// RUN: %clang_cc1 -triple x86_64-unknown-unknown -emit-llvm %s -o - | FileCheck %s
// Validate that volatile _Complex loads and stores are generated
// properly, including their alignment (even when overaligned).
//
// This test assumes that floats are 32-bit aligned and doubles are
// 64-bit aligned, and uses x86-64 as a target that should have this
// datalayout.
// CHECK: target datalayout = "{{.*}}f32:32:32-f64:64:64{{.*}}"
volatile _Complex float cf;
volatile _Complex double cd;
volatile _Complex float cf32 __attribute__((aligned(32)));
volatile _Complex double cd32 __attribute__((aligned(32)));
// CHECK-LABEL: define void @test_cf()
void test_cf() {
// CHECK: load volatile float* getelementptr inbounds ({ float, float }* @cf, i32 0, i32 0), align 4
// CHECK-NEXT: load volatile float* getelementptr inbounds ({ float, float }* @cf, i32 0, i32 1), align 4
(void)(cf);
// CHECK-NEXT: [[R:%.*]] = load volatile float* getelementptr inbounds ({ float, float }* @cf, i32 0, i32 0), align 4
// CHECK-NEXT: [[I:%.*]] = load volatile float* getelementptr inbounds ({ float, float }* @cf, i32 0, i32 1), align 4
// CHECK-NEXT: store volatile float [[R]], float* getelementptr inbounds ({ float, float }* @cf, i32 0, i32 0), align 4
// CHECK-NEXT: store volatile float [[I]], float* getelementptr inbounds ({ float, float }* @cf, i32 0, i32 1), align 4
(void)(cf=cf);
// CHECK-NEXT: ret void
}
// CHECK-LABEL: define void @test_cd()
void test_cd() {
// CHECK: load volatile double* getelementptr inbounds ({ double, double }* @cd, i32 0, i32 0), align 8
// CHECK-NEXT: load volatile double* getelementptr inbounds ({ double, double }* @cd, i32 0, i32 1), align 8
(void)(cd);
// CHECK-NEXT: [[R:%.*]] = load volatile double* getelementptr inbounds ({ double, double }* @cd, i32 0, i32 0), align 8
// CHECK-NEXT: [[I:%.*]] = load volatile double* getelementptr inbounds ({ double, double }* @cd, i32 0, i32 1), align 8
// CHECK-NEXT: store volatile double [[R]], double* getelementptr inbounds ({ double, double }* @cd, i32 0, i32 0), align 8
// CHECK-NEXT: store volatile double [[I]], double* getelementptr inbounds ({ double, double }* @cd, i32 0, i32 1), align 8
(void)(cd=cd);
// CHECK-NEXT: ret void
}
// CHECK-LABEL: define void @test_cf32()
void test_cf32() {
// CHECK: load volatile float* getelementptr inbounds ({ float, float }* @cf32, i32 0, i32 0), align 32
// CHECK-NEXT: load volatile float* getelementptr inbounds ({ float, float }* @cf32, i32 0, i32 1), align 4
(void)(cf32);
// CHECK-NEXT: [[R:%.*]] = load volatile float* getelementptr inbounds ({ float, float }* @cf32, i32 0, i32 0), align 32
// CHECK-NEXT: [[I:%.*]] = load volatile float* getelementptr inbounds ({ float, float }* @cf32, i32 0, i32 1), align 4
// CHECK-NEXT: store volatile float [[R]], float* getelementptr inbounds ({ float, float }* @cf32, i32 0, i32 0), align 32
// CHECK-NEXT: store volatile float [[I]], float* getelementptr inbounds ({ float, float }* @cf32, i32 0, i32 1), align 4
(void)(cf32=cf32);
// CHECK-NEXT: ret void
}
// CHECK-LABEL: define void @test_cd32()
void test_cd32() {
// CHECK: load volatile double* getelementptr inbounds ({ double, double }* @cd32, i32 0, i32 0), align 32
// CHECK-NEXT: load volatile double* getelementptr inbounds ({ double, double }* @cd32, i32 0, i32 1), align 8
(void)(cd32);
// CHECK-NEXT: [[R:%.*]] = load volatile double* getelementptr inbounds ({ double, double }* @cd32, i32 0, i32 0), align 32
// CHECK-NEXT: [[I:%.*]] = load volatile double* getelementptr inbounds ({ double, double }* @cd32, i32 0, i32 1), align 8
// CHECK-NEXT: store volatile double [[R]], double* getelementptr inbounds ({ double, double }* @cd32, i32 0, i32 0), align 32
// CHECK-NEXT: store volatile double [[I]], double* getelementptr inbounds ({ double, double }* @cd32, i32 0, i32 1), align 8
(void)(cd32=cd32);
// CHECK-NEXT: ret void
}