// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_BASE_VIDEO_DECODER_H_
#define MEDIA_BASE_VIDEO_DECODER_H_
#include "base/callback.h"
#include "base/memory/ref_counted.h"
#include "media/base/media_export.h"
#include "media/base/pipeline_status.h"
#include "ui/gfx/size.h"
namespace media {
class DecoderBuffer;
class VideoDecoderConfig;
class VideoFrame;
class MEDIA_EXPORT VideoDecoder {
public:
// Status codes for decode operations on VideoDecoder.
enum Status {
kOk, // Everything went as planned.
kNotEnoughData, // Not enough data to produce a video frame.
kDecodeError, // Decoding error happened.
kDecryptError // Decrypting error happened.
};
VideoDecoder();
virtual ~VideoDecoder();
// Initializes a VideoDecoder with the given |config|, executing the
// |status_cb| upon completion.
//
// Note:
// 1) The VideoDecoder will be reinitialized if it was initialized before.
// Upon reinitialization, all internal buffered frames will be dropped.
// 2) This method should not be called during pending decode, reset or stop.
// 3) No VideoDecoder calls except for Stop() should be made before
// |status_cb| is executed.
virtual void Initialize(const VideoDecoderConfig& config,
const PipelineStatusCB& status_cb) = 0;
// Requests a |buffer| to be decoded. The status of the decoder and decoded
// frame are returned via the provided callback. Only one decode may be in
// flight at any given time.
//
// Implementations guarantee that the callback will not be called from within
// this method.
//
// If the returned status is kOk:
// - Non-EOS (end of stream) frame contains decoded video data.
// - EOS frame indicates the end of the stream.
// - NULL frame indicates an aborted decode. This can happen if Reset() or
// Stop() is called during the decoding process.
// Otherwise the returned frame must be NULL.
typedef base::Callback<void(Status,
const scoped_refptr<VideoFrame>&)> DecodeCB;
virtual void Decode(const scoped_refptr<DecoderBuffer>& buffer,
const DecodeCB& decode_cb) = 0;
// Resets decoder state, fulfilling all pending DecodeCB and dropping extra
// queued decoded data. After this call, the decoder is back to an initialized
// clean state.
// Note: No VideoDecoder calls should be made before |closure| is executed.
virtual void Reset(const base::Closure& closure) = 0;
// Stops decoder, fires any pending callbacks and sets the decoder to an
// uninitialized state. A VideoDecoder cannot be re-initialized after it has
// been stopped.
// Note that if Initialize() has been called, Stop() must be called and
// complete before deleting the decoder.
virtual void Stop(const base::Closure& closure) = 0;
// Returns true if the output format has an alpha channel. Most formats do not
// have alpha so the default is false. Override and return true for decoders
// that return formats with an alpha channel.
virtual bool HasAlpha() const;
// Returns true if the decoder needs bitstream conversion before decoding.
virtual bool NeedsBitstreamConversion() const;
// Returns true if the decoder currently has the ability to decode and return
// a VideoFrame. Most implementations can allocate a new VideoFrame and hence
// this will always return true. Override and return false for decoders that
// use a fixed set of VideoFrames for decoding.
virtual bool CanReadWithoutStalling() const;
private:
DISALLOW_COPY_AND_ASSIGN(VideoDecoder);
};
} // namespace media
#endif // MEDIA_BASE_VIDEO_DECODER_H_