// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_VIEWS_CONTROLS_SLIDER_H_
#define UI_VIEWS_CONTROLS_SLIDER_H_
#include "ui/gfx/animation/animation_delegate.h"
#include "ui/views/view.h"
#include "ui/views/views_export.h"
typedef unsigned int SkColor;
namespace gfx {
class ImageSkia;
class SlideAnimation;
}
namespace views {
class Slider;
enum SliderChangeReason {
VALUE_CHANGED_BY_USER, // value was changed by the user (by clicking, e.g.)
VALUE_CHANGED_BY_API, // value was changed by a call to SetValue.
};
class VIEWS_EXPORT SliderListener {
public:
virtual void SliderValueChanged(Slider* sender,
float value,
float old_value,
SliderChangeReason reason) = 0;
// Invoked when a drag starts or ends (more specifically, when the mouse
// button is pressed or released).
virtual void SliderDragStarted(Slider* sender) {}
virtual void SliderDragEnded(Slider* sender) {}
protected:
virtual ~SliderListener() {}
};
class VIEWS_EXPORT Slider : public View, public gfx::AnimationDelegate {
public:
enum Orientation {
HORIZONTAL,
VERTICAL
};
Slider(SliderListener* listener, Orientation orientation);
virtual ~Slider();
float value() const { return value_; }
void SetValue(float value);
// Set the delta used for changing the value via keyboard.
void SetKeyboardIncrement(float increment);
void SetAccessibleName(const string16& name);
void set_enable_accessibility_events(bool enabled) {
accessibility_events_enabled_ = enabled;
}
void set_focus_border_color(SkColor color) { focus_border_color_ = color; }
// Update UI based on control on/off state.
void UpdateState(bool control_on);
private:
void SetValueInternal(float value, SliderChangeReason reason);
// Should be called on the Mouse Down event. Used to calculate relative
// position of the mouse cursor (or the touch point) on the button to
// accurately move the button using the MoveButtonTo() method.
void PrepareForMove(const gfx::Point& point);
// Moves the button to the specified point and updates the value accordingly.
void MoveButtonTo(const gfx::Point& point);
void OnPaintFocus(gfx::Canvas* canvas);
// views::View overrides:
virtual gfx::Size GetPreferredSize() OVERRIDE;
virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
virtual bool OnMousePressed(const ui::MouseEvent& event) OVERRIDE;
virtual bool OnMouseDragged(const ui::MouseEvent& event) OVERRIDE;
virtual void OnMouseReleased(const ui::MouseEvent& event) OVERRIDE;
virtual bool OnKeyPressed(const ui::KeyEvent& event) OVERRIDE;
virtual void GetAccessibleState(ui::AccessibleViewState* state) OVERRIDE;
// ui::EventHandler overrides:
virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE;
// gfx::AnimationDelegate overrides:
virtual void AnimationProgressed(const gfx::Animation* animation) OVERRIDE;
SliderListener* listener_;
Orientation orientation_;
scoped_ptr<gfx::SlideAnimation> move_animation_;
float value_;
float keyboard_increment_;
float animating_value_;
bool value_is_valid_;
string16 accessible_name_;
bool accessibility_events_enabled_;
SkColor focus_border_color_;
// Relative position of the mouse cursor (or the touch point) on the slider's
// button.
gfx::Point initial_button_offset_;
const int* bar_active_images_;
const int* bar_disabled_images_;
const gfx::ImageSkia* thumb_;
const gfx::ImageSkia* images_[4];
int bar_height_;
DISALLOW_COPY_AND_ASSIGN(Slider);
};
} // namespace views
#endif // UI_VIEWS_CONTROLS_SLIDER_H_