#include <new>
#include <vector>
#include "cppunit/cppunit_proxy.h"
#if defined (_STLP_USE_NAMESPACES)
using namespace std;
#endif
//
// TestCase class
//
class ConfigTest : public CPPUNIT_NS::TestCase
{
CPPUNIT_TEST_SUITE(ConfigTest);
#if !defined (STLPORT)
CPPUNIT_IGNORE;
#endif
CPPUNIT_TEST(placement_new_bug);
CPPUNIT_TEST(endianess);
CPPUNIT_TEST(template_function_partial_ordering);
#if !defined (_STLP_USE_EXCEPTIONS)
CPPUNIT_IGNORE;
#endif
CPPUNIT_TEST(new_throw_bad_alloc);
CPPUNIT_TEST_SUITE_END();
protected:
void placement_new_bug();
void endianess();
void template_function_partial_ordering();
void new_throw_bad_alloc();
};
CPPUNIT_TEST_SUITE_REGISTRATION(ConfigTest);
void ConfigTest::placement_new_bug()
{
#if defined (STLPORT)
int int_val = 1;
int *pint;
pint = new(&int_val) int();
CPPUNIT_ASSERT( pint == &int_val );
# if defined (_STLP_DEF_CONST_PLCT_NEW_BUG)
CPPUNIT_ASSERT( int_val != 0 );
# else
CPPUNIT_ASSERT( int_val == 0 );
# endif
#endif
}
void ConfigTest::endianess()
{
#if defined (STLPORT)
int val = 0x01020304;
char *ptr = (char*)(&val);
# if defined (_STLP_BIG_ENDIAN)
//This test only work if sizeof(int) == 4, this is a known limitation
//that will be handle the day we find a compiler for which it is false.
CPPUNIT_ASSERT( *ptr == 0x01 ||
sizeof(int) > 4 && *ptr == 0x00 );
# elif defined (_STLP_LITTLE_ENDIAN)
CPPUNIT_ASSERT( *ptr == 0x04 );
# endif
#endif
}
void ConfigTest::template_function_partial_ordering()
{
#if defined (STLPORT)
vector<int> vect1(10, 0);
int* pvect1Front = &vect1.front();
vector<int> vect2(10, 0);
int* pvect2Front = &vect2.front();
swap(vect1, vect2);
# if defined (_STLP_FUNCTION_TMPL_PARTIAL_ORDER) || defined (_STLP_USE_PARTIAL_SPEC_WORKAROUND)
CPPUNIT_ASSERT( pvect1Front == &vect2.front() );
CPPUNIT_ASSERT( pvect2Front == &vect1.front() );
# else
CPPUNIT_ASSERT( pvect1Front != &vect2.front() );
CPPUNIT_ASSERT( pvect2Front != &vect1.front() );
# endif
#endif
}
void ConfigTest::new_throw_bad_alloc()
{
#if defined (STLPORT) && defined (_STLP_USE_EXCEPTIONS)
try
{
/* We try to exhaust heap memory. However, we don't actually use the
largest possible size_t value bus slightly less in order to avoid
triggering any overflows due to the allocator adding some more for
its internal data structures. */
size_t const huge_amount = size_t(-1) - 1024;
void* pvoid = operator new (huge_amount);
#if !defined (_STLP_NEW_DONT_THROW_BAD_ALLOC)
// Allocation should have fail
CPPUNIT_ASSERT( pvoid != 0 );
#endif
// Just in case it succeeds:
operator delete(pvoid);
}
catch (const bad_alloc&)
{
#if defined (_STLP_NEW_DONT_THROW_BAD_ALLOC)
// Looks like your compiler new operator finally throw bad_alloc, you can fix
// configuration.
CPPUNIT_FAIL;
#endif
}
catch (...)
{
//We shouldn't be there:
//Not bad_alloc exception thrown.
CPPUNIT_FAIL;
}
#endif
}