// Copyright 2012 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_FRAMES_H_
#define V8_FRAMES_H_
#include "allocation.h"
#include "handles.h"
#include "safepoint-table.h"
namespace v8 {
namespace internal {
typedef uint32_t RegList;
// Get the number of registers in a given register list.
int NumRegs(RegList list);
void SetUpJSCallerSavedCodeData();
// Return the code of the n-th saved register available to JavaScript.
int JSCallerSavedCode(int n);
// Forward declarations.
class ExternalCallbackScope;
class StackFrameIteratorBase;
class ThreadLocalTop;
class Isolate;
class InnerPointerToCodeCache {
public:
struct InnerPointerToCodeCacheEntry {
Address inner_pointer;
Code* code;
SafepointEntry safepoint_entry;
};
explicit InnerPointerToCodeCache(Isolate* isolate) : isolate_(isolate) {
Flush();
}
Code* GcSafeFindCodeForInnerPointer(Address inner_pointer);
Code* GcSafeCastToCode(HeapObject* object, Address inner_pointer);
void Flush() {
memset(&cache_[0], 0, sizeof(cache_));
}
InnerPointerToCodeCacheEntry* GetCacheEntry(Address inner_pointer);
private:
InnerPointerToCodeCacheEntry* cache(int index) { return &cache_[index]; }
Isolate* isolate_;
static const int kInnerPointerToCodeCacheSize = 1024;
InnerPointerToCodeCacheEntry cache_[kInnerPointerToCodeCacheSize];
DISALLOW_COPY_AND_ASSIGN(InnerPointerToCodeCache);
};
class StackHandlerConstants : public AllStatic {
public:
static const int kNextOffset = 0 * kPointerSize;
static const int kCodeOffset = 1 * kPointerSize;
static const int kStateOffset = 2 * kPointerSize;
static const int kContextOffset = 3 * kPointerSize;
static const int kFPOffset = 4 * kPointerSize;
static const int kSize = kFPOffset + kFPOnStackSize;
static const int kSlotCount = kSize >> kPointerSizeLog2;
};
class StackHandler BASE_EMBEDDED {
public:
enum Kind {
JS_ENTRY,
CATCH,
FINALLY,
LAST_KIND = FINALLY
};
static const int kKindWidth = 2;
STATIC_ASSERT(LAST_KIND < (1 << kKindWidth));
static const int kIndexWidth = 32 - kKindWidth;
class KindField: public BitField<StackHandler::Kind, 0, kKindWidth> {};
class IndexField: public BitField<unsigned, kKindWidth, kIndexWidth> {};
// Get the address of this stack handler.
inline Address address() const;
// Get the next stack handler in the chain.
inline StackHandler* next() const;
// Tells whether the given address is inside this handler.
inline bool includes(Address address) const;
// Garbage collection support.
inline void Iterate(ObjectVisitor* v, Code* holder) const;
// Conversion support.
static inline StackHandler* FromAddress(Address address);
// Testers
inline bool is_js_entry() const;
inline bool is_catch() const;
inline bool is_finally() const;
// Generator support to preserve stack handlers.
void Unwind(Isolate* isolate, FixedArray* array, int offset,
int previous_handler_offset) const;
int Rewind(Isolate* isolate, FixedArray* array, int offset, Address fp);
private:
// Accessors.
inline Kind kind() const;
inline unsigned index() const;
inline Object** context_address() const;
inline Object** code_address() const;
inline void SetFp(Address slot, Address fp);
DISALLOW_IMPLICIT_CONSTRUCTORS(StackHandler);
};
#define STACK_FRAME_TYPE_LIST(V) \
V(ENTRY, EntryFrame) \
V(ENTRY_CONSTRUCT, EntryConstructFrame) \
V(EXIT, ExitFrame) \
V(JAVA_SCRIPT, JavaScriptFrame) \
V(OPTIMIZED, OptimizedFrame) \
V(STUB, StubFrame) \
V(STUB_FAILURE_TRAMPOLINE, StubFailureTrampolineFrame) \
V(INTERNAL, InternalFrame) \
V(CONSTRUCT, ConstructFrame) \
V(ARGUMENTS_ADAPTOR, ArgumentsAdaptorFrame)
class StandardFrameConstants : public AllStatic {
public:
// Fixed part of the frame consists of return address, caller fp,
// context and function.
// StandardFrame::IterateExpressions assumes that kContextOffset is the last
// object pointer.
static const int kFixedFrameSizeFromFp = 2 * kPointerSize;
static const int kFixedFrameSize = kPCOnStackSize + kFPOnStackSize +
kFixedFrameSizeFromFp;
static const int kExpressionsOffset = -3 * kPointerSize;
static const int kMarkerOffset = -2 * kPointerSize;
static const int kContextOffset = -1 * kPointerSize;
static const int kCallerFPOffset = 0 * kPointerSize;
static const int kCallerPCOffset = +1 * kFPOnStackSize;
static const int kCallerSPOffset = kCallerPCOffset + 1 * kPCOnStackSize;
};
// Abstract base class for all stack frames.
class StackFrame BASE_EMBEDDED {
public:
#define DECLARE_TYPE(type, ignore) type,
enum Type {
NONE = 0,
STACK_FRAME_TYPE_LIST(DECLARE_TYPE)
NUMBER_OF_TYPES,
// Used by FrameScope to indicate that the stack frame is constructed
// manually and the FrameScope does not need to emit code.
MANUAL
};
#undef DECLARE_TYPE
// Opaque data type for identifying stack frames. Used extensively
// by the debugger.
// ID_MIN_VALUE and ID_MAX_VALUE are specified to ensure that enumeration type
// has correct value range (see Issue 830 for more details).
enum Id {
ID_MIN_VALUE = kMinInt,
ID_MAX_VALUE = kMaxInt,
NO_ID = 0
};
// Used to mark the outermost JS entry frame.
enum JsFrameMarker {
INNER_JSENTRY_FRAME = 0,
OUTERMOST_JSENTRY_FRAME = 1
};
struct State {
State() : sp(NULL), fp(NULL), pc_address(NULL) { }
Address sp;
Address fp;
Address* pc_address;
};
// Copy constructor; it breaks the connection to host iterator
// (as an iterator usually lives on stack).
StackFrame(const StackFrame& original) {
this->state_ = original.state_;
this->iterator_ = NULL;
this->isolate_ = original.isolate_;
}
// Type testers.
bool is_entry() const { return type() == ENTRY; }
bool is_entry_construct() const { return type() == ENTRY_CONSTRUCT; }
bool is_exit() const { return type() == EXIT; }
bool is_optimized() const { return type() == OPTIMIZED; }
bool is_arguments_adaptor() const { return type() == ARGUMENTS_ADAPTOR; }
bool is_internal() const { return type() == INTERNAL; }
bool is_stub_failure_trampoline() const {
return type() == STUB_FAILURE_TRAMPOLINE;
}
bool is_construct() const { return type() == CONSTRUCT; }
virtual bool is_standard() const { return false; }
bool is_java_script() const {
Type type = this->type();
return (type == JAVA_SCRIPT) || (type == OPTIMIZED);
}
// Accessors.
Address sp() const { return state_.sp; }
Address fp() const { return state_.fp; }
Address caller_sp() const { return GetCallerStackPointer(); }
// If this frame is optimized and was dynamically aligned return its old
// unaligned frame pointer. When the frame is deoptimized its FP will shift
// up one word and become unaligned.
Address UnpaddedFP() const;
Address pc() const { return *pc_address(); }
void set_pc(Address pc) { *pc_address() = pc; }
virtual void SetCallerFp(Address caller_fp) = 0;
// Manually changes value of fp in this object.
void UpdateFp(Address fp) { state_.fp = fp; }
Address* pc_address() const { return state_.pc_address; }
// Get the id of this stack frame.
Id id() const { return static_cast<Id>(OffsetFrom(caller_sp())); }
// Checks if this frame includes any stack handlers.
bool HasHandler() const;
// Get the type of this frame.
virtual Type type() const = 0;
// Get the code associated with this frame.
// This method could be called during marking phase of GC.
virtual Code* unchecked_code() const = 0;
// Get the code associated with this frame.
inline Code* LookupCode() const;
// Get the code object that contains the given pc.
static inline Code* GetContainingCode(Isolate* isolate, Address pc);
// Get the code object containing the given pc and fill in the
// safepoint entry and the number of stack slots. The pc must be at
// a safepoint.
static Code* GetSafepointData(Isolate* isolate,
Address pc,
SafepointEntry* safepoint_entry,
unsigned* stack_slots);
virtual void Iterate(ObjectVisitor* v) const = 0;
static void IteratePc(ObjectVisitor* v, Address* pc_address, Code* holder);
// Sets a callback function for return-address rewriting profilers
// to resolve the location of a return address to the location of the
// profiler's stashed return address.
static void SetReturnAddressLocationResolver(
ReturnAddressLocationResolver resolver);
// Resolves pc_address through the resolution address function if one is set.
static inline Address* ResolveReturnAddressLocation(Address* pc_address);
// Printing support.
enum PrintMode { OVERVIEW, DETAILS };
virtual void Print(StringStream* accumulator,
PrintMode mode,
int index) const { }
Isolate* isolate() const { return isolate_; }
protected:
inline explicit StackFrame(StackFrameIteratorBase* iterator);
virtual ~StackFrame() { }
// Compute the stack pointer for the calling frame.
virtual Address GetCallerStackPointer() const = 0;
// Printing support.
static void PrintIndex(StringStream* accumulator,
PrintMode mode,
int index);
// Get the top handler from the current stack iterator.
inline StackHandler* top_handler() const;
// Compute the stack frame type for the given state.
static Type ComputeType(const StackFrameIteratorBase* iterator, State* state);
#ifdef DEBUG
bool can_access_heap_objects() const;
#endif
private:
const StackFrameIteratorBase* iterator_;
Isolate* isolate_;
State state_;
static ReturnAddressLocationResolver return_address_location_resolver_;
// Fill in the state of the calling frame.
virtual void ComputeCallerState(State* state) const = 0;
// Get the type and the state of the calling frame.
virtual Type GetCallerState(State* state) const;
static const intptr_t kIsolateTag = 1;
friend class StackFrameIterator;
friend class StackFrameIteratorBase;
friend class StackHandlerIterator;
friend class SafeStackFrameIterator;
private:
void operator=(const StackFrame& original);
};
// Entry frames are used to enter JavaScript execution from C.
class EntryFrame: public StackFrame {
public:
virtual Type type() const { return ENTRY; }
virtual Code* unchecked_code() const;
// Garbage collection support.
virtual void Iterate(ObjectVisitor* v) const;
static EntryFrame* cast(StackFrame* frame) {
ASSERT(frame->is_entry());
return static_cast<EntryFrame*>(frame);
}
virtual void SetCallerFp(Address caller_fp);
protected:
inline explicit EntryFrame(StackFrameIteratorBase* iterator);
// The caller stack pointer for entry frames is always zero. The
// real information about the caller frame is available through the
// link to the top exit frame.
virtual Address GetCallerStackPointer() const { return 0; }
private:
virtual void ComputeCallerState(State* state) const;
virtual Type GetCallerState(State* state) const;
friend class StackFrameIteratorBase;
};
class EntryConstructFrame: public EntryFrame {
public:
virtual Type type() const { return ENTRY_CONSTRUCT; }
virtual Code* unchecked_code() const;
static EntryConstructFrame* cast(StackFrame* frame) {
ASSERT(frame->is_entry_construct());
return static_cast<EntryConstructFrame*>(frame);
}
protected:
inline explicit EntryConstructFrame(StackFrameIteratorBase* iterator);
private:
friend class StackFrameIteratorBase;
};
// Exit frames are used to exit JavaScript execution and go to C.
class ExitFrame: public StackFrame {
public:
virtual Type type() const { return EXIT; }
virtual Code* unchecked_code() const;
Object*& code_slot() const;
// Garbage collection support.
virtual void Iterate(ObjectVisitor* v) const;
virtual void SetCallerFp(Address caller_fp);
static ExitFrame* cast(StackFrame* frame) {
ASSERT(frame->is_exit());
return static_cast<ExitFrame*>(frame);
}
// Compute the state and type of an exit frame given a frame
// pointer. Used when constructing the first stack frame seen by an
// iterator and the frames following entry frames.
static Type GetStateForFramePointer(Address fp, State* state);
static Address ComputeStackPointer(Address fp);
static void FillState(Address fp, Address sp, State* state);
protected:
inline explicit ExitFrame(StackFrameIteratorBase* iterator);
virtual Address GetCallerStackPointer() const;
private:
virtual void ComputeCallerState(State* state) const;
friend class StackFrameIteratorBase;
};
class StandardFrame: public StackFrame {
public:
// Testers.
virtual bool is_standard() const { return true; }
// Accessors.
inline Object* context() const;
// Access the expressions in the stack frame including locals.
inline Object* GetExpression(int index) const;
inline void SetExpression(int index, Object* value);
int ComputeExpressionsCount() const;
static Object* GetExpression(Address fp, int index);
virtual void SetCallerFp(Address caller_fp);
static StandardFrame* cast(StackFrame* frame) {
ASSERT(frame->is_standard());
return static_cast<StandardFrame*>(frame);
}
protected:
inline explicit StandardFrame(StackFrameIteratorBase* iterator);
virtual void ComputeCallerState(State* state) const;
// Accessors.
inline Address caller_fp() const;
inline Address caller_pc() const;
// Computes the address of the PC field in the standard frame given
// by the provided frame pointer.
static inline Address ComputePCAddress(Address fp);
// Iterate over expression stack including stack handlers, locals,
// and parts of the fixed part including context and code fields.
void IterateExpressions(ObjectVisitor* v) const;
// Returns the address of the n'th expression stack element.
Address GetExpressionAddress(int n) const;
static Address GetExpressionAddress(Address fp, int n);
// Determines if the n'th expression stack element is in a stack
// handler or not. Requires traversing all handlers in this frame.
bool IsExpressionInsideHandler(int n) const;
// Determines if the standard frame for the given frame pointer is
// an arguments adaptor frame.
static inline bool IsArgumentsAdaptorFrame(Address fp);
// Determines if the standard frame for the given frame pointer is a
// construct frame.
static inline bool IsConstructFrame(Address fp);
// Used by OptimizedFrames and StubFrames.
void IterateCompiledFrame(ObjectVisitor* v) const;
private:
friend class StackFrame;
friend class SafeStackFrameIterator;
};
class FrameSummary BASE_EMBEDDED {
public:
FrameSummary(Object* receiver,
JSFunction* function,
Code* code,
int offset,
bool is_constructor)
: receiver_(receiver, function->GetIsolate()),
function_(function),
code_(code),
offset_(offset),
is_constructor_(is_constructor) { }
Handle<Object> receiver() { return receiver_; }
Handle<JSFunction> function() { return function_; }
Handle<Code> code() { return code_; }
Address pc() { return code_->address() + offset_; }
int offset() { return offset_; }
bool is_constructor() { return is_constructor_; }
void Print();
private:
Handle<Object> receiver_;
Handle<JSFunction> function_;
Handle<Code> code_;
int offset_;
bool is_constructor_;
};
class JavaScriptFrame: public StandardFrame {
public:
virtual Type type() const { return JAVA_SCRIPT; }
// Accessors.
inline JSFunction* function() const;
inline Object* receiver() const;
inline void set_receiver(Object* value);
// Access the parameters.
inline Address GetParameterSlot(int index) const;
inline Object* GetParameter(int index) const;
inline int ComputeParametersCount() const {
return GetNumberOfIncomingArguments();
}
// Access the operand stack.
inline Address GetOperandSlot(int index) const;
inline Object* GetOperand(int index) const;
inline int ComputeOperandsCount() const;
// Generator support to preserve operand stack and stack handlers.
void SaveOperandStack(FixedArray* store, int* stack_handler_index) const;
void RestoreOperandStack(FixedArray* store, int stack_handler_index);
// Debugger access.
void SetParameterValue(int index, Object* value) const;
// Check if this frame is a constructor frame invoked through 'new'.
bool IsConstructor() const;
// Check if this frame has "adapted" arguments in the sense that the
// actual passed arguments are available in an arguments adaptor
// frame below it on the stack.
inline bool has_adapted_arguments() const;
int GetArgumentsLength() const;
// Garbage collection support.
virtual void Iterate(ObjectVisitor* v) const;
// Printing support.
virtual void Print(StringStream* accumulator,
PrintMode mode,
int index) const;
// Determine the code for the frame.
virtual Code* unchecked_code() const;
// Returns the levels of inlining for this frame.
virtual int GetInlineCount() { return 1; }
// Return a list with JSFunctions of this frame.
virtual void GetFunctions(List<JSFunction*>* functions);
// Build a list with summaries for this frame including all inlined frames.
virtual void Summarize(List<FrameSummary>* frames);
// Architecture-specific register description.
static Register fp_register();
static Register context_register();
static JavaScriptFrame* cast(StackFrame* frame) {
ASSERT(frame->is_java_script());
return static_cast<JavaScriptFrame*>(frame);
}
static void PrintTop(Isolate* isolate,
FILE* file,
bool print_args,
bool print_line_number);
protected:
inline explicit JavaScriptFrame(StackFrameIteratorBase* iterator);
virtual Address GetCallerStackPointer() const;
virtual int GetNumberOfIncomingArguments() const;
// Garbage collection support. Iterates over incoming arguments,
// receiver, and any callee-saved registers.
void IterateArguments(ObjectVisitor* v) const;
private:
inline Object* function_slot_object() const;
friend class StackFrameIteratorBase;
};
class StubFrame : public StandardFrame {
public:
virtual Type type() const { return STUB; }
// GC support.
virtual void Iterate(ObjectVisitor* v) const;
// Determine the code for the frame.
virtual Code* unchecked_code() const;
protected:
inline explicit StubFrame(StackFrameIteratorBase* iterator);
virtual Address GetCallerStackPointer() const;
virtual int GetNumberOfIncomingArguments() const;
friend class StackFrameIteratorBase;
};
class OptimizedFrame : public JavaScriptFrame {
public:
virtual Type type() const { return OPTIMIZED; }
// GC support.
virtual void Iterate(ObjectVisitor* v) const;
virtual int GetInlineCount();
// Return a list with JSFunctions of this frame.
// The functions are ordered bottom-to-top (i.e. functions.last()
// is the top-most activation)
virtual void GetFunctions(List<JSFunction*>* functions);
virtual void Summarize(List<FrameSummary>* frames);
DeoptimizationInputData* GetDeoptimizationData(int* deopt_index);
protected:
inline explicit OptimizedFrame(StackFrameIteratorBase* iterator);
private:
JSFunction* LiteralAt(FixedArray* literal_array, int literal_id);
friend class StackFrameIteratorBase;
};
// Arguments adaptor frames are automatically inserted below
// JavaScript frames when the actual number of parameters does not
// match the formal number of parameters.
class ArgumentsAdaptorFrame: public JavaScriptFrame {
public:
virtual Type type() const { return ARGUMENTS_ADAPTOR; }
// Determine the code for the frame.
virtual Code* unchecked_code() const;
static ArgumentsAdaptorFrame* cast(StackFrame* frame) {
ASSERT(frame->is_arguments_adaptor());
return static_cast<ArgumentsAdaptorFrame*>(frame);
}
// Printing support.
virtual void Print(StringStream* accumulator,
PrintMode mode,
int index) const;
protected:
inline explicit ArgumentsAdaptorFrame(StackFrameIteratorBase* iterator);
virtual int GetNumberOfIncomingArguments() const;
virtual Address GetCallerStackPointer() const;
private:
friend class StackFrameIteratorBase;
};
class InternalFrame: public StandardFrame {
public:
virtual Type type() const { return INTERNAL; }
// Garbage collection support.
virtual void Iterate(ObjectVisitor* v) const;
// Determine the code for the frame.
virtual Code* unchecked_code() const;
static InternalFrame* cast(StackFrame* frame) {
ASSERT(frame->is_internal());
return static_cast<InternalFrame*>(frame);
}
protected:
inline explicit InternalFrame(StackFrameIteratorBase* iterator);
virtual Address GetCallerStackPointer() const;
private:
friend class StackFrameIteratorBase;
};
class StubFailureTrampolineFrame: public StandardFrame {
public:
// sizeof(Arguments) - sizeof(Arguments*) is 3 * kPointerSize), but the
// presubmit script complains about using sizeof() on a type.
static const int kFirstRegisterParameterFrameOffset =
StandardFrameConstants::kMarkerOffset - 3 * kPointerSize;
static const int kCallerStackParameterCountFrameOffset =
StandardFrameConstants::kMarkerOffset - 2 * kPointerSize;
virtual Type type() const { return STUB_FAILURE_TRAMPOLINE; }
// Get the code associated with this frame.
// This method could be called during marking phase of GC.
virtual Code* unchecked_code() const;
virtual void Iterate(ObjectVisitor* v) const;
// Architecture-specific register description.
static Register fp_register();
static Register context_register();
protected:
inline explicit StubFailureTrampolineFrame(
StackFrameIteratorBase* iterator);
virtual Address GetCallerStackPointer() const;
private:
friend class StackFrameIteratorBase;
};
// Construct frames are special trampoline frames introduced to handle
// function invocations through 'new'.
class ConstructFrame: public InternalFrame {
public:
virtual Type type() const { return CONSTRUCT; }
static ConstructFrame* cast(StackFrame* frame) {
ASSERT(frame->is_construct());
return static_cast<ConstructFrame*>(frame);
}
protected:
inline explicit ConstructFrame(StackFrameIteratorBase* iterator);
private:
friend class StackFrameIteratorBase;
};
class StackFrameIteratorBase BASE_EMBEDDED {
public:
Isolate* isolate() const { return isolate_; }
bool done() const { return frame_ == NULL; }
protected:
// An iterator that iterates over a given thread's stack.
StackFrameIteratorBase(Isolate* isolate, bool can_access_heap_objects);
Isolate* isolate_;
#define DECLARE_SINGLETON(ignore, type) type type##_;
STACK_FRAME_TYPE_LIST(DECLARE_SINGLETON)
#undef DECLARE_SINGLETON
StackFrame* frame_;
StackHandler* handler_;
const bool can_access_heap_objects_;
StackHandler* handler() const {
ASSERT(!done());
return handler_;
}
// Get the type-specific frame singleton in a given state.
StackFrame* SingletonFor(StackFrame::Type type, StackFrame::State* state);
// A helper function, can return a NULL pointer.
StackFrame* SingletonFor(StackFrame::Type type);
private:
friend class StackFrame;
DISALLOW_COPY_AND_ASSIGN(StackFrameIteratorBase);
};
class StackFrameIterator: public StackFrameIteratorBase {
public:
// An iterator that iterates over the isolate's current thread's stack,
explicit StackFrameIterator(Isolate* isolate);
// An iterator that iterates over a given thread's stack.
StackFrameIterator(Isolate* isolate, ThreadLocalTop* t);
StackFrame* frame() const {
ASSERT(!done());
return frame_;
}
void Advance();
private:
// Go back to the first frame.
void Reset(ThreadLocalTop* top);
DISALLOW_COPY_AND_ASSIGN(StackFrameIterator);
};
// Iterator that supports iterating through all JavaScript frames.
class JavaScriptFrameIterator BASE_EMBEDDED {
public:
inline explicit JavaScriptFrameIterator(Isolate* isolate);
inline JavaScriptFrameIterator(Isolate* isolate, ThreadLocalTop* top);
// Skip frames until the frame with the given id is reached.
JavaScriptFrameIterator(Isolate* isolate, StackFrame::Id id);
inline JavaScriptFrame* frame() const;
bool done() const { return iterator_.done(); }
void Advance();
// Advance to the frame holding the arguments for the current
// frame. This only affects the current frame if it has adapted
// arguments.
void AdvanceToArgumentsFrame();
private:
StackFrameIterator iterator_;
};
// NOTE: The stack trace frame iterator is an iterator that only
// traverse proper JavaScript frames; that is JavaScript frames that
// have proper JavaScript functions. This excludes the problematic
// functions in runtime.js.
class StackTraceFrameIterator: public JavaScriptFrameIterator {
public:
explicit StackTraceFrameIterator(Isolate* isolate);
void Advance();
private:
bool IsValidFrame();
};
class SafeStackFrameIterator: public StackFrameIteratorBase {
public:
SafeStackFrameIterator(Isolate* isolate,
Address fp, Address sp,
Address js_entry_sp);
inline StackFrame* frame() const;
void Advance();
StackFrame::Type top_frame_type() const { return top_frame_type_; }
private:
void AdvanceOneFrame();
bool IsValidStackAddress(Address addr) const {
return low_bound_ <= addr && addr <= high_bound_;
}
bool IsValidFrame(StackFrame* frame) const;
bool IsValidCaller(StackFrame* frame);
bool IsValidExitFrame(Address fp) const;
bool IsValidTop(ThreadLocalTop* top) const;
const Address low_bound_;
const Address high_bound_;
StackFrame::Type top_frame_type_;
ExternalCallbackScope* external_callback_scope_;
};
class StackFrameLocator BASE_EMBEDDED {
public:
explicit StackFrameLocator(Isolate* isolate) : iterator_(isolate) {}
// Find the nth JavaScript frame on the stack. The caller must
// guarantee that such a frame exists.
JavaScriptFrame* FindJavaScriptFrame(int n);
private:
StackFrameIterator iterator_;
};
// Used specify the type of prologue to generate.
enum PrologueFrameMode {
BUILD_FUNCTION_FRAME,
BUILD_STUB_FRAME
};
// Reads all frames on the current stack and copies them into the current
// zone memory.
Vector<StackFrame*> CreateStackMap(Isolate* isolate, Zone* zone);
} } // namespace v8::internal
#endif // V8_FRAMES_H_