// { dg-do run }
// check MI and VBC offsets on throw
extern "C" void abort ();
extern "C" void exit (int);
struct A {
int x[23];
};
struct B : virtual public A {
int y[33];
};
struct C : virtual public A, public B {
int z[43];
};
struct D {
int xx[53];
};
struct E : public D, public A {
int yy[63];
};
C c;
E e;
void f1()
{
throw (C*)0;
}
void f2()
{
throw &c;
}
void f3()
{
throw (E*)0;
}
void f4()
{
throw &e;
}
int
main()
{
int flag;
flag = 0;
try {
f1();
}
catch (void* p) {
if (p)
abort();
flag = 1;
}
if (!flag)
abort();
flag = 0;
try {
f2();
}
catch (void* p) {
if (!p || (void*)p != (void*)&c)
abort();
flag = 1;
}
if (!flag)
abort();
flag = 0;
try {
f3();
}
catch (void* p) {
if (p)
abort();
flag = 1;
}
if (!flag)
abort();
flag = 0;
try {
f4();
}
catch (void* p) {
if (!p || (void*)p != (void*)&e)
abort();
flag = 1;
}
if (!flag)
abort();
exit(0);
}