C++程序  |  503行  |  20.4 KB

// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_GFX_CANVAS_H_
#define UI_GFX_CANVAS_H_

#include <vector>

#include "base/basictypes.h"
#include "base/memory/scoped_ptr.h"
#include "base/strings/string16.h"
#include "skia/ext/platform_canvas.h"
#include "skia/ext/refptr.h"
#include "ui/gfx/image/image_skia.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/gfx/shadow_value.h"

namespace gfx {

class Rect;
class Font;
class FontList;
class Point;
class Size;
class Transform;

// Canvas is a SkCanvas wrapper that provides a number of methods for
// common operations used throughout an application built using ui/gfx.
//
// All methods that take integer arguments (as is used throughout views)
// end with Int. If you need to use methods provided by SkCanvas, you'll
// need to do a conversion. In particular you'll need to use |SkIntToScalar()|,
// or if converting from a scalar to an integer |SkScalarRound()|.
//
// A handful of methods in this class are overloaded providing an additional
// argument of type SkXfermode::Mode. SkXfermode::Mode specifies how the
// source and destination colors are combined. Unless otherwise specified,
// the variant that does not take a SkXfermode::Mode uses a transfer mode
// of kSrcOver_Mode.
class GFX_EXPORT Canvas {
 public:
  enum TruncateFadeMode {
    TruncateFadeTail,
    TruncateFadeHead,
  };

  // Specifies the alignment for text rendered with the DrawStringInt method.
  enum {
    TEXT_ALIGN_LEFT = 1 << 0,
    TEXT_ALIGN_CENTER = 1 << 1,
    TEXT_ALIGN_RIGHT = 1 << 2,

    // Specifies the text consists of multiple lines.
    MULTI_LINE = 1 << 3,

    // By default DrawStringInt does not process the prefix ('&') character
    // specially. That is, the string "&foo" is rendered as "&foo". When
    // rendering text from a resource that uses the prefix character for
    // mnemonics, the prefix should be processed and can be rendered as an
    // underline (SHOW_PREFIX), or not rendered at all (HIDE_PREFIX).
    SHOW_PREFIX = 1 << 4,
    HIDE_PREFIX = 1 << 5,

    // Prevent ellipsizing
    NO_ELLIPSIS = 1 << 6,

    // Specifies if words can be split by new lines.
    // This only works with MULTI_LINE.
    CHARACTER_BREAK = 1 << 7,

    // Instructs DrawStringInt() to render the text using RTL directionality.
    // In most cases, passing this flag is not necessary because information
    // about the text directionality is going to be embedded within the string
    // in the form of special Unicode characters. However, we don't insert
    // directionality characters into strings if the locale is LTR because some
    // platforms (for example, an English Windows XP with no RTL fonts
    // installed) don't support these characters. Thus, this flag should be
    // used to render text using RTL directionality when the locale is LTR.
    FORCE_RTL_DIRECTIONALITY = 1 << 8,

    // Similar to FORCE_RTL_DIRECTIONALITY, but left-to-right.
    // See FORCE_RTL_DIRECTIONALITY for details.
    FORCE_LTR_DIRECTIONALITY = 1 << 9,

    // Instructs DrawStringInt() to not use subpixel rendering.  This is useful
    // when rendering text onto a fully- or partially-transparent background
    // that will later be blended with another image.
    NO_SUBPIXEL_RENDERING = 1 << 10,
  };

  // Creates an empty canvas with image_scale of 1x.
  Canvas();

  // Creates canvas with provided DIP |size| and |image_scale|.
  // If this canvas is not opaque, it's explicitly cleared to transparent before
  // being returned.
  Canvas(const Size& size, float image_scale, bool is_opaque);

  // Constructs a canvas with the size and the image_scale of the provided
  // |image_rep|, and draws the |image_rep| into it.
  Canvas(const ImageSkiaRep& image_rep, bool is_opaque);

  virtual ~Canvas();

  // Creates a Canvas backed by an |sk_canvas| with |image_scale_|.
  // |sk_canvas| is assumed to be already scaled based on |image_scale|
  // so no additional scaling is applied.
  static Canvas* CreateCanvasWithoutScaling(SkCanvas* sk_canvas,
                                            float image_scale);

  // Recreates the backing platform canvas with DIP |size| and |image_scale_|.
  // If the canvas is not opaque, it is explicitly cleared.
  // This method is public so that canvas_skia_paint can recreate the platform
  // canvas after having initialized the canvas.
  // TODO(pkotwicz): Push the image_scale into skia::PlatformCanvas such that
  // this method can be private.
  void RecreateBackingCanvas(const Size& size,
                             float image_scale,
                             bool is_opaque);

  // Compute the size required to draw some text with the provided fonts.
  // Attempts to fit the text with the provided width and height. Increases
  // height and then width as needed to make the text fit. This method
  // supports multiple lines. On Skia only a line_height can be specified and
  // specifying a 0 value for it will cause the default height to be used.
  static void SizeStringInt(const base::string16& text,
                            const FontList& font_list,
                            int* width,
                            int* height,
                            int line_height,
                            int flags);
  // Obsolete version.  Use the above version which takes FontList.
  static void SizeStringInt(const base::string16& text,
                            const Font& font,
                            int* width,
                            int* height,
                            int line_height,
                            int flags);

  // This is same as SizeStringInt except that fractional size is returned.
  // See comment in GetStringWidthF for its usage.
  static void SizeStringFloat(const base::string16& text,
                              const FontList& font_list,
                              float* width,
                              float* height,
                              int line_height,
                              int flags);

  // Returns the number of horizontal pixels needed to display the specified
  // |text| with |font_list|.
  static int GetStringWidth(const base::string16& text,
                            const FontList& font_list);
  // Obsolete version.  Use the above version which takes FontList.
  static int GetStringWidth(const base::string16& text, const Font& font);

  // This is same as GetStringWidth except that fractional width is returned.
  // Use this method for the scenario that multiple string widths need to be
  // summed up. This is because GetStringWidth returns the ceiled width and
  // adding multiple ceiled widths could cause more precision loss for certain
  // platform like Mac where the fractioal width is used.
  static float GetStringWidthF(const base::string16& text,
                               const FontList& font_list);

  // Returns the default text alignment to be used when drawing text on a
  // Canvas based on the directionality of the system locale language.
  // This function is used by Canvas::DrawStringInt when the text alignment
  // is not specified.
  //
  // This function returns either Canvas::TEXT_ALIGN_LEFT or
  // Canvas::TEXT_ALIGN_RIGHT.
  static int DefaultCanvasTextAlignment();

  // Draws text with a 1-pixel halo around it of the given color.
  // On Windows, it allows ClearType to be drawn to an otherwise transparent
  //   bitmap for drag images. Drag images have only 1-bit of transparency, so
  //   we don't do any fancy blurring.
  // On Linux, text with halo is created by stroking it with 2px |halo_color|
  //   then filling it with |text_color|.
  // On Mac, NOTIMPLEMENTED.
  //   TODO(dhollowa): Skia-native implementation is underway.  Cut over to
  //   that when ready.  http::/crbug.com/109946
  void DrawStringRectWithHalo(const base::string16& text,
                              const FontList& font_list,
                              SkColor text_color,
                              SkColor halo_color,
                              const Rect& display_rect,
                              int flags);
  // Obsolete version.  Use the above version which takes FontList.
  void DrawStringWithHalo(const base::string16& text,
                          const Font& font,
                          SkColor text_color,
                          SkColor halo_color,
                          int x,
                          int y,
                          int w,
                          int h,
                          int flags);

  // Extracts an ImageSkiaRep from the contents of this canvas.
  ImageSkiaRep ExtractImageRep() const;

  // Draws a dashed rectangle of the specified color.
  void DrawDashedRect(const Rect& rect, SkColor color);

  // Saves a copy of the drawing state onto a stack, operating on this copy
  // until a balanced call to Restore() is made.
  void Save();

  // As with Save(), except draws to a layer that is blended with the canvas
  // at the specified alpha once Restore() is called.
  // |layer_bounds| are the bounds of the layer relative to the current
  // transform.
  void SaveLayerAlpha(uint8 alpha);
  void SaveLayerAlpha(uint8 alpha, const Rect& layer_bounds);

  // Restores the drawing state after a call to Save*(). It is an error to
  // call Restore() more times than Save*().
  void Restore();

  // Adds |rect| to the current clip. Returns true if the resulting clip is
  // non-empty.
  bool ClipRect(const Rect& rect);

  // Adds |path| to the current clip. Returns true if the resulting clip is
  // non-empty.
  bool ClipPath(const SkPath& path);

  // Returns the bounds of the current clip (in local coordinates) in the
  // |bounds| parameter, and returns true if it is non empty.
  bool GetClipBounds(Rect* bounds);

  void Translate(const Vector2d& offset);

  void Scale(int x_scale, int y_scale);

  // Fills the entire canvas' bitmap (restricted to current clip) with
  // specified |color| using a transfer mode of SkXfermode::kSrcOver_Mode.
  void DrawColor(SkColor color);

  // Fills the entire canvas' bitmap (restricted to current clip) with
  // specified |color| and |mode|.
  void DrawColor(SkColor color, SkXfermode::Mode mode);

  // Fills |rect| with |color| using a transfer mode of
  // SkXfermode::kSrcOver_Mode.
  void FillRect(const Rect& rect, SkColor color);

  // Fills |rect| with the specified |color| and |mode|.
  void FillRect(const Rect& rect, SkColor color, SkXfermode::Mode mode);

  // Draws a single pixel rect in the specified region with the specified
  // color, using a transfer mode of SkXfermode::kSrcOver_Mode.
  //
  // NOTE: if you need a single pixel line, use DrawLine.
  void DrawRect(const Rect& rect, SkColor color);

  // Draws a single pixel rect in the specified region with the specified
  // color and transfer mode.
  //
  // NOTE: if you need a single pixel line, use DrawLine.
  void DrawRect(const Rect& rect, SkColor color, SkXfermode::Mode mode);

  // Draws the given rectangle with the given |paint| parameters.
  void DrawRect(const Rect& rect, const SkPaint& paint);

  // Draw the given point with the given |paint| parameters.
  void DrawPoint(const Point& p, const SkPaint& paint);

  // Draws a single pixel line with the specified color.
  void DrawLine(const Point& p1, const Point& p2, SkColor color);

  // Draws a line with the given |paint| parameters.
  void DrawLine(const Point& p1, const Point& p2, const SkPaint& paint);

  // Draws a circle with the given |paint| parameters.
  void DrawCircle(const Point& center_point,
                  int radius,
                  const SkPaint& paint);

  // Draws the given rectangle with rounded corners of |radius| using the
  // given |paint| parameters.
  void DrawRoundRect(const Rect& rect, int radius, const SkPaint& paint);

  // Draws the given path using the given |paint| parameters.
  void DrawPath(const SkPath& path, const SkPaint& paint);

  // Draws an image with the origin at the specified location. The upper left
  // corner of the bitmap is rendered at the specified location.
  // Parameters are specified relative to current canvas scale not in pixels.
  // Thus, x is 2 pixels if canvas scale = 2 & |x| = 1.
  void DrawImageInt(const ImageSkia&, int x, int y);

  // Helper for DrawImageInt(..., paint) that constructs a temporary paint and
  // calls paint.setAlpha(alpha).
  void DrawImageInt(const ImageSkia&, int x, int y, uint8 alpha);

  // Draws an image with the origin at the specified location, using the
  // specified paint. The upper left corner of the bitmap is rendered at the
  // specified location.
  // Parameters are specified relative to current canvas scale not in pixels.
  // Thus, |x| is 2 pixels if canvas scale = 2 & |x| = 1.
  void DrawImageInt(const ImageSkia& image,
                    int x,
                    int y,
                    const SkPaint& paint);

  // Draws a portion of an image in the specified location. The src parameters
  // correspond to the region of the bitmap to draw in the region defined
  // by the dest coordinates.
  //
  // If the width or height of the source differs from that of the destination,
  // the image will be scaled. When scaling down, a mipmap will be generated.
  // Set |filter| to use filtering for images, otherwise the nearest-neighbor
  // algorithm is used for resampling.
  //
  // An optional custom SkPaint can be provided.
  // Parameters are specified relative to current canvas scale not in pixels.
  // Thus, |x| is 2 pixels if canvas scale = 2 & |x| = 1.
  void DrawImageInt(const ImageSkia& image,
                    int src_x,
                    int src_y,
                    int src_w,
                    int src_h,
                    int dest_x,
                    int dest_y,
                    int dest_w,
                    int dest_h,
                    bool filter);
  void DrawImageInt(const ImageSkia& image,
                    int src_x,
                    int src_y,
                    int src_w,
                    int src_h,
                    int dest_x,
                    int dest_y,
                    int dest_w,
                    int dest_h,
                    bool filter,
                    const SkPaint& paint);

  // Draws an |image| with the top left corner at |x| and |y|, clipped to
  // |path|.
  // Parameters are specified relative to current canvas scale not in pixels.
  // Thus, x is 2 pixels if canvas scale = 2 & |x| = 1.
  void DrawImageInPath(const ImageSkia& image,
                       int x,
                       int y,
                       const SkPath& path,
                       const SkPaint& paint);

  // Draws text with the specified color, fonts and location. The text is
  // aligned to the left, vertically centered, clipped to the region. If the
  // text is too big, it is truncated and '...' is added to the end.
  void DrawStringRect(const base::string16& text,
                      const FontList& font_list,
                      SkColor color,
                      const Rect& display_rect);
  // Obsolete versions.  Use the above versions which take FontList.
  void DrawStringInt(const base::string16& text,
                     const Font& font,
                     SkColor color,
                     int x,
                     int y,
                     int w,
                     int h);
  void DrawStringInt(const base::string16& text,
                     const Font& font,
                     SkColor color,
                     const Rect& display_rect);

  // Draws text with the specified color, fonts and location. The last argument
  // specifies flags for how the text should be rendered. It can be one of
  // TEXT_ALIGN_CENTER, TEXT_ALIGN_RIGHT or TEXT_ALIGN_LEFT.
  void DrawStringRectWithFlags(const base::string16& text,
                               const FontList& font_list,
                               SkColor color,
                               const Rect& display_rect,
                               int flags);
  // Obsolete version.  Use the above version which takes FontList.
  void DrawStringInt(const base::string16& text,
                     const Font& font,
                     SkColor color,
                     int x,
                     int y,
                     int w,
                     int h,
                     int flags);

  // Similar to above DrawStringInt method but with text shadows support.
  // Currently it's only implemented for canvas skia. Specifying a 0 line_height
  // will cause the default height to be used.
  void DrawStringRectWithShadows(const base::string16& text,
                                 const FontList& font_list,
                                 SkColor color,
                                 const Rect& text_bounds,
                                 int line_height,
                                 int flags,
                                 const ShadowValues& shadows);
  // Obsolete version.  Use the above version which takes FontList.
  void DrawStringWithShadows(const base::string16& text,
                             const Font& font,
                             SkColor color,
                             const Rect& text_bounds,
                             int line_height,
                             int flags,
                             const ShadowValues& shadows);

  // Draws a dotted gray rectangle used for focus purposes.
  void DrawFocusRect(const Rect& rect);

  // Draws a |rect| in the specified region with the specified |color| with a
  // with of one logical pixel which might be more device pixels.
  void DrawSolidFocusRect(const Rect& rect, SkColor color);

  // Tiles the image in the specified region.
  // Parameters are specified relative to current canvas scale not in pixels.
  // Thus, |x| is 2 pixels if canvas scale = 2 & |x| = 1.
  void TileImageInt(const ImageSkia& image,
                    int x,
                    int y,
                    int w,
                    int h);
  void TileImageInt(const ImageSkia& image,
                    int src_x,
                    int src_y,
                    int dest_x,
                    int dest_y,
                    int w,
                    int h);
  void TileImageInt(const ImageSkia& image,
                    int src_x,
                    int src_y,
                    float tile_scale_x,
                    float tile_scale_y,
                    int dest_x,
                    int dest_y,
                    int w,
                    int h);

  // Returns a native drawing context for platform specific drawing routines to
  // use. Must be balanced by a call to EndPlatformPaint().
  NativeDrawingContext BeginPlatformPaint();

  // Signifies the end of platform drawing using the native drawing context
  // returned by BeginPlatformPaint().
  void EndPlatformPaint();

  // Apply transformation on the canvas.
  void Transform(const Transform& transform);

  // Draws the given string with the beginning or the end using a fade gradient.
  void DrawFadeTruncatingStringRect(
      const base::string16& text,
      TruncateFadeMode truncate_mode,
      const FontList& font_list,
      SkColor color,
      const Rect& display_rect);
  void DrawFadeTruncatingStringRectWithFlags(
      const base::string16& text,
      TruncateFadeMode truncate_mode,
      const FontList& font_list,
      SkColor color,
      const Rect& display_rect,
      int flags);

  skia::PlatformCanvas* platform_canvas() const { return owned_canvas_.get(); }
  SkCanvas* sk_canvas() const { return canvas_; }
  float image_scale() const { return image_scale_; }

 private:
  Canvas(SkCanvas* canvas, float image_scale);

  // Test whether the provided rectangle intersects the current clip rect.
  bool IntersectsClipRectInt(int x, int y, int w, int h);
  bool IntersectsClipRect(const Rect& rect);

  // Returns the image rep which best matches the canvas |image_scale_|.
  // Returns a null image rep if |image| contains no image reps.
  // Builds mip map for returned image rep if necessary.
  //
  // An optional additional user defined scale can be provided.
  const ImageSkiaRep& GetImageRepToPaint(const ImageSkia& image) const;
  const ImageSkiaRep& GetImageRepToPaint(
      const ImageSkia& image,
      float user_defined_scale_factor_x,
      float user_defined_scale_factor_y) const;

  // The device scale factor at which drawing on this canvas occurs.
  // An additional scale can be applied via Canvas::Scale(). However,
  // Canvas::Scale() does not affect |image_scale_|.
  float image_scale_;

  skia::RefPtr<skia::PlatformCanvas> owned_canvas_;
  SkCanvas* canvas_;

  DISALLOW_COPY_AND_ASSIGN(Canvas);
};

}  // namespace gfx

#endif  // UI_GFX_CANVAS_H_