// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef PPAPI_PROXY_DISPATCHER_H_
#define PPAPI_PROXY_DISPATCHER_H_
#include <set>
#include <string>
#include <vector>
#include "base/callback_forward.h"
#include "base/compiler_specific.h"
#include "base/memory/ref_counted.h"
#include "base/tracked_objects.h"
#include "ipc/ipc_channel_proxy.h"
#include "ppapi/c/pp_instance.h"
#include "ppapi/c/pp_module.h"
#include "ppapi/c/ppp.h"
#include "ppapi/proxy/proxy_channel.h"
#include "ppapi/proxy/interface_list.h"
#include "ppapi/proxy/interface_proxy.h"
#include "ppapi/proxy/plugin_var_tracker.h"
#include "ppapi/shared_impl/api_id.h"
namespace ppapi {
namespace proxy {
class VarSerializationRules;
// An interface proxy can represent either end of a cross-process interface
// call. The "source" side is where the call is invoked, and the "target" side
// is where the call ends up being executed.
//
// Plugin side | Browser side
// -------------------------------------|--------------------------------------
// |
// "Source" | "Target"
// InterfaceProxy ----------------------> InterfaceProxy
// |
// |
// "Target" | "Source"
// InterfaceProxy <---------------------- InterfaceProxy
// |
class PPAPI_PROXY_EXPORT Dispatcher : public ProxyChannel {
public:
virtual ~Dispatcher();
// Returns true if the dispatcher is on the plugin side, or false if it's the
// browser side.
virtual bool IsPlugin() const = 0;
void AddFilter(IPC::Listener* listener);
VarSerializationRules* serialization_rules() const {
return serialization_rules_.get();
}
// Returns a non-owning pointer to the interface proxy for the given ID, or
// NULL if the ID isn't found. This will create the proxy if it hasn't been
// created so far.
InterfaceProxy* GetInterfaceProxy(ApiID id);
// Returns the pointer to the IO thread for processing IPC messages.
// TODO(brettw) remove this. It's a hack to support the Flash
// ModuleLocalThreadAdapter. When the thread stuff is sorted out, this
// implementation detail should be hidden.
base::MessageLoopProxy* GetIPCMessageLoop();
// Adds the given filter to the IO thread. Takes ownership of the pointer.
void AddIOThreadMessageFilter(IPC::ChannelProxy::MessageFilter* filter);
// TODO(brettw): What is this comment referring to?
// Called if the remote side is declaring to us which interfaces it supports
// so we don't have to query for each one. We'll pre-create proxies for
// each of the given interfaces.
// IPC::Listener implementation.
virtual bool OnMessageReceived(const IPC::Message& msg) OVERRIDE;
PP_GetInterface_Func local_get_interface() const {
return local_get_interface_;
}
const PpapiPermissions& permissions() const { return permissions_; }
protected:
explicit Dispatcher(PP_GetInterface_Func local_get_interface,
const PpapiPermissions& permissions);
// Setter for the derived classes to set the appropriate var serialization.
// Takes one reference of the given pointer, which must be on the heap.
void SetSerializationRules(VarSerializationRules* var_serialization_rules);
// Called when an invalid message is received from the remote site. The
// default implementation does nothing, derived classes can override.
virtual void OnInvalidMessageReceived();
protected:
std::vector<IPC::Listener*> filters_;
private:
friend class HostDispatcherTest;
friend class PluginDispatcherTest;
// Lists all lazily-created interface proxies.
scoped_ptr<InterfaceProxy> proxies_[API_ID_COUNT];
bool disallow_trusted_interfaces_;
PP_GetInterface_Func local_get_interface_;
scoped_refptr<VarSerializationRules> serialization_rules_;
PpapiPermissions permissions_;
DISALLOW_COPY_AND_ASSIGN(Dispatcher);
};
} // namespace proxy
} // namespace ppapi
#endif // PPAPI_PROXY_DISPATCHER_H_