw;
}
}
}
catch (A& a)
{
printf ("Caught IV %d.\n", a.i);
}
}
printf ("c == %d, d == %d\n", c, d);
return c != d || wrong;
}