// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/views/widget/native_widget_aura.h"
#include "base/bind.h"
#include "base/strings/string_util.h"
#include "third_party/skia/include/core/SkRegion.h"
#include "ui/aura/client/activation_client.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/client/cursor_client.h"
#include "ui/aura/client/drag_drop_client.h"
#include "ui/aura/client/focus_client.h"
#include "ui/aura/client/screen_position_client.h"
#include "ui/aura/client/window_move_client.h"
#include "ui/aura/client/window_tree_client.h"
#include "ui/aura/client/window_types.h"
#include "ui/aura/env.h"
#include "ui/aura/root_window.h"
#include "ui/aura/window.h"
#include "ui/aura/window_observer.h"
#include "ui/base/dragdrop/os_exchange_data.h"
#include "ui/base/ui_base_types.h"
#include "ui/compositor/layer.h"
#include "ui/events/event.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/font.h"
#include "ui/gfx/screen.h"
#include "ui/native_theme/native_theme_aura.h"
#include "ui/views/corewm/window_util.h"
#include "ui/views/drag_utils.h"
#include "ui/views/ime/input_method_bridge.h"
#include "ui/views/views_delegate.h"
#include "ui/views/widget/desktop_aura/desktop_native_widget_aura.h"
#include "ui/views/widget/drop_helper.h"
#include "ui/views/widget/native_widget_delegate.h"
#include "ui/views/widget/root_view.h"
#include "ui/views/widget/tooltip_manager_aura.h"
#include "ui/views/widget/widget_aura_utils.h"
#include "ui/views/widget/widget_delegate.h"
#include "ui/views/widget/window_reorderer.h"
#if defined(OS_WIN)
#include "base/win/scoped_gdi_object.h"
#include "base/win/win_util.h"
#include "ui/base/l10n/l10n_util_win.h"
#include "ui/views/widget/desktop_aura/desktop_root_window_host_win.h"
#endif
#if defined(USE_X11) && !defined(OS_CHROMEOS)
#include "ui/views/widget/desktop_aura/desktop_root_window_host_x11.h"
#endif
#if !defined(OS_CHROMEOS)
#include "ui/views/widget/desktop_aura/desktop_root_window_host.h"
#endif
namespace views {
namespace {
void SetRestoreBounds(aura::Window* window, const gfx::Rect& bounds) {
window->SetProperty(aura::client::kRestoreBoundsKey, new gfx::Rect(bounds));
}
} // namespace
////////////////////////////////////////////////////////////////////////////////
// NativeWidgetAura, public:
NativeWidgetAura::NativeWidgetAura(internal::NativeWidgetDelegate* delegate)
: delegate_(delegate),
window_(new aura::Window(this)),
ownership_(Widget::InitParams::NATIVE_WIDGET_OWNS_WIDGET),
close_widget_factory_(this),
can_activate_(true),
destroying_(false),
cursor_(gfx::kNullCursor),
saved_window_state_(ui::SHOW_STATE_DEFAULT) {
aura::client::SetFocusChangeObserver(window_, this);
aura::client::SetActivationChangeObserver(window_, this);
}
// static
gfx::Font NativeWidgetAura::GetWindowTitleFont() {
#if defined(OS_WIN)
NONCLIENTMETRICS ncm;
base::win::GetNonClientMetrics(&ncm);
l10n_util::AdjustUIFont(&(ncm.lfCaptionFont));
base::win::ScopedHFONT caption_font(CreateFontIndirect(&(ncm.lfCaptionFont)));
return gfx::Font(caption_font);
#else
return gfx::Font();
#endif
}
// static
void NativeWidgetAura::RegisterNativeWidgetForWindow(
internal::NativeWidgetPrivate* native_widget,
aura::Window* window) {
window->set_user_data(native_widget);
}
////////////////////////////////////////////////////////////////////////////////
// NativeWidgetAura, internal::NativeWidgetPrivate implementation:
void NativeWidgetAura::InitNativeWidget(const Widget::InitParams& params) {
// Aura needs to know which desktop (Ash or regular) will manage this widget.
// See Widget::InitParams::context for details.
DCHECK(params.parent || params.context);
ownership_ = params.ownership;
RegisterNativeWidgetForWindow(this, window_);
window_->SetType(GetAuraWindowTypeForWidgetType(params.type));
window_->SetProperty(aura::client::kShowStateKey, params.show_state);
if (params.type == Widget::InitParams::TYPE_BUBBLE)
aura::client::SetHideOnDeactivate(window_, true);
window_->SetTransparent(
params.opacity == Widget::InitParams::TRANSLUCENT_WINDOW);
window_->Init(params.layer_type);
if (params.type == Widget::InitParams::TYPE_CONTROL)
window_->Show();
delegate_->OnNativeWidgetCreated(false);
gfx::Rect window_bounds = params.bounds;
gfx::NativeView parent = params.parent;
gfx::NativeView context = params.context;
if (!params.child) {
// Set up the transient child before the window is added. This way the
// LayoutManager knows the window has a transient parent.
if (parent && parent->type() != aura::client::WINDOW_TYPE_UNKNOWN) {
parent->AddTransientChild(window_);
if (!context)
context = parent;
parent = NULL;
}
// SetAlwaysOnTop before SetParent so that always-on-top container is used.
SetAlwaysOnTop(params.keep_on_top);
// Make sure we have a real |window_bounds|.
if (parent && window_bounds == gfx::Rect()) {
// If a parent is specified but no bounds are given,
// use the origin of the parent's display so that the widget
// will be added to the same display as the parent.
gfx::Rect bounds = gfx::Screen::GetScreenFor(parent)->
GetDisplayNearestWindow(parent).bounds();
window_bounds.set_origin(bounds.origin());
}
}
if (parent) {
parent->AddChild(window_);
} else {
aura::client::ParentWindowWithContext(
window_, context->GetRootWindow(), window_bounds);
}
// Wait to set the bounds until we have a parent. That way we can know our
// true state/bounds (the LayoutManager may enforce a particular
// state/bounds).
if (IsMaximized())
SetRestoreBounds(window_, window_bounds);
else
SetBounds(window_bounds);
window_->set_ignore_events(!params.accept_events);
can_activate_ = params.can_activate &&
params.type != Widget::InitParams::TYPE_CONTROL &&
params.type != Widget::InitParams::TYPE_TOOLTIP;
DCHECK(GetWidget()->GetRootView());
if (params.type != Widget::InitParams::TYPE_TOOLTIP)
tooltip_manager_.reset(new views::TooltipManagerAura(GetWidget()));
drop_helper_.reset(new DropHelper(GetWidget()->GetRootView()));
if (params.type != Widget::InitParams::TYPE_TOOLTIP &&
params.type != Widget::InitParams::TYPE_POPUP) {
aura::client::SetDragDropDelegate(window_, this);
}
aura::client::SetActivationDelegate(window_, this);
window_->SetProperty(aura::client::kCanMaximizeKey,
GetWidget()->widget_delegate()->CanMaximize());
window_->SetProperty(aura::client::kCanResizeKey,
GetWidget()->widget_delegate()->CanResize());
window_reorderer_.reset(new WindowReorderer(window_,
GetWidget()->GetRootView()));
}
NonClientFrameView* NativeWidgetAura::CreateNonClientFrameView() {
return NULL;
}
bool NativeWidgetAura::ShouldUseNativeFrame() const {
// There is only one frame type for aura.
return false;
}
void NativeWidgetAura::FrameTypeChanged() {
// This is called when the Theme has changed; forward the event to the root
// widget.
GetWidget()->ThemeChanged();
GetWidget()->GetRootView()->SchedulePaint();
}
Widget* NativeWidgetAura::GetWidget() {
return delegate_->AsWidget();
}
const Widget* NativeWidgetAura::GetWidget() const {
return delegate_->AsWidget();
}
gfx::NativeView NativeWidgetAura::GetNativeView() const {
return window_;
}
gfx::NativeWindow NativeWidgetAura::GetNativeWindow() const {
return window_;
}
Widget* NativeWidgetAura::GetTopLevelWidget() {
NativeWidgetPrivate* native_widget = GetTopLevelNativeWidget(GetNativeView());
return native_widget ? native_widget->GetWidget() : NULL;
}
const ui::Compositor* NativeWidgetAura::GetCompositor() const {
return window_ ? window_->layer()->GetCompositor() : NULL;
}
ui::Compositor* NativeWidgetAura::GetCompositor() {
return window_ ? window_->layer()->GetCompositor() : NULL;
}
ui::Layer* NativeWidgetAura::GetLayer() {
return window_ ? window_->layer() : NULL;
}
void NativeWidgetAura::ReorderNativeViews() {
window_reorderer_->ReorderChildWindows();
}
void NativeWidgetAura::ViewRemoved(View* view) {
DCHECK(drop_helper_.get() != NULL);
drop_helper_->ResetTargetViewIfEquals(view);
}
void NativeWidgetAura::SetNativeWindowProperty(const char* name, void* value) {
if (window_)
window_->SetNativeWindowProperty(name, value);
}
void* NativeWidgetAura::GetNativeWindowProperty(const char* name) const {
return window_ ? window_->GetNativeWindowProperty(name) : NULL;
}
TooltipManager* NativeWidgetAura::GetTooltipManager() const {
return tooltip_manager_.get();
}
void NativeWidgetAura::SetCapture() {
if (window_)
window_->SetCapture();
}
void NativeWidgetAura::ReleaseCapture() {
if (window_)
window_->ReleaseCapture();
}
bool NativeWidgetAura::HasCapture() const {
return window_ && window_->HasCapture();
}
InputMethod* NativeWidgetAura::CreateInputMethod() {
if (!window_)
return NULL;
aura::Window* root_window = window_->GetRootWindow();
ui::InputMethod* host =
root_window->GetProperty(aura::client::kRootWindowInputMethodKey);
return new InputMethodBridge(this, host, true);
}
internal::InputMethodDelegate* NativeWidgetAura::GetInputMethodDelegate() {
return this;
}
void NativeWidgetAura::CenterWindow(const gfx::Size& size) {
if (!window_)
return;
gfx::Rect parent_bounds(window_->parent()->GetBoundsInRootWindow());
// When centering window, we take the intersection of the host and
// the parent. We assume the root window represents the visible
// rect of a single screen.
gfx::Rect work_area = gfx::Screen::GetScreenFor(window_)->
GetDisplayNearestWindow(window_).work_area();
aura::client::ScreenPositionClient* screen_position_client =
aura::client::GetScreenPositionClient(window_->GetRootWindow());
if (screen_position_client) {
gfx::Point origin = work_area.origin();
screen_position_client->ConvertPointFromScreen(window_->GetRootWindow(),
&origin);
work_area.set_origin(origin);
}
parent_bounds.Intersect(work_area);
// If |window_|'s transient parent's bounds are big enough to fit it, then we
// center it with respect to the transient parent.
if (window_->transient_parent()) {
gfx::Rect transient_parent_rect = window_->transient_parent()->
GetBoundsInRootWindow();
transient_parent_rect.Intersect(work_area);
if (transient_parent_rect.height() >= size.height() &&
transient_parent_rect.width() >= size.width())
parent_bounds = transient_parent_rect;
}
gfx::Rect window_bounds(
parent_bounds.x() + (parent_bounds.width() - size.width()) / 2,
parent_bounds.y() + (parent_bounds.height() - size.height()) / 2,
size.width(),
size.height());
// Don't size the window bigger than the parent, otherwise the user may not be
// able to close or move it.
window_bounds.AdjustToFit(parent_bounds);
// Convert the bounds back relative to the parent.
gfx::Point origin = window_bounds.origin();
aura::Window::ConvertPointToTarget(window_->GetRootWindow(),
window_->parent(), &origin);
window_bounds.set_origin(origin);
window_->SetBounds(window_bounds);
}
void NativeWidgetAura::GetWindowPlacement(
gfx::Rect* bounds,
ui::WindowShowState* show_state) const {
// The interface specifies returning restored bounds, not current bounds.
*bounds = GetRestoredBounds();
*show_state = window_ ? window_->GetProperty(aura::client::kShowStateKey) :
ui::SHOW_STATE_DEFAULT;
}
bool NativeWidgetAura::SetWindowTitle(const string16& title) {
if (!window_)
return false;
if (window_->title() == title)
return false;
window_->set_title(title);
return true;
}
void NativeWidgetAura::SetWindowIcons(const gfx::ImageSkia& window_icon,
const gfx::ImageSkia& app_icon) {
// Aura doesn't have window icons.
}
void NativeWidgetAura::InitModalType(ui::ModalType modal_type) {
if (modal_type != ui::MODAL_TYPE_NONE)
window_->SetProperty(aura::client::kModalKey, modal_type);
}
gfx::Rect NativeWidgetAura::GetWindowBoundsInScreen() const {
return window_ ? window_->GetBoundsInScreen() : gfx::Rect();
}
gfx::Rect NativeWidgetAura::GetClientAreaBoundsInScreen() const {
// View-to-screen coordinate system transformations depend on this returning
// the full window bounds, for example View::ConvertPointToScreen().
return window_ ? window_->GetBoundsInScreen() : gfx::Rect();
}
gfx::Rect NativeWidgetAura::GetRestoredBounds() const {
if (!window_)
return gfx::Rect();
// Restored bounds should only be relevant if the window is minimized or
// maximized. However, in some places the code expects GetRestoredBounds()
// to return the current window bounds if the window is not in either state.
if (IsMinimized() || IsMaximized() || IsFullscreen()) {
// Restore bounds are in screen coordinates, no need to convert.
gfx::Rect* restore_bounds =
window_->GetProperty(aura::client::kRestoreBoundsKey);
if (restore_bounds)
return *restore_bounds;
}
return window_->GetBoundsInScreen();
}
void NativeWidgetAura::SetBounds(const gfx::Rect& bounds) {
if (!window_)
return;
aura::Window* root = window_->GetRootWindow();
if (root) {
aura::client::ScreenPositionClient* screen_position_client =
aura::client::GetScreenPositionClient(root);
if (screen_position_client) {
gfx::Display dst_display =
gfx::Screen::GetScreenFor(window_)->GetDisplayMatching(bounds);
screen_position_client->SetBounds(window_, bounds, dst_display);
return;
}
}
window_->SetBounds(bounds);
}
void NativeWidgetAura::SetSize(const gfx::Size& size) {
if (window_)
window_->SetBounds(gfx::Rect(window_->bounds().origin(), size));
}
void NativeWidgetAura::StackAbove(gfx::NativeView native_view) {
if (window_ && window_->parent() &&
window_->parent() == native_view->parent())
window_->parent()->StackChildAbove(window_, native_view);
}
void NativeWidgetAura::StackAtTop() {
if (window_)
window_->parent()->StackChildAtTop(window_);
}
void NativeWidgetAura::StackBelow(gfx::NativeView native_view) {
if (window_ && window_->parent() &&
window_->parent() == native_view->parent())
window_->parent()->StackChildBelow(window_, native_view);
}
void NativeWidgetAura::SetShape(gfx::NativeRegion region) {
// No need for this. Just delete and ignore.
delete region;
}
void NativeWidgetAura::Close() {
// |window_| may already be deleted by parent window. This can happen
// when this widget is child widget or has transient parent
// and ownership is WIDGET_OWNS_NATIVE_WIDGET.
DCHECK(window_ ||
ownership_ == Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET);
if (window_) {
window_->SuppressPaint();
Hide();
window_->SetProperty(aura::client::kModalKey, ui::MODAL_TYPE_NONE);
}
if (!close_widget_factory_.HasWeakPtrs()) {
base::MessageLoop::current()->PostTask(
FROM_HERE,
base::Bind(&NativeWidgetAura::CloseNow,
close_widget_factory_.GetWeakPtr()));
}
}
void NativeWidgetAura::CloseNow() {
delete window_;
}
void NativeWidgetAura::Show() {
ShowWithWindowState(ui::SHOW_STATE_INACTIVE);
}
void NativeWidgetAura::Hide() {
if (window_)
window_->Hide();
}
void NativeWidgetAura::ShowMaximizedWithBounds(
const gfx::Rect& restored_bounds) {
SetRestoreBounds(window_, restored_bounds);
ShowWithWindowState(ui::SHOW_STATE_MAXIMIZED);
}
void NativeWidgetAura::ShowWithWindowState(ui::WindowShowState state) {
if (!window_)
return;
if (state == ui::SHOW_STATE_MAXIMIZED || state == ui::SHOW_STATE_FULLSCREEN)
window_->SetProperty(aura::client::kShowStateKey, state);
window_->Show();
if (can_activate_) {
if (state != ui::SHOW_STATE_INACTIVE)
Activate();
// SetInitialFocus() should be always be called, even for
// SHOW_STATE_INACTIVE. When a frameless modal dialog is created by
// a widget of TYPE_WINDOW_FRAMELESS, Widget::Show() will call into
// this function with the window state SHOW_STATE_INACTIVE,
// SetInitialFoucs() has to be called so that the dialog can get focus.
// This also matches NativeWidgetWin which invokes SetInitialFocus
// regardless of show state.
SetInitialFocus();
}
}
bool NativeWidgetAura::IsVisible() const {
return window_ && window_->IsVisible();
}
void NativeWidgetAura::Activate() {
if (!window_)
return;
// We don't necessarily have a root window yet. This can happen with
// constrained windows.
if (window_->GetRootWindow()) {
aura::client::GetActivationClient(window_->GetRootWindow())->ActivateWindow(
window_);
}
if (window_->GetProperty(aura::client::kDrawAttentionKey))
window_->SetProperty(aura::client::kDrawAttentionKey, false);
}
void NativeWidgetAura::Deactivate() {
if (!window_)
return;
aura::client::GetActivationClient(window_->GetRootWindow())->DeactivateWindow(
window_);
}
bool NativeWidgetAura::IsActive() const {
return window_ && corewm::IsActiveWindow(window_);
}
void NativeWidgetAura::SetAlwaysOnTop(bool on_top) {
if (window_)
window_->SetProperty(aura::client::kAlwaysOnTopKey, on_top);
}
bool NativeWidgetAura::IsAlwaysOnTop() const {
return window_ && window_->GetProperty(aura::client::kAlwaysOnTopKey);
}
void NativeWidgetAura::Maximize() {
if (window_)
window_->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
}
void NativeWidgetAura::Minimize() {
if (window_)
window_->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED);
}
bool NativeWidgetAura::IsMaximized() const {
return window_ && window_->GetProperty(aura::client::kShowStateKey) ==
ui::SHOW_STATE_MAXIMIZED;
}
bool NativeWidgetAura::IsMinimized() const {
return window_ && window_->GetProperty(aura::client::kShowStateKey) ==
ui::SHOW_STATE_MINIMIZED;
}
void NativeWidgetAura::Restore() {
if (window_)
window_->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
}
void NativeWidgetAura::SetFullscreen(bool fullscreen) {
if (!window_ || IsFullscreen() == fullscreen)
return; // Nothing to do.
// Save window state before entering full screen so that it could restored
// when exiting full screen.
if (fullscreen)
saved_window_state_ = window_->GetProperty(aura::client::kShowStateKey);
window_->SetProperty(
aura::client::kShowStateKey,
fullscreen ? ui::SHOW_STATE_FULLSCREEN : saved_window_state_);
}
bool NativeWidgetAura::IsFullscreen() const {
return window_ && window_->GetProperty(aura::client::kShowStateKey) ==
ui::SHOW_STATE_FULLSCREEN;
}
void NativeWidgetAura::SetOpacity(unsigned char opacity) {
if (window_)
window_->layer()->SetOpacity(opacity / 255.0);
}
void NativeWidgetAura::SetUseDragFrame(bool use_drag_frame) {
NOTIMPLEMENTED();
}
void NativeWidgetAura::FlashFrame(bool flash) {
if (window_)
window_->SetProperty(aura::client::kDrawAttentionKey, flash);
}
void NativeWidgetAura::RunShellDrag(View* view,
const ui::OSExchangeData& data,
const gfx::Point& location,
int operation,
ui::DragDropTypes::DragEventSource source) {
if (window_)
views::RunShellDrag(window_, data, location, operation, source);
}
void NativeWidgetAura::SchedulePaintInRect(const gfx::Rect& rect) {
if (window_)
window_->SchedulePaintInRect(rect);
}
void NativeWidgetAura::SetCursor(gfx::NativeCursor cursor) {
cursor_ = cursor;
aura::client::CursorClient* cursor_client =
aura::client::GetCursorClient(window_->GetRootWindow());
if (cursor_client)
cursor_client->SetCursor(cursor);
}
bool NativeWidgetAura::IsMouseEventsEnabled() const {
if (!window_)
return false;
aura::client::CursorClient* cursor_client =
aura::client::GetCursorClient(window_->GetRootWindow());
return cursor_client ? cursor_client->IsMouseEventsEnabled() : true;
}
void NativeWidgetAura::ClearNativeFocus() {
aura::client::FocusClient* client = aura::client::GetFocusClient(window_);
if (window_ && client && window_->Contains(client->GetFocusedWindow()))
client->ResetFocusWithinActiveWindow(window_);
}
gfx::Rect NativeWidgetAura::GetWorkAreaBoundsInScreen() const {
if (!window_)
return gfx::Rect();
return gfx::Screen::GetScreenFor(window_)->
GetDisplayNearestWindow(window_).work_area();
}
Widget::MoveLoopResult NativeWidgetAura::RunMoveLoop(
const gfx::Vector2d& drag_offset,
Widget::MoveLoopSource source,
Widget::MoveLoopEscapeBehavior escape_behavior) {
// |escape_behavior| is only needed on windows when running the native message
// loop.
if (window_ && window_->parent() &&
aura::client::GetWindowMoveClient(window_->parent())) {
SetCapture();
aura::client::WindowMoveSource window_move_source =
source == Widget::MOVE_LOOP_SOURCE_MOUSE ?
aura::client::WINDOW_MOVE_SOURCE_MOUSE :
aura::client::WINDOW_MOVE_SOURCE_TOUCH;
if (aura::client::GetWindowMoveClient(window_->parent())->RunMoveLoop(
window_, drag_offset, window_move_source) ==
aura::client::MOVE_SUCCESSFUL) {
return Widget::MOVE_LOOP_SUCCESSFUL;
}
}
return Widget::MOVE_LOOP_CANCELED;
}
void NativeWidgetAura::EndMoveLoop() {
if (window_ && window_->parent() &&
aura::client::GetWindowMoveClient(window_->parent())) {
aura::client::GetWindowMoveClient(window_->parent())->EndMoveLoop();
}
}
void NativeWidgetAura::SetVisibilityChangedAnimationsEnabled(bool value) {
if (window_)
window_->SetProperty(aura::client::kAnimationsDisabledKey, !value);
}
ui::NativeTheme* NativeWidgetAura::GetNativeTheme() const {
#if !defined(OS_CHROMEOS)
return DesktopRootWindowHost::GetNativeTheme(window_);
#else
return ui::NativeThemeAura::instance();
#endif
}
void NativeWidgetAura::OnRootViewLayout() const {
}
////////////////////////////////////////////////////////////////////////////////
// NativeWidgetAura, views::InputMethodDelegate implementation:
void NativeWidgetAura::DispatchKeyEventPostIME(const ui::KeyEvent& key) {
FocusManager* focus_manager = GetWidget()->GetFocusManager();
delegate_->OnKeyEvent(const_cast<ui::KeyEvent*>(&key));
if (key.handled() || !focus_manager)
return;
focus_manager->OnKeyEvent(key);
}
////////////////////////////////////////////////////////////////////////////////
// NativeWidgetAura, aura::WindowDelegate implementation:
gfx::Size NativeWidgetAura::GetMinimumSize() const {
return delegate_->GetMinimumSize();
}
gfx::Size NativeWidgetAura::GetMaximumSize() const {
return delegate_->GetMaximumSize();
}
void NativeWidgetAura::OnBoundsChanged(const gfx::Rect& old_bounds,
const gfx::Rect& new_bounds) {
if (old_bounds.origin() != new_bounds.origin())
delegate_->OnNativeWidgetMove();
if (old_bounds.size() != new_bounds.size())
delegate_->OnNativeWidgetSizeChanged(new_bounds.size());
}
gfx::NativeCursor NativeWidgetAura::GetCursor(const gfx::Point& point) {
return cursor_;
}
int NativeWidgetAura::GetNonClientComponent(const gfx::Point& point) const {
return delegate_->GetNonClientComponent(point);
}
bool NativeWidgetAura::ShouldDescendIntoChildForEventHandling(
aura::Window* child,
const gfx::Point& location) {
views::WidgetDelegate* widget_delegate = GetWidget()->widget_delegate();
if (widget_delegate &&
!widget_delegate->ShouldDescendIntoChildForEventHandling(child, location))
return false;
// Don't descend into |child| if there is a view with a Layer that contains
// the point and is stacked above |child|s layer.
typedef std::vector<ui::Layer*> Layers;
const Layers& root_layers(delegate_->GetRootLayers());
if (root_layers.empty())
return true;
Layers::const_iterator child_layer_iter(
std::find(window_->layer()->children().begin(),
window_->layer()->children().end(), child->layer()));
if (child_layer_iter == window_->layer()->children().end())
return true;
for (std::vector<ui::Layer*>::const_reverse_iterator i = root_layers.rbegin();
i != root_layers.rend(); ++i) {
ui::Layer* layer = *i;
if (layer->visible() && layer->bounds().Contains(location)) {
Layers::const_iterator root_layer_iter(
std::find(window_->layer()->children().begin(),
window_->layer()->children().end(), layer));
if (root_layer_iter > child_layer_iter)
return false;
}
}
return true;
}
bool NativeWidgetAura::CanFocus() {
return can_activate_;
}
void NativeWidgetAura::OnCaptureLost() {
delegate_->OnMouseCaptureLost();
}
void NativeWidgetAura::OnPaint(gfx::Canvas* canvas) {
delegate_->OnNativeWidgetPaint(canvas);
}
void NativeWidgetAura::OnDeviceScaleFactorChanged(float device_scale_factor) {
// Repainting with new scale factor will paint the content at the right scale.
}
void NativeWidgetAura::OnWindowDestroying() {
delegate_->OnNativeWidgetDestroying();
// If the aura::Window is destroyed, we can no longer show tooltips.
tooltip_manager_.reset();
}
void NativeWidgetAura::OnWindowDestroyed() {
window_ = NULL;
delegate_->OnNativeWidgetDestroyed();
if (ownership_ == Widget::InitParams::NATIVE_WIDGET_OWNS_WIDGET)
delete this;
}
void NativeWidgetAura::OnWindowTargetVisibilityChanged(bool visible) {
delegate_->OnNativeWidgetVisibilityChanged(visible);
}
bool NativeWidgetAura::HasHitTestMask() const {
return delegate_->HasHitTestMask();
}
void NativeWidgetAura::GetHitTestMask(gfx::Path* mask) const {
DCHECK(mask);
delegate_->GetHitTestMask(mask);
}
void NativeWidgetAura::DidRecreateLayer(ui::Layer *old_layer,
ui::Layer *new_layer) {
}
////////////////////////////////////////////////////////////////////////////////
// NativeWidgetAura, ui::EventHandler implementation:
void NativeWidgetAura::OnKeyEvent(ui::KeyEvent* event) {
DCHECK(window_);
if (event->is_char()) {
// If a ui::InputMethod object is attached to the root window, character
// events are handled inside the object and are not passed to this function.
// If such object is not attached, character events might be sent (e.g. on
// Windows). In this case, we just skip these.
return;
}
// Renderer may send a key event back to us if the key event wasn't handled,
// and the window may be invisible by that time.
if (!window_->IsVisible())
return;
GetWidget()->GetInputMethod()->DispatchKeyEvent(*event);
event->SetHandled();
}
void NativeWidgetAura::OnMouseEvent(ui::MouseEvent* event) {
DCHECK(window_);
DCHECK(window_->IsVisible());
if (event->type() == ui::ET_MOUSEWHEEL) {
delegate_->OnMouseEvent(event);
if (event->handled())
return;
}
if (tooltip_manager_.get())
tooltip_manager_->UpdateTooltip();
TooltipManagerAura::UpdateTooltipManagerForCapture(GetWidget());
delegate_->OnMouseEvent(event);
}
void NativeWidgetAura::OnScrollEvent(ui::ScrollEvent* event) {
delegate_->OnScrollEvent(event);
}
void NativeWidgetAura::OnTouchEvent(ui::TouchEvent* event) {
DCHECK(window_);
DCHECK(window_->IsVisible() || event->IsEndingEvent());
delegate_->OnTouchEvent(event);
}
void NativeWidgetAura::OnGestureEvent(ui::GestureEvent* event) {
DCHECK(window_);
DCHECK(window_->IsVisible() || event->IsEndingEvent());
delegate_->OnGestureEvent(event);
}
////////////////////////////////////////////////////////////////////////////////
// NativeWidgetAura, aura::client::ActivationDelegate implementation:
bool NativeWidgetAura::ShouldActivate() const {
return can_activate_ && delegate_->CanActivate();
}
////////////////////////////////////////////////////////////////////////////////
// NativeWidgetAura, aura::client::ActivationChangeObserver implementation:
void NativeWidgetAura::OnWindowActivated(aura::Window* gained_active,
aura::Window* lost_active) {
DCHECK(window_ == gained_active || window_ == lost_active);
if (GetWidget()->GetFocusManager()) {
if (window_ == gained_active)
GetWidget()->GetFocusManager()->RestoreFocusedView();
else if (window_ == lost_active)
GetWidget()->GetFocusManager()->StoreFocusedView(true);
}
delegate_->OnNativeWidgetActivationChanged(window_ == gained_active);
if (IsVisible() && GetWidget()->non_client_view())
GetWidget()->non_client_view()->SchedulePaint();
}
////////////////////////////////////////////////////////////////////////////////
// NativeWidgetAura, aura::client::FocusChangeObserver:
void NativeWidgetAura::OnWindowFocused(aura::Window* gained_focus,
aura::Window* lost_focus) {
if (window_ == gained_focus) {
// In aura, it is possible for child native widgets to take input and focus,
// this differs from the behavior on windows.
if (GetWidget()->GetInputMethod()) // Null in tests.
GetWidget()->GetInputMethod()->OnFocus();
delegate_->OnNativeFocus(lost_focus);
} else if (window_ == lost_focus) {
// GetInputMethod() recreates the input method if it's previously been
// destroyed. If we get called during destruction, the input method will be
// gone, and creating a new one and telling it that we lost the focus will
// trigger a DCHECK (the new input method doesn't think that we have the
// focus and doesn't expect a blur). OnBlur() shouldn't be called during
// destruction unless WIDGET_OWNS_NATIVE_WIDGET is set (which is just the
// case in tests).
if (!destroying_) {
if (GetWidget()->GetInputMethod())
GetWidget()->GetInputMethod()->OnBlur();
} else {
DCHECK_EQ(ownership_, Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET);
}
aura::client::FocusClient* client = aura::client::GetFocusClient(window_);
if (client) // NULL during destruction of aura::Window.
delegate_->OnNativeBlur(client->GetFocusedWindow());
}
}
////////////////////////////////////////////////////////////////////////////////
// NativeWidgetAura, aura::WindowDragDropDelegate implementation:
void NativeWidgetAura::OnDragEntered(const ui::DropTargetEvent& event) {
DCHECK(drop_helper_.get() != NULL);
last_drop_operation_ = drop_helper_->OnDragOver(event.data(),
event.location(), event.source_operations());
}
int NativeWidgetAura::OnDragUpdated(const ui::DropTargetEvent& event) {
DCHECK(drop_helper_.get() != NULL);
last_drop_operation_ = drop_helper_->OnDragOver(event.data(),
event.location(), event.source_operations());
return last_drop_operation_;
}
void NativeWidgetAura::OnDragExited() {
DCHECK(drop_helper_.get() != NULL);
drop_helper_->OnDragExit();
}
int NativeWidgetAura::OnPerformDrop(const ui::DropTargetEvent& event) {
DCHECK(drop_helper_.get() != NULL);
return drop_helper_->OnDrop(event.data(), event.location(),
last_drop_operation_);
}
////////////////////////////////////////////////////////////////////////////////
// NativeWidgetAura, NativeWidget implementation:
ui::EventHandler* NativeWidgetAura::GetEventHandler() {
return this;
}
////////////////////////////////////////////////////////////////////////////////
// NativeWidgetAura, protected:
NativeWidgetAura::~NativeWidgetAura() {
destroying_ = true;
if (ownership_ == Widget::InitParams::NATIVE_WIDGET_OWNS_WIDGET)
delete delegate_;
else
CloseNow();
}
////////////////////////////////////////////////////////////////////////////////
// NativeWidgetAura, private:
void NativeWidgetAura::SetInitialFocus() {
// The window does not get keyboard messages unless we focus it.
if (!GetWidget()->SetInitialFocus())
window_->Focus();
}
////////////////////////////////////////////////////////////////////////////////
// Widget, public:
// static
void Widget::NotifyLocaleChanged() {
// Deliberately not implemented.
}
namespace {
#if defined(OS_WIN) || (defined(USE_X11) && !defined(OS_CHROMEOS))
void CloseWindow(aura::Window* window) {
if (window) {
Widget* widget = Widget::GetWidgetForNativeView(window);
if (widget && widget->is_secondary_widget())
// To avoid the delay in shutdown caused by using Close which may wait
// for animations, use CloseNow. Because this is only used on secondary
// widgets it seems relatively safe to skip the extra processing of
// Close.
widget->CloseNow();
}
}
#endif
#if defined(OS_WIN)
BOOL CALLBACK WindowCallbackProc(HWND hwnd, LPARAM lParam) {
aura::Window* root_window =
DesktopRootWindowHostWin::GetContentWindowForHWND(hwnd);
CloseWindow(root_window);
return TRUE;
}
#endif
} // namespace
// static
void Widget::CloseAllSecondaryWidgets() {
#if defined(OS_WIN)
EnumThreadWindows(GetCurrentThreadId(), WindowCallbackProc, 0);
#endif
#if defined(USE_X11) && !defined(OS_CHROMEOS)
std::vector<aura::Window*> open_windows =
DesktopRootWindowHostX11::GetAllOpenWindows();
std::for_each(open_windows.begin(), open_windows.end(), CloseWindow);
DesktopRootWindowHostX11::CleanUpWindowList();
#endif
}
bool Widget::ConvertRect(const Widget* source,
const Widget* target,
gfx::Rect* rect) {
return false;
}
namespace internal {
////////////////////////////////////////////////////////////////////////////////
// internal::NativeWidgetPrivate, public:
// static
NativeWidgetPrivate* NativeWidgetPrivate::CreateNativeWidget(
internal::NativeWidgetDelegate* delegate) {
return new NativeWidgetAura(delegate);
}
// static
NativeWidgetPrivate* NativeWidgetPrivate::GetNativeWidgetForNativeView(
gfx::NativeView native_view) {
// Cast must match type supplied to RegisterNativeWidgetForWindow().
return reinterpret_cast<NativeWidgetPrivate*>(native_view->user_data());
}
// static
NativeWidgetPrivate* NativeWidgetPrivate::GetNativeWidgetForNativeWindow(
gfx::NativeWindow native_window) {
// Cast must match type supplied to RegisterNativeWidgetForWindow().
return reinterpret_cast<NativeWidgetPrivate*>(native_window->user_data());
}
// static
NativeWidgetPrivate* NativeWidgetPrivate::GetTopLevelNativeWidget(
gfx::NativeView native_view) {
aura::Window* window = native_view;
NativeWidgetPrivate* top_level_native_widget = NULL;
while (window) {
NativeWidgetPrivate* native_widget = GetNativeWidgetForNativeView(window);
if (native_widget)
top_level_native_widget = native_widget;
window = window->parent();
}
return top_level_native_widget;
}
// static
void NativeWidgetPrivate::GetAllChildWidgets(gfx::NativeView native_view,
Widget::Widgets* children) {
{
// Code expects widget for |native_view| to be added to |children|.
NativeWidgetPrivate* native_widget = static_cast<NativeWidgetPrivate*>(
GetNativeWidgetForNativeView(native_view));
if (native_widget && native_widget->GetWidget())
children->insert(native_widget->GetWidget());
}
const aura::Window::Windows& child_windows = native_view->children();
for (aura::Window::Windows::const_iterator i = child_windows.begin();
i != child_windows.end(); ++i) {
GetAllChildWidgets((*i), children);
}
}
// static
void NativeWidgetPrivate::GetAllOwnedWidgets(gfx::NativeView native_view,
Widget::Widgets* owned) {
const aura::Window::Windows& transient_children =
native_view->transient_children();
for (aura::Window::Windows::const_iterator i = transient_children.begin();
i != transient_children.end(); ++i) {
NativeWidgetPrivate* native_widget = static_cast<NativeWidgetPrivate*>(
GetNativeWidgetForNativeView(*i));
if (native_widget && native_widget->GetWidget())
owned->insert(native_widget->GetWidget());
GetAllOwnedWidgets((*i), owned);
}
}
// static
void NativeWidgetPrivate::ReparentNativeView(gfx::NativeView native_view,
gfx::NativeView new_parent) {
DCHECK(native_view != new_parent);
gfx::NativeView previous_parent = native_view->parent();
if (previous_parent == new_parent)
return;
Widget::Widgets widgets;
GetAllChildWidgets(native_view, &widgets);
// First notify all the widgets that they are being disassociated
// from their previous parent.
for (Widget::Widgets::iterator it = widgets.begin();
it != widgets.end(); ++it) {
(*it)->NotifyNativeViewHierarchyWillChange();
}
if (new_parent) {
new_parent->AddChild(native_view);
} else {
// The following looks weird, but it's the equivalent of what aura has
// always done. (The previous behaviour of aura::Window::SetParent() used
// NULL as a special value that meant ask the WindowTreeClient where things
// should go.)
//
// This probably isn't strictly correct, but its an invariant that a Window
// in use will be attached to a RootWindow, so we can't just call
// RemoveChild here. The only possible thing that could assign a RootWindow
// in this case is the stacking client of the current RootWindow. This
// matches our previous behaviour; the global stacking client would almost
// always reattach the window to the same RootWindow.
aura::Window* root_window = native_view->GetRootWindow();
aura::client::ParentWindowWithContext(
native_view, root_window, root_window->GetBoundsInScreen());
}
// And now, notify them that they have a brand new parent.
for (Widget::Widgets::iterator it = widgets.begin();
it != widgets.end(); ++it) {
(*it)->NotifyNativeViewHierarchyChanged();
}
}
// static
bool NativeWidgetPrivate::IsMouseButtonDown() {
return aura::Env::GetInstance()->IsMouseButtonDown();
}
// static
bool NativeWidgetPrivate::IsTouchDown() {
return aura::Env::GetInstance()->is_touch_down();
}
} // namespace internal
} // namespace views