// Copyright 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/layers/texture_layer_impl.h"
#include <vector>
#include "base/strings/stringprintf.h"
#include "cc/layers/quad_sink.h"
#include "cc/output/renderer.h"
#include "cc/quads/texture_draw_quad.h"
#include "cc/resources/platform_color.h"
#include "cc/resources/scoped_resource.h"
#include "cc/resources/single_release_callback.h"
#include "cc/trees/layer_tree_impl.h"
namespace cc {
TextureLayerImpl::TextureLayerImpl(LayerTreeImpl* tree_impl,
int id,
bool uses_mailbox)
: LayerImpl(tree_impl, id),
texture_id_(0),
external_texture_resource_(0),
premultiplied_alpha_(true),
blend_background_color_(false),
flipped_(true),
uv_top_left_(0.f, 0.f),
uv_bottom_right_(1.f, 1.f),
uses_mailbox_(uses_mailbox),
own_mailbox_(false),
valid_texture_copy_(false) {
vertex_opacity_[0] = 1.0f;
vertex_opacity_[1] = 1.0f;
vertex_opacity_[2] = 1.0f;
vertex_opacity_[3] = 1.0f;
}
TextureLayerImpl::~TextureLayerImpl() { FreeTextureMailbox(); }
void TextureLayerImpl::SetTextureMailbox(
const TextureMailbox& mailbox,
scoped_ptr<SingleReleaseCallback> release_callback) {
DCHECK(uses_mailbox_);
DCHECK_EQ(mailbox.IsValid(), !!release_callback);
FreeTextureMailbox();
texture_mailbox_ = mailbox;
release_callback_ = release_callback.Pass();
own_mailbox_ = true;
valid_texture_copy_ = false;
}
scoped_ptr<LayerImpl> TextureLayerImpl::CreateLayerImpl(
LayerTreeImpl* tree_impl) {
return TextureLayerImpl::Create(tree_impl, id(), uses_mailbox_).
PassAs<LayerImpl>();
}
void TextureLayerImpl::PushPropertiesTo(LayerImpl* layer) {
LayerImpl::PushPropertiesTo(layer);
TextureLayerImpl* texture_layer = static_cast<TextureLayerImpl*>(layer);
texture_layer->set_flipped(flipped_);
texture_layer->set_uv_top_left(uv_top_left_);
texture_layer->set_uv_bottom_right(uv_bottom_right_);
texture_layer->set_vertex_opacity(vertex_opacity_);
texture_layer->set_premultiplied_alpha(premultiplied_alpha_);
texture_layer->set_blend_background_color(blend_background_color_);
if (uses_mailbox_ && own_mailbox_) {
texture_layer->SetTextureMailbox(texture_mailbox_,
release_callback_.Pass());
own_mailbox_ = false;
} else {
texture_layer->set_texture_id(texture_id_);
}
}
bool TextureLayerImpl::WillDraw(DrawMode draw_mode,
ResourceProvider* resource_provider) {
if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE)
return false;
if (uses_mailbox_) {
if (own_mailbox_) {
DCHECK(!external_texture_resource_);
if ((draw_mode == DRAW_MODE_HARDWARE && texture_mailbox_.IsTexture()) ||
(draw_mode == DRAW_MODE_SOFTWARE &&
texture_mailbox_.IsSharedMemory())) {
external_texture_resource_ =
resource_provider->CreateResourceFromTextureMailbox(
texture_mailbox_,
release_callback_.Pass());
DCHECK(external_texture_resource_);
texture_copy_.reset();
valid_texture_copy_ = false;
}
if (external_texture_resource_)
own_mailbox_ = false;
}
if (!valid_texture_copy_ && draw_mode == DRAW_MODE_HARDWARE &&
texture_mailbox_.IsSharedMemory()) {
DCHECK(!external_texture_resource_);
// Have to upload a copy to a texture for it to be used in a
// hardware draw.
if (!texture_copy_)
texture_copy_ = ScopedResource::Create(resource_provider);
if (texture_copy_->size() != texture_mailbox_.shared_memory_size() ||
resource_provider->InUseByConsumer(texture_copy_->id()))
texture_copy_->Free();
if (!texture_copy_->id()) {
texture_copy_->Allocate(texture_mailbox_.shared_memory_size(),
ResourceProvider::TextureUsageAny,
resource_provider->best_texture_format());
}
if (texture_copy_->id()) {
std::vector<uint8> swizzled;
uint8* pixels =
static_cast<uint8*>(texture_mailbox_.shared_memory()->memory());
if (!PlatformColor::SameComponentOrder(texture_copy_->format())) {
// Swizzle colors. This is slow, but should be really uncommon.
swizzled.resize(texture_mailbox_.shared_memory_size_in_bytes());
for (size_t i = 0; i < texture_mailbox_.shared_memory_size_in_bytes();
i += 4) {
swizzled[i] = pixels[i + 2];
swizzled[i + 1] = pixels[i + 1];
swizzled[i + 2] = pixels[i];
swizzled[i + 3] = pixels[i + 3];
}
pixels = &swizzled[0];
}
resource_provider->SetPixels(
texture_copy_->id(),
pixels,
gfx::Rect(texture_mailbox_.shared_memory_size()),
gfx::Rect(texture_mailbox_.shared_memory_size()),
gfx::Vector2d());
valid_texture_copy_ = true;
}
}
} else if (texture_id_) {
DCHECK(!external_texture_resource_);
if (draw_mode == DRAW_MODE_HARDWARE) {
external_texture_resource_ =
resource_provider->CreateResourceFromExternalTexture(
GL_TEXTURE_2D,
texture_id_);
}
}
return (external_texture_resource_ || valid_texture_copy_) &&
LayerImpl::WillDraw(draw_mode, resource_provider);
}
void TextureLayerImpl::AppendQuads(QuadSink* quad_sink,
AppendQuadsData* append_quads_data) {
DCHECK(external_texture_resource_ || valid_texture_copy_);
SharedQuadState* shared_quad_state =
quad_sink->UseSharedQuadState(CreateSharedQuadState());
AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data);
SkColor bg_color = blend_background_color_ ?
background_color() : SK_ColorTRANSPARENT;
bool opaque = contents_opaque() || (SkColorGetA(bg_color) == 0xFF);
gfx::Rect quad_rect(content_bounds());
gfx::Rect opaque_rect = opaque ? quad_rect : gfx::Rect();
scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create();
ResourceProvider::ResourceId id =
valid_texture_copy_ ? texture_copy_->id() : external_texture_resource_;
quad->SetNew(shared_quad_state,
quad_rect,
opaque_rect,
id,
premultiplied_alpha_,
uv_top_left_,
uv_bottom_right_,
bg_color,
vertex_opacity_,
flipped_);
quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
}
void TextureLayerImpl::DidDraw(ResourceProvider* resource_provider) {
LayerImpl::DidDraw(resource_provider);
if (uses_mailbox_ || !external_texture_resource_)
return;
// TODO(danakj): the following assert will not be true when sending resources
// to a parent compositor. A synchronization scheme (double-buffering or
// pipelining of updates) for the client will need to exist to solve this.
DCHECK(!resource_provider->InUseByConsumer(external_texture_resource_));
resource_provider->DeleteResource(external_texture_resource_);
external_texture_resource_ = 0;
}
Region TextureLayerImpl::VisibleContentOpaqueRegion() const {
if (contents_opaque())
return visible_content_rect();
if (blend_background_color_ && (SkColorGetA(background_color()) == 0xFF))
return visible_content_rect();
return Region();
}
void TextureLayerImpl::DidLoseOutputSurface() {
if (external_texture_resource_ && !uses_mailbox_) {
ResourceProvider* resource_provider =
layer_tree_impl()->resource_provider();
resource_provider->DeleteResource(external_texture_resource_);
} else {
FreeTextureMailbox();
}
texture_copy_.reset();
texture_id_ = 0;
external_texture_resource_ = 0;
valid_texture_copy_ = false;
}
const char* TextureLayerImpl::LayerTypeAsString() const {
return "cc::TextureLayerImpl";
}
void TextureLayerImpl::FreeTextureMailbox() {
if (!uses_mailbox_)
return;
if (own_mailbox_) {
DCHECK(!external_texture_resource_);
if (release_callback_)
release_callback_->Run(texture_mailbox_.sync_point(), false);
texture_mailbox_ = TextureMailbox();
release_callback_.reset();
} else if (external_texture_resource_) {
DCHECK(!own_mailbox_);
ResourceProvider* resource_provider =
layer_tree_impl()->resource_provider();
resource_provider->DeleteResource(external_texture_resource_);
external_texture_resource_ = 0;
}
}
} // namespace cc