// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_OUTPUT_SOFTWARE_OUTPUT_DEVICE_H_
#define CC_OUTPUT_SOFTWARE_OUTPUT_DEVICE_H_
#include "base/basictypes.h"
#include "base/memory/scoped_ptr.h"
#include "cc/base/cc_export.h"
#include "skia/ext/refptr.h"
// TODO(robertphillips): change this to "class SkBaseDevice;"
#include "third_party/skia/include/core/SkDevice.h"
#include "ui/gfx/rect.h"
#include "ui/gfx/size.h"
#include "ui/gfx/vector2d.h"
class SkBitmap;
class SkCanvas;
namespace gfx {
class VSyncProvider;
}
namespace cc {
class SoftwareFrameData;
// This is a "tear-off" class providing software drawing support to
// OutputSurface, such as to a platform-provided window framebuffer.
class CC_EXPORT SoftwareOutputDevice {
public:
SoftwareOutputDevice();
virtual ~SoftwareOutputDevice();
// Discards any pre-existing backing buffers and allocates memory for a
// software device of |size|. This must be called before the
// |SoftwareOutputDevice| can be used in other ways.
virtual void Resize(gfx::Size size);
// Called on BeginDrawingFrame. The compositor will draw into the returned
// SkCanvas. The |SoftwareOutputDevice| implementation needs to provide a
// valid SkCanvas of at least size |damage_rect|. This class retains ownership
// of the SkCanvas.
virtual SkCanvas* BeginPaint(gfx::Rect damage_rect);
// Called on FinishDrawingFrame. The compositor will no longer mutate the the
// SkCanvas instance returned by |BeginPaint| and should discard any reference
// that it holds to it.
virtual void EndPaint(SoftwareFrameData* frame_data);
// Copies pixels inside |rect| from the current software framebuffer to
// |output|. Fails if there is no current softwareframebuffer.
virtual void CopyToBitmap(gfx::Rect rect, SkBitmap* output);
// Blit the pixel content of the SoftwareOutputDevice by |delta| with the
// write clipped to |clip_rect|.
virtual void Scroll(gfx::Vector2d delta,
gfx::Rect clip_rect);
// Discard the backing buffer in the surface provided by this instance.
virtual void DiscardBackbuffer() {}
// Ensures that there is a backing buffer available on this instance.
virtual void EnsureBackbuffer() {}
// TODO(skaslev) Remove this after UberCompositor lands.
// Called in response to receiving a SwapBuffersAck. At this point, software
// frame identified by id can be reused or discarded as it is no longer being
// displayed.
virtual void ReclaimSoftwareFrame(unsigned id);
// VSyncProvider used to update the timer used to schedule draws with the
// hardware vsync. Return NULL if a provider doesn't exist.
virtual gfx::VSyncProvider* GetVSyncProvider();
protected:
gfx::Size viewport_size_;
gfx::Rect damage_rect_;
skia::RefPtr<SkBaseDevice> device_;
skia::RefPtr<SkCanvas> canvas_;
scoped_ptr<gfx::VSyncProvider> vsync_provider_;
private:
DISALLOW_COPY_AND_ASSIGN(SoftwareOutputDevice);
};
} // namespace cc
#endif // CC_OUTPUT_SOFTWARE_OUTPUT_DEVICE_H_