#include <arm_neon.h>
struct Matrix43 {
float32x4_t row0;
float32x4_t row1;
float32x4_t row2;
float32x4_t row3;
};
__attribute__((always_inline)) inline Matrix43 operator*(const Matrix43& m1, const Matrix43& m2) {
Matrix43 rr;
rr.row0 = vmulq_n_f32( m2.row0, vgetq_lane_f32(m1.row0, 0));
rr.row0 = vmlaq_n_f32(rr.row0, m2.row1, vgetq_lane_f32(m1.row0, 1));
rr.row0 = vmlaq_n_f32(rr.row0, m2.row2, vgetq_lane_f32(m1.row0, 2));
rr.row1 = vmulq_n_f32( m2.row0, vgetq_lane_f32(m1.row1, 0));
rr.row1 = vmlaq_n_f32(rr.row1, m2.row1, vgetq_lane_f32(m1.row1, 1));
rr.row1 = vmlaq_n_f32(rr.row1, m2.row2, vgetq_lane_f32(m1.row1, 2));
rr.row2 = vmulq_n_f32( m2.row0, vgetq_lane_f32(m1.row2, 0));
rr.row2 = vmlaq_n_f32(rr.row2, m2.row1, vgetq_lane_f32(m1.row2, 1));
rr.row2 = vmlaq_n_f32(rr.row2, m2.row2, vgetq_lane_f32(m1.row2, 2));
rr.row3 = vmlaq_n_f32(m2.row3, m2.row0, vgetq_lane_f32(m1.row3, 0));
rr.row3 = vmlaq_n_f32(rr.row3, m2.row1, vgetq_lane_f32(m1.row3, 1));
rr.row3 = vmlaq_n_f32(rr.row3, m2.row2, vgetq_lane_f32(m1.row3, 2));
return rr;
}
void _f_with_internal_compiler_error(const Matrix43& m, const void* a1, const void* a2) {
m * m * m;
}